moonfire-nvr/server/db/proto/schema.proto
Scott Lamb be4e11c506 extend POST /users/:id
Now you can set a password for a user while the server is running,
e.g. via the following command:

```shell
curl \
    -H 'Content-Type: application/json' \
    -d '{"update": {"password": "asdf"}}' \
    --unix-socket /var/lib/moonfire-nvr/sock \
    http://nvr/api/users/1
```
2022-12-23 13:14:24 -08:00

80 lines
3.4 KiB
Protocol Buffer

// This file is part of Moonfire NVR, a security camera network video recorder.
// Copyright (C) 2018 The Moonfire NVR Authors; see AUTHORS and LICENSE.txt.
// SPDX-License-Identifier: GPL-v3.0-or-later WITH GPL-3.0-linking-exception.';
syntax = "proto3";
// Metadata stored in sample file dirs as `<dir>/meta`. This is checked
// against the metadata stored within the database to detect inconsistencies
// between the directory and database, such as those described in
// `design/schema.md`.
//
// As of schema version 4, the overall file format is as follows: a
// varint-encoded length, followed by a serialized `DirMeta` message, followed
// by NUL bytes padding to a total length of 512 bytes. This message never
// exceeds that length.
//
// The goal of this format is to allow atomically rewriting a meta file
// in-place. I hope that on modern OSs and hardware, a single-sector
// rewrite is atomic, though POSIX frustratingly doesn't seem to guarantee
// this. There's some discussion of that here:
// <https://stackoverflow.com/a/2068608/23584>. At worst, there's a short
// window during which the meta file can be corrupted. As the file's purpose
// is to check for inconsistencies, it can be reconstructed if you assume no
// inconsistency exists.
//
// Schema version 3 wrote a serialized DirMeta message with no length or
// padding, and renamed new meta files over the top of old. This scheme
// requires extra space while opening the directory. If the filesystem is
// completely full, it requires freeing space manually, an undocumented and
// error-prone administrator procedure.
message DirMeta {
// A uuid associated with the database, in binary form. dir_uuid is strictly
// more powerful, but it improves diagnostics to know if the directory
// belongs to the expected database at all or not.
bytes db_uuid = 1;
// A uuid associated with the directory itself.
bytes dir_uuid = 2;
// Corresponds to an entry in the `open` database table.
message Open {
uint32 id = 1;
bytes uuid = 2;
}
// The last open that was known to be recorded in the database as completed.
// Absent if this has never happened. Note this can backtrack in exactly one
// scenario: when deleting the directory, after all associated files have
// been deleted, last_complete_open can be moved to in_progress_open.
Open last_complete_open = 3;
// The last run which is in progress, if different from last_complete_open.
// This may or may not have been recorded in the database, but it's
// guaranteed that no data has yet been written by this open.
Open in_progress_open = 4;
}
// Permissions to perform actions, currently all simple bools.
//
// These indicate actions which may be unnecessary in some contexts. Some
// basic access - like listing the cameras - is currently always allowed.
// See design/api.md for a description of what requires these permissions.
//
// These are used in a few contexts:
// * a session - affects what can be done when using that session to
// authenticate.
// * a user - when a new session is created, it inherits these permissions.
// * on the commandline - to specify what permissions are available for
// unauthenticated access.
message Permissions {
bool view_video = 1;
bool read_camera_configs = 2;
bool update_signals = 3;
// Administrate user accounts: create, delete accounts; modify passwords of
// accounts other than the caller's own.
bool admin_users = 4;
}