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Release v0.1.0
This commit is contained in:
586
vendor/github.com/btcsuite/btcd/blockchain/compress.go
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vendored
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586
vendor/github.com/btcsuite/btcd/blockchain/compress.go
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@@ -0,0 +1,586 @@
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// Copyright (c) 2015-2016 The btcsuite developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package blockchain
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import (
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"github.com/btcsuite/btcd/btcec"
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"github.com/btcsuite/btcd/txscript"
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)
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// -----------------------------------------------------------------------------
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// A variable length quantity (VLQ) is an encoding that uses an arbitrary number
|
||||
// of binary octets to represent an arbitrarily large integer. The scheme
|
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// employs a most significant byte (MSB) base-128 encoding where the high bit in
|
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// each byte indicates whether or not the byte is the final one. In addition,
|
||||
// to ensure there are no redundant encodings, an offset is subtracted every
|
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// time a group of 7 bits is shifted out. Therefore each integer can be
|
||||
// represented in exactly one way, and each representation stands for exactly
|
||||
// one integer.
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//
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// Another nice property of this encoding is that it provides a compact
|
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// representation of values that are typically used to indicate sizes. For
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// example, the values 0 - 127 are represented with a single byte, 128 - 16511
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// with two bytes, and 16512 - 2113663 with three bytes.
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//
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// While the encoding allows arbitrarily large integers, it is artificially
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// limited in this code to an unsigned 64-bit integer for efficiency purposes.
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//
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// Example encodings:
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// 0 -> [0x00]
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// 127 -> [0x7f] * Max 1-byte value
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// 128 -> [0x80 0x00]
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// 129 -> [0x80 0x01]
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||||
// 255 -> [0x80 0x7f]
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// 256 -> [0x81 0x00]
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// 16511 -> [0xff 0x7f] * Max 2-byte value
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// 16512 -> [0x80 0x80 0x00]
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// 32895 -> [0x80 0xff 0x7f]
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// 2113663 -> [0xff 0xff 0x7f] * Max 3-byte value
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// 270549119 -> [0xff 0xff 0xff 0x7f] * Max 4-byte value
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// 2^64-1 -> [0x80 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0xfe 0x7f]
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//
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// References:
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// https://en.wikipedia.org/wiki/Variable-length_quantity
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// http://www.codecodex.com/wiki/Variable-Length_Integers
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// -----------------------------------------------------------------------------
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// serializeSizeVLQ returns the number of bytes it would take to serialize the
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// passed number as a variable-length quantity according to the format described
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// above.
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func serializeSizeVLQ(n uint64) int {
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size := 1
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for ; n > 0x7f; n = (n >> 7) - 1 {
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size++
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}
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return size
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}
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// putVLQ serializes the provided number to a variable-length quantity according
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// to the format described above and returns the number of bytes of the encoded
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// value. The result is placed directly into the passed byte slice which must
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// be at least large enough to handle the number of bytes returned by the
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// serializeSizeVLQ function or it will panic.
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func putVLQ(target []byte, n uint64) int {
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offset := 0
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for ; ; offset++ {
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// The high bit is set when another byte follows.
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highBitMask := byte(0x80)
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if offset == 0 {
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highBitMask = 0x00
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}
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target[offset] = byte(n&0x7f) | highBitMask
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if n <= 0x7f {
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break
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}
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n = (n >> 7) - 1
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}
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// Reverse the bytes so it is MSB-encoded.
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for i, j := 0, offset; i < j; i, j = i+1, j-1 {
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target[i], target[j] = target[j], target[i]
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}
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return offset + 1
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}
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// deserializeVLQ deserializes the provided variable-length quantity according
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||||
// to the format described above. It also returns the number of bytes
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// deserialized.
