Merge pull request #193 from chme/mpd

[mpd] Add support for moveid and close command
This commit is contained in:
ejurgensen 2015-10-31 11:31:27 +01:00
commit 316af87189
5 changed files with 189 additions and 17 deletions

View File

@ -1748,6 +1748,57 @@ mpd_command_deleteid(struct evbuffer *evbuf, int argc, char **argv, char **errms
return 0;
}
static int
mpd_command_move(struct evbuffer *evbuf, int argc, char **argv, char **errmsg)
{
return 0;
}
static int
mpd_command_moveid(struct evbuffer *evbuf, int argc, char **argv, char **errmsg)
{
uint32_t songid;
uint32_t to_pos;
int ret;
if (argc < 3)
{
ret = asprintf(errmsg, "Missing argument for command 'moveid'");
if (ret < 0)
DPRINTF(E_LOG, L_MPD, "Out of memory\n");
return ACK_ERROR_ARG;
}
ret = safe_atou32(argv[1], &songid);
if (ret < 0)
{
ret = asprintf(errmsg, "Argument doesn't convert to integer: '%s'", argv[1]);
if (ret < 0)
DPRINTF(E_LOG, L_MPD, "Out of memory\n");
return ACK_ERROR_ARG;
}
ret = safe_atou32(argv[2], &to_pos);
if (ret < 0)
{
ret = asprintf(errmsg, "Argument doesn't convert to integer: '%s'", argv[2]);
if (ret < 0)
DPRINTF(E_LOG, L_MPD, "Out of memory\n");
return ACK_ERROR_ARG;
}
ret = player_queue_move_byitemid(songid, to_pos);
if (ret < 0)
{
ret = asprintf(errmsg, "Failed to move song with id '%s' to index '%s'", argv[1], argv[2]);
if (ret < 0)
DPRINTF(E_LOG, L_MPD, "Out of memory\n");
return ACK_ERROR_UNKNOWN;
}
return 0;
}
/*
* Command handler function for 'playlistid'
* Displays a list of all songs in the queue, or if the optional argument is given, displays information
@ -3561,7 +3612,6 @@ static struct command mpd_handlers[] =
.mpdcommand = "deleteid",
.handler = mpd_command_deleteid
},
/*
{
.mpdcommand = "move",
.handler = mpd_command_move
@ -3570,7 +3620,6 @@ static struct command mpd_handlers[] =
.mpdcommand = "moveid",
.handler = mpd_command_moveid
},
*/
// According to the mpd protocol the use of "playlist" is deprecated
{
.mpdcommand = "playlist",
@ -3790,11 +3839,11 @@ static struct command mpd_handlers[] =
/*
* Connection settings
*/
/*
{
.mpdcommand = "close",
.handler = mpd_command_close
.handler = mpd_command_ignore
},
/*
{
.mpdcommand = "kill",
.handler = mpd_command_kill
@ -3949,6 +3998,7 @@ mpd_read_cb(struct bufferevent *bev, void *ctx)
struct command *command;
enum command_list_type listtype;
int idle_cmd;
int close_cmd;
char *argv[COMMAND_ARGV_MAX];
int argc;
@ -3960,6 +4010,7 @@ mpd_read_cb(struct bufferevent *bev, void *ctx)
DPRINTF(E_SPAM, L_MPD, "Received MPD command sequence\n");
idle_cmd = 0;
close_cmd = 0;
listtype = COMMAND_LIST_NONE;
ncmd = 0;
@ -4008,6 +4059,8 @@ mpd_read_cb(struct bufferevent *bev, void *ctx)
idle_cmd = 1;
else if (0 == strcmp(argv[0], "noidle"))
idle_cmd = 0;
else if (0 == strcmp(argv[0], "close"))
close_cmd = 1;
/*
* Find the command handler and execute the command function
@ -4055,7 +4108,7 @@ mpd_read_cb(struct bufferevent *bev, void *ctx)
* If everything was successful add OK line to signal clients end of message.
* If an error occured the necessary ACK line should already be added to the response buffer.
*/
if (ret == 0 && idle_cmd == 0)
if (ret == 0 && idle_cmd == 0 && close_cmd == 0)
{
evbuffer_add(output, "OK\n", 3);
}

