Move client protocol specific make_queue functions out of player.c/h

This commit is contained in:
chme
2015-07-11 10:58:38 +02:00
parent 6606bfafed
commit 1812848ee1
4 changed files with 244 additions and 244 deletions

View File

@@ -185,14 +185,14 @@ player_shuffle_set(int enable);
struct player_source *
player_queue_make(struct query_params *qp);
int
player_queue_make_daap(struct player_source **head, const char *query, const char *queuefilter, const char *sort, int quirk);
//int
//player_queue_make_daap(struct player_source **head, const char *query, const char *queuefilter, const char *sort, int quirk);
struct player_source *
player_queue_make_pl(int plid, uint32_t *id);
struct player_source *
player_queue_make_mpd(char *path, int recursive);
//struct player_source *
//player_queue_make_mpd(char *path, int recursive);
struct player_queue *
player_queue_get(int start_pos, int end_pos, char shuffle);