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||||
func deserializeVLQ(serialized []byte) (uint64, int) {
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var n uint64
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var size int
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for _, val := range serialized {
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size++
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n = (n << 7) | uint64(val&0x7f)
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if val&0x80 != 0x80 {
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break
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}
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n++
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}
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||||
return n, size
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}
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||||
// -----------------------------------------------------------------------------
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||||
// In order to reduce the size of stored scripts, a domain specific compression
|
||||
// algorithm is used which recognizes standard scripts and stores them using
|
||||
// less bytes than the original script. The compression algorithm used here was
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||||
// obtained from Bitcoin Core, so all credits for the algorithm go to it.
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||||
//
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// The general serialized format is:
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||||
//
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// <script size or type><script data>
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//
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// Field Type Size
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// script size or type VLQ variable
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// script data []byte variable
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//
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// The specific serialized format for each recognized standard script is:
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//
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// - Pay-to-pubkey-hash: (21 bytes) - <0><20-byte pubkey hash>
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||||
// - Pay-to-script-hash: (21 bytes) - <1><20-byte script hash>
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||||
// - Pay-to-pubkey**: (33 bytes) - <2, 3, 4, or 5><32-byte pubkey X value>
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||||
// 2, 3 = compressed pubkey with bit 0 specifying the y coordinate to use
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// 4, 5 = uncompressed pubkey with bit 0 specifying the y coordinate to use
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// ** Only valid public keys starting with 0x02, 0x03, and 0x04 are supported.
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//
|
||||
// Any scripts which are not recognized as one of the aforementioned standard
|
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// scripts are encoded using the general serialized format and encode the script
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||||
// size as the sum of the actual size of the script and the number of special
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||||
// cases.
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// -----------------------------------------------------------------------------
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// The following constants specify the special constants used to identify a
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// special script type in the domain-specific compressed script encoding.
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//
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// NOTE: This section specifically does not use iota since these values are
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// serialized and must be stable for long-term storage.
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const (
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// cstPayToPubKeyHash identifies a compressed pay-to-pubkey-hash script.
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cstPayToPubKeyHash = 0
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// cstPayToScriptHash identifies a compressed pay-to-script-hash script.
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cstPayToScriptHash = 1
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// cstPayToPubKeyComp2 identifies a compressed pay-to-pubkey script to
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// a compressed pubkey. Bit 0 specifies which y-coordinate to use
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// to reconstruct the full uncompressed pubkey.
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cstPayToPubKeyComp2 = 2
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// cstPayToPubKeyComp3 identifies a compressed pay-to-pubkey script to
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// a compressed pubkey. Bit 0 specifies which y-coordinate to use
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// to reconstruct the full uncompressed pubkey.
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cstPayToPubKeyComp3 = 3
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// cstPayToPubKeyUncomp4 identifies a compressed pay-to-pubkey script to
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// an uncompressed pubkey. Bit 0 specifies which y-coordinate to use
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// to reconstruct the full uncompressed pubkey.
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cstPayToPubKeyUncomp4 = 4
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// cstPayToPubKeyUncomp5 identifies a compressed pay-to-pubkey script to
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// an uncompressed pubkey. Bit 0 specifies which y-coordinate to use
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// to reconstruct the full uncompressed pubkey.
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cstPayToPubKeyUncomp5 = 5
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// numSpecialScripts is the number of special scripts recognized by the
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// domain-specific script compression algorithm.
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numSpecialScripts = 6
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)
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||||
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// isPubKeyHash returns whether or not the passed public key script is a
|
||||
// standard pay-to-pubkey-hash script along with the pubkey hash it is paying to
|
||||
// if it is.
|
||||
func isPubKeyHash(script []byte) (bool, []byte) {
|
||||
if len(script) == 25 && script[0] == txscript.OP_DUP &&
|
||||
script[1] == txscript.OP_HASH160 &&
|
||||
script[2] == txscript.OP_DATA_20 &&
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||||
script[23] == txscript.OP_EQUALVERIFY &&
|
||||
script[24] == txscript.OP_CHECKSIG {
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||||
return true, script[3:23]
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||||
}
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return false, nil
|
||||
}
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||||
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||||
// isScriptHash returns whether or not the passed public key script is a
|
||||
// standard pay-to-script-hash script along with the script hash it is paying to
|
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// if it is.
