diff --git a/src/player.c b/src/player.c index b8edbb9f..bed0974d 100644 --- a/src/player.c +++ b/src/player.c @@ -589,7 +589,7 @@ static void playback_abort(void); static int -queue_clear(struct player_command *cmd); +playerqueue_clear(struct player_command *cmd); static void player_metadata_send(struct player_metadata *pmd); @@ -2288,7 +2288,7 @@ playback_abort(void) else source_stop(cur_streaming); - queue_clear(NULL); + playerqueue_clear(NULL); cur_playing = NULL; cur_streaming = NULL; @@ -2540,7 +2540,7 @@ playback_start_bh(struct player_command *cmd) } static struct player_source * -queue_get_source_byid(uint32_t id) +playerqueue_get_source_byid(uint32_t id) { struct player_source *ps; @@ -2557,7 +2557,7 @@ queue_get_source_byid(uint32_t id) } static struct player_source * -queue_get_source_bypos(int pos) +playerqueue_get_source_bypos(int pos) { struct player_source *ps; int i; @@ -2617,9 +2617,9 @@ playback_start(struct player_command *cmd) * player_source from the queue. */ if (cmd->arg.item_range.type == RANGEARG_ID) - ps = queue_get_source_byid(cmd->arg.item_range.id); + ps = playerqueue_get_source_byid(cmd->arg.item_range.id); else if (cmd->arg.item_range.type == RANGEARG_POS) - ps = queue_get_source_bypos(cmd->arg.item_range.start_pos); + ps = playerqueue_get_source_bypos(cmd->arg.item_range.start_pos); else ps = NULL; @@ -3542,7 +3542,7 @@ shuffle_set(struct player_command *cmd) } static unsigned int -queue_count() +playerqueue_count() { struct player_source *ps; int count; @@ -3562,7 +3562,7 @@ queue_count() } static struct player_queue * -queue_get(int pos, int count, char shuffle) +playerqueue_get(int pos, int count, char shuffle) { struct player_queue *queue; uint32_t *ids; @@ -3573,7 +3573,7 @@ queue_get(int pos, int count, char shuffle) queue = malloc(sizeof(struct player_queue)); - qlength = queue_count(); + qlength = playerqueue_count(); if (count > 0) nitems = count; @@ -3612,7 +3612,7 @@ queue_get(int pos, int count, char shuffle) } static int -queue_get_relative(struct player_command *cmd) +playerqueue_get_relative(struct player_command *cmd) { int pos; int count; @@ -3625,14 +3625,14 @@ queue_get_relative(struct player_command *cmd) ps = cur_playing ? cur_playing : cur_streaming; pos = ps ? source_position(ps, shuffle) + 1 : 0; - queue = queue_get(pos, count, shuffle); + queue = playerqueue_get(pos, count, shuffle); cmd->arg.queue_get_param.queue = queue; return 0; } static int -queue_get_absolute(struct player_command *cmd) +playerqueue_get_absolute(struct player_command *cmd) { int pos; int count; @@ -3641,21 +3641,21 @@ queue_get_absolute(struct player_command *cmd) pos = cmd->arg.queue_get_param.pos; count = cmd->arg.queue_get_param.count; - queue = queue_get(pos, count, shuffle); + queue = playerqueue_get(pos, count, shuffle); cmd->arg.queue_get_param.queue = queue; return 0; } void -queue_free(struct player_queue *queue) +playerqueue_free(struct player_queue *queue) { free(queue->queue); free(queue); } static int -queue_add(struct player_command *cmd) +playerqueue_add(struct player_command *cmd) { struct player_source *ps; struct player_source *ps_shuffle; @@ -3706,7 +3706,7 @@ queue_add(struct player_command *cmd) } static int -queue_add_next(struct player_command *cmd) +playerqueue_add_next(struct player_command *cmd) { struct player_source *ps; struct player_source *ps_shuffle; @@ -3750,7 +3750,7 @@ queue_add_next(struct player_command *cmd) } static int -queue_move(struct player_command *cmd) +playerqueue_move(struct player_command *cmd) { struct player_source *ps; struct player_source *ps_src; @@ -3821,7 +3821,7 @@ queue_move(struct player_command *cmd) } static int -queue_remove(struct player_source *ps) +playerqueue_remove(struct player_source *ps) { if (ps == source_head) source_head = ps->pl_next; @@ -3844,7 +3844,7 @@ queue_remove(struct player_source *ps) } static int -queue_remove_pos_relative(struct player_command *cmd) +playerqueue_remove_pos_relative(struct player_command *cmd) { struct player_source *ps; struct player_source *ps_current; @@ -3887,13 +3887,13 @@ queue_remove_pos_relative(struct player_command *cmd) return -1; } - ret = queue_remove(ps); + ret = playerqueue_remove(ps); return ret; } static int -queue_remove_queueitemid(struct player_command *cmd) +playerqueue_remove_queueitemid(struct player_command *cmd) { struct player_source *ps; struct player_source *ps_current; @@ -3938,16 +3938,16 @@ queue_remove_queueitemid(struct player_command *cmd) return -1; } - ret = queue_remove(ps); + ret = playerqueue_remove(ps); return ret; } /* - * queue_clear removes all items from the playqueue, playback must be stopped before calling queue_clear + * playerqueue_clear removes all items from the playqueue, playback must be stopped before calling playerqueue_clear */ static int -queue_clear(struct player_command *cmd) +playerqueue_clear(struct player_command *cmd) { struct player_source *ps; @@ -3973,12 +3973,12 @@ queue_clear(struct player_command *cmd) } /* - * Depending on cmd->arg.intval queue_empty removes all items from the history (arg.intval = 1), - * or removes all upcoming songs from the playqueue (arg.intval != 1). After calling queue_empty + * Depending on cmd->arg.intval playerqueue_empty removes all items from the history (arg.intval = 1), + * or removes all upcoming songs from the playqueue (arg.intval != 1). After calling playerqueue_empty * to remove the upcoming songs, the playqueue will only contain the current playing song. */ static int -queue_empty(struct player_command *cmd) +playerqueue_empty(struct player_command *cmd) { int clear_hist; struct player_source *ps; @@ -3997,7 +3997,7 @@ queue_empty(struct player_command *cmd) if (!cur_playing || cur_playing != cur_streaming) { playback_stop(cmd); - queue_clear(cmd); + playerqueue_clear(cmd); return 0; } @@ -4026,7 +4026,7 @@ queue_empty(struct player_command *cmd) } static int -queue_plid(struct player_command *cmd) +playerqueue_plid(struct player_command *cmd) { if (!source_head) return 0; @@ -4560,7 +4560,7 @@ player_queue_get_relative(int count) command_init(&cmd); - cmd.func = queue_get_relative; + cmd.func = playerqueue_get_relative; cmd.func_bh = NULL; cmd.arg.queue_get_param.pos = -1; cmd.arg.queue_get_param.count = count; @@ -4584,7 +4584,7 @@ player_queue_get(int pos, int count) command_init(&cmd); - cmd.func = queue_get_absolute; + cmd.func = playerqueue_get_absolute; cmd.func_bh = NULL; cmd.arg.queue_get_param.pos = pos; cmd.arg.queue_get_param.count = count; @@ -4608,7 +4608,7 @@ player_queue_add(struct player_source *ps) command_init(&cmd); - cmd.func = queue_add; + cmd.func = playerqueue_add; cmd.func_bh = NULL; cmd.arg.ps = ps; @@ -4627,7 +4627,7 @@ player_queue_add_next(struct player_source *ps) command_init(&cmd); - cmd.func = queue_add_next; + cmd.func = playerqueue_add_next; cmd.func_bh = NULL; cmd.arg.ps = ps; @@ -4646,7 +4646,7 @@ player_queue_move(int ps_pos_from, int ps_pos_to) command_init(&cmd); - cmd.func = queue_move; + cmd.func = playerqueue_move; cmd.func_bh = NULL; cmd.arg.ps_pos[0] = ps_pos_from; cmd.arg.ps_pos[1] = ps_pos_to; @@ -4676,7 +4676,7 @@ player_queue_remove_pos_relative(int pos) command_init(&cmd); - cmd.func = queue_remove_pos_relative; + cmd.func = playerqueue_remove_pos_relative; cmd.func_bh = NULL; cmd.arg.intval = pos; @@ -4701,7 +4701,7 @@ player_queue_remove_queueitemid(uint32_t id) command_init(&cmd); - cmd.func = queue_remove_queueitemid; + cmd.func = playerqueue_remove_queueitemid; cmd.func_bh = NULL; cmd.arg.id = id; @@ -4719,7 +4719,7 @@ player_queue_clear(void) command_init(&cmd); - cmd.func = queue_clear; + cmd.func = playerqueue_clear; cmd.func_bh = NULL; cmd.arg.noarg = NULL; @@ -4735,7 +4735,7 @@ player_queue_empty(int clear_hist) command_init(&cmd); - cmd.func = queue_empty; + cmd.func = playerqueue_empty; cmd.func_bh = NULL; cmd.arg.intval = clear_hist; @@ -4751,7 +4751,7 @@ player_queue_plid(uint32_t plid) command_init(&cmd); - cmd.func = queue_plid; + cmd.func = playerqueue_plid; cmd.func_bh = NULL; cmd.arg.id = plid; @@ -5368,7 +5368,7 @@ player_deinit(void) } if (source_head) - queue_clear(NULL); + playerqueue_clear(NULL); free(history);