owntone-server/src/rng.c

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/*
* Copyright (C) 2010 Julien BLACHE <jb@jblache.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include <string.h>
#include <errno.h>
#include <unistd.h>
#include <fcntl.h>
#include <sys/types.h>
#include <stdint.h>
#include <gcrypt.h>
#include "rng.h"
/* Park & Miller Minimal Standard PRNG
* w/ Bays-Durham shuffle
* From Numerical Recipes in C, 2nd ed.
*/
static int32_t
rng_rand_internal(int32_t *seed)
{
int32_t hi;
int32_t lo;
int32_t res;
hi = *seed / 127773;
lo = *seed % 127773;
res = 16807 * lo - 2836 * hi;
if (res < 0)
res += 0x7fffffffL; /* 2147483647 */
*seed = res;
return res;
}
void
rng_init(struct rng_ctx *ctx)
{
int32_t val;
int i;
gcry_randomize(&ctx->seed, sizeof(ctx->seed), GCRY_STRONG_RANDOM);
/* Load the shuffle array - first 8 iterations discarded */
for (i = sizeof(ctx->iv) / sizeof(ctx->iv[0]) + 7; i >= 0; i--)
{
val = rng_rand_internal(&ctx->seed);
if (i < sizeof(ctx->iv) / sizeof(ctx->iv[0]))
ctx->iv[i] = val;
}
ctx->iy = ctx->iv[0];
}
int32_t
rng_rand(struct rng_ctx *ctx)
{
int i;
/* Select return value */
i = ctx->iy / (1 + (0x7fffffffL - 1) / (sizeof(ctx->iv) / sizeof(ctx->iv[0])));
ctx->iy = ctx->iv[i];
/* Refill */
ctx->iv[i] = rng_rand_internal(&ctx->seed);
return ctx->iy;
}
/* Integer in [min, max[, min >= 0 */
int32_t
rng_rand_range(struct rng_ctx *ctx, int32_t min, int32_t max)
{
int32_t res;
int32_t range;
range = max - min;
res = rng_rand(ctx);
res = (int32_t)((double)range * ((1.0 / 2147483647.0) * (double)res));
if (min > 0)
res += min;
return res;
}
/* Fisher-Yates shuffling algorithm
* Durstenfeld in-place shuffling variant
*/
void
shuffle_ptr(struct rng_ctx *ctx, void **values, int len)
{
int i;
int32_t j;
void *tmp;
for (i = len - 1; i > 0; i--)
{
j = rng_rand_range(ctx, 0, i + 1);
tmp = values[i];
values[i] = values[j];
values[j] = tmp;
}
}