|
||||
func isScriptHash(script []byte) (bool, []byte) {
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||||
if len(script) == 23 && script[0] == txscript.OP_HASH160 &&
|
||||
script[1] == txscript.OP_DATA_20 &&
|
||||
script[22] == txscript.OP_EQUAL {
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||||
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||||
return true, script[2:22]
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||||
}
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||||
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||||
return false, nil
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||||
}
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||||
|
||||
// isPubKey returns whether or not the passed public key script is a standard
|
||||
// pay-to-pubkey script that pays to a valid compressed or uncompressed public
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||||
// key along with the serialized pubkey it is paying to if it is.
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||||
//
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||||
// NOTE: This function ensures the public key is actually valid since the
|
||||
// compression algorithm requires valid pubkeys. It does not support hybrid
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||||
// pubkeys. This means that even if the script has the correct form for a
|
||||
// pay-to-pubkey script, this function will only return true when it is paying
|
||||
// to a valid compressed or uncompressed pubkey.
|
||||
func isPubKey(script []byte) (bool, []byte) {
|
||||
// Pay-to-compressed-pubkey script.
|
||||
if len(script) == 35 && script[0] == txscript.OP_DATA_33 &&
|
||||
script[34] == txscript.OP_CHECKSIG && (script[1] == 0x02 ||
|
||||
script[1] == 0x03) {
|
||||
|
||||
// Ensure the public key is valid.
|
||||
serializedPubKey := script[1:34]
|
||||
_, err := btcec.ParsePubKey(serializedPubKey, btcec.S256())
|
||||
if err == nil {
|
||||
return true, serializedPubKey
|
||||
}
|
||||
}
|
||||
|
||||
// Pay-to-uncompressed-pubkey script.
|
||||
if len(script) == 67 && script[0] == txscript.OP_DATA_65 &&
|
||||
script[66] == txscript.OP_CHECKSIG && script[1] == 0x04 {
|
||||
|
||||
// Ensure the public key is valid.
|
||||
serializedPubKey := script[1:66]
|
||||
_, err := btcec.ParsePubKey(serializedPubKey, btcec.S256())
|
||||
if err == nil {
|
||||
return true, serializedPubKey
|
||||
}
|
||||
}
|
||||
|
||||
return false, nil
|
||||
}
|
||||
|
||||
// compressedScriptSize returns the number of bytes the passed script would take
|
||||
// when encoded with the domain specific compression algorithm described above.
|
||||
func compressedScriptSize(pkScript []byte) int {
|
||||
// Pay-to-pubkey-hash script.
|
||||
if valid, _ := isPubKeyHash(pkScript); valid {
|
||||
return 21
|
||||
}
|
||||
|
||||
// Pay-to-script-hash script.
|
||||
if valid, _ := isScriptHash(pkScript); valid {
|
||||
return 21
|
||||
}
|
||||
|
||||
// Pay-to-pubkey (compressed or uncompressed) script.
|
||||
if valid, _ := isPubKey(pkScript); valid {
|
||||
return 33
|
||||
}
|
||||
|
||||
// When none of the above special cases apply, encode the script as is
|
||||
// preceded by the sum of its size and the number of special cases
|
||||
// encoded as a variable length quantity.
|
||||
return serializeSizeVLQ(uint64(len(pkScript)+numSpecialScripts)) +
|
||||
len(pkScript)
|
||||
}
|
||||
|
||||
// decodeCompressedScriptSize treats the passed serialized bytes as a compressed
|
||||
// script, possibly followed by other data, and returns the number of bytes it
|
||||
// occupies taking into account the special encoding of the script size by the
|
||||
// domain specific compression algorithm described above.
