Merge branch 'playback_resilience'

This commit is contained in:
ejurgensen 2017-07-09 22:06:01 +02:00
commit 072c940426
4 changed files with 343 additions and 276 deletions

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@ -40,7 +40,7 @@
#include "input.h"
// Disallow further writes to the buffer when its size is larger than this threshold
#define INPUT_BUFFER_THRESHOLD STOB(44100)
#define INPUT_BUFFER_THRESHOLD STOB(88200)
// How long (in sec) to wait for player read before looping in playback thread
#define INPUT_LOOP_TIMEOUT 1

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@ -3096,7 +3096,7 @@ raop_v2_control_cb(int fd, short what, void *arg)
seq_start = be16toh(seq_start);
seq_len = be16toh(seq_len);
DPRINTF(E_DBG, L_RAOP, "Got retransmit request, seq_start %u len %u\n", seq_start, seq_len);
DPRINTF(E_DBG, L_RAOP, "Got retransmit request from '%s', seq_start %u len %u\n", rs->devname, seq_start, seq_len);
raop_v2_resend_range(rs, seq_start, seq_len);

File diff suppressed because it is too large Load Diff

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@ -135,6 +135,9 @@ player_queue_clear_history(void);
void
player_queue_plid(uint32_t plid);
struct player_history *
player_history_get(void);
int
player_device_add(void *device);
@ -144,8 +147,8 @@ player_device_remove(void *device);
void
player_raop_verification_kickoff(char **arglist);
struct player_history *
player_history_get(void);
void
player_metadata_send(void *imd, void *omd);
int
player_init(void);