[input] Buffer full callback should also be made when source reading ends

Otherwise the player will wait infinitely
This commit is contained in:
ejurgensen 2019-08-18 23:10:56 +02:00
parent b9b2874a2e
commit 19ba9d106a
1 changed files with 17 additions and 11 deletions

View File

@ -332,6 +332,16 @@ markers_set(short flags, size_t write_size)
}
}
static inline void
buffer_full_cb(void)
{
if (!input_buffer.full_cb)
return;
input_buffer.full_cb();
input_buffer.full_cb = NULL;
}
/* ------------------------- INPUT SOURCE HANDLING -------------------------- */
@ -549,6 +559,7 @@ timeout_cb(int fd, short what, void *arg)
stop();
}
/* ---------------------- Interface towards input backends ------------------ */
/* Thread: input and spotify */
@ -564,15 +575,14 @@ input_write(struct evbuffer *evbuf, struct media_quality *quality, short flags)
read_end = (flags & (INPUT_FLAG_EOF | INPUT_FLAG_ERROR));
if (read_end)
{
buffer_full_cb();
input_now_reading.open = false;
}
if ((evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD) && evbuf)
{
if (input_buffer.full_cb)
{
input_buffer.full_cb();
input_buffer.full_cb = NULL;
}
buffer_full_cb();
// In case of EOF or error the input is always allowed to write, even if the
// buffer is full. There is no point in holding back the input in that case.
@ -632,11 +642,7 @@ input_wait(void)
// Is the buffer full? Then wait for a read or for loop_timeout to elapse
if (evbuffer_get_length(input_buffer.evbuf) > INPUT_BUFFER_THRESHOLD)
{
if (input_buffer.full_cb)
{
input_buffer.full_cb();
input_buffer.full_cb = NULL;
}
buffer_full_cb();
ts = timespec_reltoabs(input_loop_timeout);
pthread_cond_timedwait(&input_buffer.cond, &input_buffer.mutex, &ts);