[artwork] Refactor artwork to make it easier to add new backends (WIP)

This commit is contained in:
ejurgensen 2015-12-29 00:26:52 +01:00
parent 599fb20e0b
commit 238ee3c122
2 changed files with 604 additions and 328 deletions

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@ -7,15 +7,36 @@
#include <event2/buffer.h>
/* Get artwork for individual track */
/*
* Get the artwork image for an individual item (track)
*
* @out evbuf Event buffer that will contain the (scaled) image
* @in id The mfi item id
* @in max_w Requested maximum image width (may not be obeyed)
* @in max_h Requested maximum image height (may not be obeyed)
* @return ART_FMT_* on success, -1 on error or no artwork found
*/
int
artwork_get_item(struct evbuffer *evbuf, int id, int max_w, int max_h);
/* Get artwork for album or artist */
/*
* Get the artwork image for a group (an album or an artist)
*
* @out evbuf Event buffer that will contain the (scaled) image
* @in id The group id (not the persistentid)
* @in max_w Requested maximum image width (may not be obeyed)
* @in max_h Requested maximum image height (may not be obeyed)
* @return ART_FMT_* on success, -1 on error or no artwork found
*/
int
artwork_get_group(struct evbuffer *evbuf, int id, int max_w, int max_h);
/* Checks if the file is an artwork file */
/*
* Checks if the file is an artwork file (based on user config)
*
* @in filename Name of the file
* @return 1 if true, 0 if false
*/
int
artwork_file_is_artwork(const char *filename);