|
||||
func decodeCompressedScriptSize(serialized []byte) int {
|
||||
scriptSize, bytesRead := deserializeVLQ(serialized)
|
||||
if bytesRead == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
switch scriptSize {
|
||||
case cstPayToPubKeyHash:
|
||||
return 21
|
||||
|
||||
case cstPayToScriptHash:
|
||||
return 21
|
||||
|
||||
case cstPayToPubKeyComp2, cstPayToPubKeyComp3, cstPayToPubKeyUncomp4,
|
||||
cstPayToPubKeyUncomp5:
|
||||
return 33
|
||||
}
|
||||
|
||||
scriptSize -= numSpecialScripts
|
||||
scriptSize += uint64(bytesRead)
|
||||
return int(scriptSize)
|
||||
}
|
||||
|
||||
// putCompressedScript compresses the passed script according to the domain
|
||||
// specific compression algorithm described above directly into the passed
|
||||
// target byte slice. The target byte slice must be at least large enough to
|
||||
// handle the number of bytes returned by the compressedScriptSize function or
|
||||
// it will panic.
|
||||
func putCompressedScript(target, pkScript []byte) int {
|
||||
// Pay-to-pubkey-hash script.
|
||||
if valid, hash := isPubKeyHash(pkScript); valid {
|
||||
target[0] = cstPayToPubKeyHash
|
||||
copy(target[1:21], hash)
|
||||
return 21
|
||||
}
|
||||
|
||||
// Pay-to-script-hash script.
|
||||
if valid, hash := isScriptHash(pkScript); valid {
|
||||
target[0] = cstPayToScriptHash
|
||||
copy(target[1:21], hash)
|
||||
return 21
|
||||
}
|
||||
|
||||
// Pay-to-pubkey (compressed or uncompressed) script.
|
||||
if valid, serializedPubKey := isPubKey(pkScript); valid {
|
||||
pubKeyFormat := serializedPubKey[0]
|
||||
switch pubKeyFormat {
|
||||
case 0x02, 0x03:
|
||||
target[0] = pubKeyFormat
|
||||
copy(target[1:33], serializedPubKey[1:33])
|
||||
return 33
|
||||
case 0x04:
|
||||
// Encode the oddness of the serialized pubkey into the
|
||||
// compressed script type.
|
||||
target[0] = pubKeyFormat | (serializedPubKey[64] & 0x01)
|
||||
copy(target[1:33], serializedPubKey[1:33])
|
||||
return 33
|
||||
}
|
||||
}
|
||||
|
||||
// When none of the above special cases apply, encode the unmodified
|
||||
// script preceded by the sum of its size and the number of special
|
||||
// cases encoded as a variable length quantity.
|
||||
encodedSize := uint64(len(pkScript) + numSpecialScripts)
|
||||
vlqSizeLen := putVLQ(target, encodedSize)
|
||||
copy(target[vlqSizeLen:], pkScript)
|
||||
return vlqSizeLen + len(pkScript)
|
||||
}
|
||||
|
||||
// decompressScript returns the original script obtained by decompressing the
|
||||
// passed compressed script according to the domain specific compression
|
||||
// algorithm described above.
|
||||
//
|
||||
// NOTE: The script parameter must already have been proven to be long enough
|
||||
// to contain the number of bytes returned by decodeCompressedScriptSize or it
|
||||
// will panic. This is acceptable since it is only an internal function.
|
||||
func decompressScript(compressedPkScript []byte) []byte {
|
||||
// In practice this function will not be called with a zero-length or
|
||||
// nil script since the nil script encoding includes the length, however
|
||||
// the code below assumes the length exists, so just return nil now if
|
||||
// the function ever ends up being called with a nil script in the
|
||||
// future.
|
||||
if len(compressedPkScript) == 0 {
|
||||
return nil
|
||||
}
|
||||
|
||||
// Decode the script size and examine it for the special cases.
