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https://github.com/owntone/owntone-server.git
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[player/queue] Add player commands to move queue-items by item-id
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parent
43893dff48
commit
1c409846d5
55
src/player.c
55
src/player.c
@ -159,6 +159,14 @@ struct playerqueue_add_param
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int pos;
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};
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struct playerqueue_move_param
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{
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uint32_t item_id;
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int from_pos;
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int to_pos;
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int count;
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};
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struct icy_artwork
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{
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uint32_t id;
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@ -198,11 +206,11 @@ struct player_command
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enum repeat_mode mode;
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uint32_t id;
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int intval;
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int ps_pos[2];
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struct icy_artwork icy;
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struct playback_start_param playback_start_param;
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struct playerqueue_get_param queue_get_param;
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struct playerqueue_add_param queue_add_param;
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struct playerqueue_move_param queue_move_param;
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} arg;
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int ret;
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@ -3405,8 +3413,8 @@ playerqueue_move_bypos(struct player_command *cmd)
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{
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struct player_source *ps_playing;
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DPRINTF(E_DBG, L_PLAYER, "Moving song from position %d to be the next song after %d\n", cmd->arg.ps_pos[0],
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cmd->arg.ps_pos[1]);
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DPRINTF(E_DBG, L_PLAYER, "Moving song from position %d to be the next song after %d\n",
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cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos);
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ps_playing = source_now_playing();
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@ -3416,7 +3424,22 @@ playerqueue_move_bypos(struct player_command *cmd)
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return -1;
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}
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queue_move_bypos(queue, ps_playing->item_id, cmd->arg.ps_pos[0], cmd->arg.ps_pos[1], shuffle);
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queue_move_bypos(queue, ps_playing->item_id, cmd->arg.queue_move_param.from_pos, cmd->arg.queue_move_param.to_pos, shuffle);
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cur_plversion++;
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listener_notify(LISTENER_PLAYLIST);
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return 0;
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}
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static int
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playerqueue_move_byitemid(struct player_command *cmd)
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{
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DPRINTF(E_DBG, L_PLAYER, "Moving song with item-id %d to be the next song after index %d\n",
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cmd->arg.queue_move_param.item_id, cmd->arg.queue_move_param.to_pos);
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queue_move_byitemid(queue, cmd->arg.queue_move_param.item_id, cmd->arg.queue_move_param.to_pos, 0);
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cur_plversion++;
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@ -4187,8 +4210,28 @@ player_queue_move_bypos(int pos_from, int pos_to)
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cmd.func = playerqueue_move_bypos;
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cmd.func_bh = NULL;
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cmd.arg.ps_pos[0] = pos_from;
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cmd.arg.ps_pos[1] = pos_to;
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cmd.arg.queue_move_param.from_pos = pos_from;
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cmd.arg.queue_move_param.to_pos = pos_to;
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ret = sync_command(&cmd);
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command_deinit(&cmd);
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return ret;
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}
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int
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player_queue_move_byitemid(uint32_t item_id, int pos_to)
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{
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struct player_command cmd;
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int ret;
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command_init(&cmd);
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cmd.func = playerqueue_move_byitemid;
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cmd.func_bh = NULL;
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cmd.arg.queue_move_param.item_id = item_id;
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cmd.arg.queue_move_param.to_pos = pos_to;
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ret = sync_command(&cmd);
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@ -169,6 +169,9 @@ player_queue_add_next(struct queue_item *items);
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int
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player_queue_move_bypos(int ps_pos_from, int ps_pos_to);
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int
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player_queue_move_byitemid(uint32_t item_id, int pos_to);
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int
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player_queue_remove_bypos(int pos);
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82
src/queue.c
82
src/queue.c
@ -725,7 +725,7 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
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}
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// Get the item at the target position
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item_next = queueitem_get_bypos(queue, item_id, to_offset, shuffle);
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item_next = queueitem_get_bypos(queue, item_id, (to_offset + 1), shuffle);
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if (!item_next)
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{
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DPRINTF(E_LOG, L_PLAYER, "Invalid position given to move items\n");
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@ -744,7 +744,7 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
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item->next->prev = item->prev;
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}
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// Insert item into the queue befor the item at the target postion
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// Insert item into the queue before the item at the target postion
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if (shuffle)
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{
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item_next->shuffle_prev->shuffle_next = item;
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@ -755,11 +755,81 @@ queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_po
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}
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else
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{
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item_next->next->prev = item;
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item->next = item_next->next;
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item_next->prev->next = item;
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item->prev = item_next->prev;
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item_next->next = item;
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item->prev = item_next;
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item_next->prev = item;
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item->next = item_next;
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}
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}
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/*
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* Moves the item with the given item-id to the index to_pos in the play-queue (shuffle = 0)
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* or shuffle-queue (shuffle = 1)
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*
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* @param queue The queue to move item
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* @param item_id The item-id of the to be moved
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* @param to_pos The index to move the item
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* @param shuffle If 0 the position in the play-queue, 1 the position in the shuffle-queue
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*/
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void
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queue_move_byitemid(struct queue *queue, unsigned int item_id, unsigned int to_pos, char shuffle)
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{
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struct queue_item *item;
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struct queue_item *item_next;
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int index;
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// Get the item to be moved
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item = queueitem_get_byitemid(queue, item_id);
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if (!item)
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{
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DPRINTF(E_LOG, L_PLAYER, "Item with item-id %d does not exist in the queue\n", item_id);
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return;
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}
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// Check if the index of the item to move is lower than the target index
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// If that is the case, increment the target position, because the given to_pos
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// is based on the queue without the moved item.
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index = queue_index_byitemid(queue, item_id, shuffle);
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if (index < to_pos)
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to_pos++;
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// Get the item at the target position
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item_next = queueitem_get_byindex(queue, to_pos, shuffle);
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if (!item_next)
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{
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DPRINTF(E_LOG, L_PLAYER, "Invalid position given to move items\n");
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return;
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}
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// Remove item from the queue
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if (shuffle)
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{
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item->shuffle_prev->shuffle_next = item->shuffle_next;
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item->shuffle_next->shuffle_prev = item->shuffle_prev;
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}
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else
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{
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item->prev->next = item->next;
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item->next->prev = item->prev;
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}
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// Insert item into the queue before the item at the target postion
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if (shuffle)
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{
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item_next->shuffle_prev->shuffle_next = item;
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item->shuffle_prev = item_next->shuffle_prev;
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item_next->shuffle_prev = item;
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item->shuffle_next = item_next;
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}
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else
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{
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item_next->prev->next = item;
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item->prev = item_next->prev;
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item_next->prev = item;
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item->next = item_next;
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}
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}
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@ -83,6 +83,9 @@ queue_add_after(struct queue *queue, struct queue_item *item, unsigned int item_
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void
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queue_move_bypos(struct queue *queue, unsigned int item_id, unsigned int from_pos, unsigned int to_offset, char shuffle);
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void
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queue_move_byitemid(struct queue *queue, unsigned int item_id, unsigned int to_pos, char shuffle);
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void
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queue_remove_byitemid(struct queue *queue, unsigned int item_id);
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