View File

@ -159,6 +159,14 @@ struct playerqueue_add_param
int pos;
};
struct playerqueue_move_param
{
uint32_t item_id;
int from_pos;
int to_pos;
int count;
};
struct icy_artwork
{
uint32_t id;
@ -198,11 +206,11 @@ struct player_command
enum repeat_mode mode;
uint32_t id;
int intval;
int ps_pos[2];
struct icy_artwork icy;
struct playback_start_param playback_start_param;
struct playerqueue_get_param queue_get_param;
struct playerqueue_add_param queue_add_param;
struct playerqueue_move_param queue_move_param;
} arg;
int ret;
@ -3416,8 +3424,8 @@ playerqueue_move_bypos(struct player_command *cmd)
{
struct player_source *ps_playing;
DPRINTF(E_DBG, L_PLAYER, "Moving song from position %d to be the next song after %d\n", cmd->arg.ps_pos[0],
cmd->arg.ps_pos[1]);
DPRINTF(E_DBG, L_PLAYER, "Moving song from position %d to be the next song after %d\n",
cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos);
ps_playing = source_now_playing();
@ -3427,7 +3435,22 @@ playerqueue_move_bypos(struct player_command *cmd)
return -1;
}
queue_move_bypos(queue, ps_playing->item_id, cmd->arg.ps_pos[0], cmd->arg.ps_pos[1], shuffle);
queue_move_bypos(queue, ps_playing->item_id, cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos, shuffle);
cur_plversion++;
listener_notify(LISTENER_PLAYLIST);
return 0;
}
static int
playerqueue_move_byitemid(struct player_command *cmd)
{
DPRINTF(E_DBG, L_PLAYER, "Moving song with item-id %d to be the next song after index %d\n",
cmd->arg.queue_move_param.item_id, cmd->arg.queue_move_param.to_pos);
queue_move_byitemid(queue, cmd->arg.queue_move_param.item_id, cmd->arg.queue_move_param.to_pos, 0);
cur_plversion++;
@ -4198,8 +4221,28 @@ player_queue_move_bypos(int pos_from, int pos_to)
cmd.func = playerqueue_move_bypos;
cmd.func_bh = NULL;
cmd.arg.ps_pos[0] = pos_from;
cmd.arg.ps_pos[1] = pos_to;
cmd.arg.queue_move_param.from_pos = pos_from;
cmd.arg.queue_move_param.to_pos = pos_to;
ret = sync_command(&cmd);
command_deinit(&cmd);
return ret;
}
int
player_queue_move_byitemid(uint32_t item_id, int pos_to)
{
struct player_command cmd;
int ret;
command_init(&cmd);
cmd.func = playerqueue_move_byitemid;
cmd.func_bh = NULL;
cmd.arg.queue_move_param.item_id = item_id;
cmd.arg.queue_move_param.to_pos = pos_to;
ret = sync_command(&cmd);

View File

@ -169,6 +169,9 @@ player_queue_add_next(struct queue_item *items);
int
player_queue_move_bypos(int ps_pos_from, int ps_pos_to);
int
player_queue_move_byitemid(uint32_t item_id, int pos_to);
int
player_queue_remove_bypos(int pos);

View File

@ -725,7 +725,7 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
}
// Get the item at the target position
item_next = queueitem_get_bypos(queue, item_id, to_offset, shuffle);
item_next = queueitem_get_bypos(queue, item_id, (to_offset + 1), shuffle);
if (!item_next)
{
DPRINTF(E_LOG, L_PLAYER, "Invalid position given to move items\n");
@ -744,7 +744,7 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
item->next->prev = item->prev;
}
// Insert item into the queue befor the item at the target postion
// Insert item into the queue before the item at the target postion
if (shuffle)
{
item_next->shuffle_prev->shuffle_next = item;
@ -755,11 +755,81 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
}
else
{
item_next->next->prev = item;
item->next = item_next->next;
item_next->prev->next = item;
item->prev = item_next->prev;
item_next->next = item;
item->prev = item_next;
item_next->prev = item;
item->next = item_next;
}
}
/*
* Moves the item with the given item-id to the index to_pos in the play-queue (shuffle = 0)
* or shuffle-queue (shuffle = 1)
*
* @param queue The queue to move item
* @param item_id The item-id of the to be moved
* @param to_pos The index to move the item
* @param shuffle If 0 the position in the play-queue, 1 the position in the shuffle-queue
*/
void
queue_move_byitemid(struct queue *queue, unsigned int item_id, unsigned int to_pos, char shuffle)
{
struct queue_item *item;
struct queue_item *item_next;
int index;
// Get the item to be moved
item = queueitem_get_byitemid(queue, item_id);
if (!item)
{
DPRINTF(E_LOG, L_PLAYER, "Item with item-id %d does not exist in the queue\n", item_id);
return;
}
// Check if the index of the item to move is lower than the target index
// If that is the case, increment the target position, because the given to_pos
// is based on the queue without the moved item.
index = queue_index_byitemid(queue, item_id, shuffle);
if (index < to_pos)
to_pos++;
// Get the item at the target position
item_next = queueitem_get_byindex(queue, to_pos, shuffle);
if (!item_next)
{
DPRINTF(E_LOG, L_PLAYER, "Invalid position given to move items\n");
return;
}
// Remove item from the queue
if (shuffle)
{
item->shuffle_prev->shuffle_next = item->shuffle_next;
item->shuffle_next->shuffle_prev = item->shuffle_prev;
}
else
{
item->prev->next = item->next;
item->next->prev = item->prev;
}
// Insert item into the queue before the item at the target postion
if (shuffle)
{
item_next->shuffle_prev->shuffle_next = item;
item->shuffle_prev = item_next->shuffle_prev;
item_next->shuffle_prev = item;
item->shuffle_next = item_next;
}
else
{
item_next->prev->next = item;
item->prev = item_next->prev;
item_next->prev = item;
item->next = item_next;
}
}

View File

@ -83,6 +83,9 @@ queue_add_after(struct queue *queue, struct queue_item *item, unsigned int item_
void
queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_pos, unsigned int to_offset, char shuffle);
void
queue_move_byitemid(struct queue *queue, unsigned int item_id, unsigned int to_pos, char shuffle);
void
queue_remove_byitemid(struct queue *queue, unsigned int item_id);