|
||||
encodedScriptSize, bytesRead := deserializeVLQ(compressedPkScript)
|
||||
switch encodedScriptSize {
|
||||
// Pay-to-pubkey-hash script. The resulting script is:
|
||||
// <OP_DUP><OP_HASH160><20 byte hash><OP_EQUALVERIFY><OP_CHECKSIG>
|
||||
case cstPayToPubKeyHash:
|
||||
pkScript := make([]byte, 25)
|
||||
pkScript[0] = txscript.OP_DUP
|
||||
pkScript[1] = txscript.OP_HASH160
|
||||
pkScript[2] = txscript.OP_DATA_20
|
||||
copy(pkScript[3:], compressedPkScript[bytesRead:bytesRead+20])
|
||||
pkScript[23] = txscript.OP_EQUALVERIFY
|
||||
pkScript[24] = txscript.OP_CHECKSIG
|
||||
return pkScript
|
||||
|
||||
// Pay-to-script-hash script. The resulting script is:
|
||||
// <OP_HASH160><20 byte script hash><OP_EQUAL>
|
||||
case cstPayToScriptHash:
|
||||
pkScript := make([]byte, 23)
|
||||
pkScript[0] = txscript.OP_HASH160
|
||||
pkScript[1] = txscript.OP_DATA_20
|
||||
copy(pkScript[2:], compressedPkScript[bytesRead:bytesRead+20])
|
||||
pkScript[22] = txscript.OP_EQUAL
|
||||
return pkScript
|
||||
|
||||
// Pay-to-compressed-pubkey script. The resulting script is:
|
||||
// <OP_DATA_33><33 byte compressed pubkey><OP_CHECKSIG>
|
||||
case cstPayToPubKeyComp2, cstPayToPubKeyComp3:
|
||||
pkScript := make([]byte, 35)
|
||||
pkScript[0] = txscript.OP_DATA_33
|
||||
pkScript[1] = byte(encodedScriptSize)
|
||||
copy(pkScript[2:], compressedPkScript[bytesRead:bytesRead+32])
|
||||
pkScript[34] = txscript.OP_CHECKSIG
|
||||
return pkScript
|
||||
|
||||
// Pay-to-uncompressed-pubkey script. The resulting script is:
|
||||
// <OP_DATA_65><65 byte uncompressed pubkey><OP_CHECKSIG>
|
||||
case cstPayToPubKeyUncomp4, cstPayToPubKeyUncomp5:
|
||||
// Change the leading byte to the appropriate compressed pubkey
|
||||
// identifier (0x02 or 0x03) so it can be decoded as a
|
||||
// compressed pubkey. This really should never fail since the
|
||||
// encoding ensures it is valid before compressing to this type.
|
||||
compressedKey := make([]byte, 33)
|
||||
compressedKey[0] = byte(encodedScriptSize - 2)
|
||||
copy(compressedKey[1:], compressedPkScript[1:])
|
||||
key, err := btcec.ParsePubKey(compressedKey, btcec.S256())
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
pkScript := make([]byte, 67)
|
||||
pkScript[0] = txscript.OP_DATA_65
|
||||
copy(pkScript[1:], key.SerializeUncompressed())
|
||||
pkScript[66] = txscript.OP_CHECKSIG
|
||||
return pkScript
|
||||
}
|
||||
|
||||
// When none of the special cases apply, the script was encoded using
|
||||
// the general format, so reduce the script size by the number of
|
||||
// special cases and return the unmodified script.
|
||||
scriptSize := int(encodedScriptSize - numSpecialScripts)
|
||||
pkScript := make([]byte, scriptSize)
|
||||
copy(pkScript, compressedPkScript[bytesRead:bytesRead+scriptSize])
|
||||
return pkScript
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// In order to reduce the size of stored amounts, a domain specific compression
|
||||
// algorithm is used which relies on there typically being a lot of zeroes at
|
||||
// end of the amounts. The compression algorithm used here was obtained from
|
||||
// Bitcoin Core, so all credits for the algorithm go to it.
|
||||
//
|
||||
// While this is simply exchanging one uint64 for another, the resulting value
|
||||
// for typical amounts has a much smaller magnitude which results in fewer bytes
|
||||
// when encoded as variable length quantity. For example, consider the amount
|
||||
// of 0.1 BTC which is 10000000 satoshi. Encoding 10000000 as a VLQ would take
|
||||
// 4 bytes while encoding the compressed value of 8 as a VLQ only takes 1 byte.
|
||||
//
|
||||
// Essentially the compression is achieved by splitting the value into an
|
||||
// exponent in the range [0-9] and a digit in the range [1-9], when possible,
|
||||
// and encoding them in a way that can be decoded. More specifically, the
|
||||
// encoding is as follows:
|
||||
// - 0 is 0
|
||||
// - Find the exponent, e, as the largest power of 10 that evenly divides the
|
||||
// value up to a maximum of 9
|
||||
// - When e < 9, the final digit can't be 0 so store it as d and remove it by
|
||||
// dividing the value by 10 (call the result n). The encoded value is thus:
|
||||
// 1 + 10*(9*n + d-1) + e
|
||||
// - When e==9, the only thing known is the amount is not 0. The encoded value
|
||||
// is thus:
|
||||
// 1 + 10*(n-1) + e == 10 + 10*(n-1)
|
||||
//
|
||||
// Example encodings:
|
||||
// (The numbers in parenthesis are the number of bytes when serialized as a VLQ)
|
||||
// 0 (1) -> 0 (1) * 0.00000000 BTC
|
||||
// 1000 (2) -> 4 (1) * 0.00001000 BTC
|
||||
// 10000 (2) -> 5 (1) * 0.00010000 BTC
|
||||
// 12345678 (4) -> 111111101(4) * 0.12345678 BTC
|
||||
// 50000000 (4) -> 47 (1) * 0.50000000 BTC
|
||||
// 100000000 (4) -> 9 (1) * 1.00000000 BTC
|
||||
// 500000000 (5) -> 49 (1) * 5.00000000 BTC
|
||||
// 1000000000 (5) -> 10 (1) * 10.00000000 BTC
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// compressTxOutAmount compresses the passed amount according to the domain
|
||||
// specific compression algorithm described above.
|
||||
func compressTxOutAmount(amount uint64) uint64 {
|
||||
// No need to do any work if it's zero.
|
||||
if amount == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
// Find the largest power of 10 (max of 9) that evenly divides the
|
||||
// value.
|
||||
exponent := uint64(0)
|
||||
for amount%10 == 0 && exponent < 9 {
|
||||
amount /= 10
|
||||
exponent++
|
||||
}
|
||||
|
||||
// The compressed result for exponents less than 9 is:
|
||||
// 1 + 10*(9*n + d-1) + e
|
||||
if exponent < 9 {
|
||||
lastDigit := amount % 10
|
||||
amount /= 10
|
||||
return 1 + 10*(9*amount+lastDigit-1) + exponent
|
||||
}
|
||||
|
||||
// The compressed result for an exponent of 9 is:
|
||||
// 1 + 10*(n-1) + e == 10 + 10*(n-1)
|
||||
return 10 + 10*(amount-1)
|
||||
}
|
||||
|
||||
// decompressTxOutAmount returns the original amount the passed compressed
|
||||
// amount represents according to the domain specific compression algorithm
|
||||
// described above.
|
||||
func decompressTxOutAmount(amount uint64) uint64 {
|
||||
// No need to do any work if it's zero.
|
||||
if amount == 0 {
|
||||
return 0
|
||||
}
|
||||
|
||||
// The decompressed amount is either of the following two equations:
|
||||
// x = 1 + 10*(9*n + d - 1) + e
|
||||
// x = 1 + 10*(n - 1) + 9
|
||||
amount--
|
||||
|
||||
// The decompressed amount is now one of the following two equations:
|
||||
// x = 10*(9*n + d - 1) + e
|
||||
// x = 10*(n - 1) + 9
|
||||
exponent := amount % 10
|
||||
amount /= 10
|
||||
|
||||
// The decompressed amount is now one of the following two equations:
|
||||
// x = 9*n + d - 1 | where e < 9
|
||||
// x = n - 1 | where e = 9
|
||||
n := uint64(0)
|
||||
if exponent < 9 {
|
||||
lastDigit := amount%9 + 1
|
||||
amount /= 9
|
||||
n = amount*10 + lastDigit
|
||||
} else {
|
||||
n = amount + 1
|
||||
}
|
||||
|
||||
// Apply the exponent.
|
||||
for ; exponent > 0; exponent-- {
|
||||
n *= 10
|
||||
}
|
||||
|
||||
return n
|
||||
}
|
||||
|
||||
// -----------------------------------------------------------------------------
|
||||
// Compressed transaction outputs consist of an amount and a public key script
|
||||
// both compressed using the domain specific compression algorithms previously
|
||||
// described.
|
||||
//
|
||||
// The serialized format is:
|
||||
//
|
||||
// <compressed amount><compressed script>
|
||||
//
|
||||
// Field Type Size
|
||||
// compressed amount VLQ variable
|
||||
// compressed script []byte variable
|
||||
// -----------------------------------------------------------------------------
|
||||
|
||||
// compressedTxOutSize returns the number of bytes the passed transaction output
|
||||
// fields would take when encoded with the format described above.
|
||||
func compressedTxOutSize(amount uint64, pkScript []byte) int {
|
||||
return serializeSizeVLQ(compressTxOutAmount(amount)) +
|
||||
compressedScriptSize(pkScript)
|
||||
}
|
||||
|
||||
// putCompressedTxOut compresses the passed amount and script according to their
|
||||
// domain specific compression algorithms and encodes them directly into the
|
||||
// passed target byte slice with the format described above. The target byte
|
||||
// slice must be at least large enough to handle the number of bytes returned by
|
||||
// the compressedTxOutSize function or it will panic.
|
||||
func putCompressedTxOut(target []byte, amount uint64, pkScript []byte) int {
|
||||
offset := putVLQ(target, compressTxOutAmount(amount))
|
||||
offset += putCompressedScript(target[offset:], pkScript)
|
||||
return offset
|
||||
}
|
||||
|
||||
// decodeCompressedTxOut decodes the passed compressed txout, possibly followed
|
||||
// by other data, into its uncompressed amount and script and returns them along
|
||||
// with the number of bytes they occupied prior to decompression.
|
||||
func decodeCompressedTxOut(serialized []byte) (uint64, []byte, int, error) {
|
||||
// Deserialize the compressed amount and ensure there are bytes
|
||||
// remaining for the compressed script.
|
||||
compressedAmount, bytesRead := deserializeVLQ(serialized)
|
||||
if bytesRead >= len(serialized) {
|
||||
return 0, nil, bytesRead, errDeserialize("unexpected end of " +
|
||||
"data after compressed amount")
|
||||
}
|
||||
|
||||
// Decode the compressed script size and ensure there are enough bytes
|
||||
// left in the slice for it.
|
||||
scriptSize := decodeCompressedScriptSize(serialized[bytesRead:])
|
||||
if len(serialized[bytesRead:]) < scriptSize {
|
||||
return 0, nil, bytesRead, errDeserialize("unexpected end of " +
|
||||
"data after script size")
|
||||
}
|
||||
|
||||
// Decompress and return the amount and script.
|
||||
amount := decompressTxOutAmount(compressedAmount)
|
||||
script := decompressScript(serialized[bytesRead : bytesRead+scriptSize])
|
||||
return amount, script, bytesRead + scriptSize, nil
|
||||
}
|
||||
Reference in New Issue
Block a user