moonfire-nvr/db/coding.rs
Scott Lamb 31adbc1e9f initial split of database to a separate crate
It should reduce compile time / memory usage to put quite a bit of the code
into a separate crate. I also intend to limit visibility of some things to
only within the db crate, but that's for a future change. This is the smallest
move that will compile.
2018-02-20 23:15:39 -08:00

193 lines
7.0 KiB
Rust

// This file is part of Moonfire NVR, a security camera digital video recorder.
// Copyright (C) 2016 Scott Lamb <slamb@slamb.org>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations including
// the two.
//
// You must obey the GNU General Public License in all respects for all
// of the code used other than OpenSSL. If you modify file(s) with this
// exception, you may extend this exception to your version of the
// file(s), but you are not obligated to do so. If you do not wish to do
// so, delete this exception statement from your version. If you delete
// this exception statement from all source files in the program, then
// also delete it here.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//! Binary encoding/decoding.
/// Zigzag-encodes a signed integer, as in [protocol buffer
/// encoding](https://developers.google.com/protocol-buffers/docs/encoding#types). Uses the low bit
/// to indicate signedness (1 = negative, 0 = non-negative).
#[inline(always)]
pub fn zigzag32(i: i32) -> u32 { ((i << 1) as u32) ^ ((i >> 31) as u32) }
/// Zigzag-decodes to a signed integer.
/// See `zigzag`.
#[inline(always)]
pub fn unzigzag32(i: u32) -> i32 { ((i >> 1) as i32) ^ -((i & 1) as i32) }
#[inline(always)]
pub fn decode_varint32(data: &[u8], i: usize) -> Result<(u32, usize), ()> {
// Unroll a few likely possibilities before going into the robust out-of-line loop.
// This aids branch prediction.
if data.len() > i && (data[i] & 0x80) == 0 {
return Ok((data[i] as u32, i+1))
} else if data.len() > i + 1 && (data[i+1] & 0x80) == 0 {
return Ok((( (data[i] & 0x7f) as u32) |
(( data[i+1] as u32) << 7),
i+2))
} else if data.len() > i + 2 && (data[i+2] & 0x80) == 0 {
return Ok((( (data[i] & 0x7f) as u32) |
(((data[i+1] & 0x7f) as u32) << 7) |
(( data[i+2] as u32) << 14),
i+3))
}
decode_varint32_slow(data, i)
}
#[cold]
fn decode_varint32_slow(data: &[u8], mut i: usize) -> Result<(u32, usize), ()> {
let l = data.len();
let mut out = 0;
let mut shift = 0;
loop {
if i == l {
return Err(())
}
let b = data[i];
if shift == 28 && (b & 0xf0) != 0 {
return Err(())
}
out |= ((b & 0x7f) as u32) << shift;
shift += 7;
i += 1;
if (b & 0x80) == 0 {
break;
}
}
Ok((out, i))
}
pub fn append_varint32(i: u32, data: &mut Vec<u8>) {
if i < 1u32 << 7 {
data.push(i as u8);
} else if i < 1u32 << 14 {
data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
(i >> 7) as u8]);
} else if i < 1u32 << 21 {
data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
(((i >> 7) & 0x7F) | 0x80) as u8,
(i >> 14) as u8]);
} else if i < 1u32 << 28 {
data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
(((i >> 7) & 0x7F) | 0x80) as u8,
(((i >> 14) & 0x7F) | 0x80) as u8,
(i >> 21) as u8]);
} else {
data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
(((i >> 7) & 0x7F) | 0x80) as u8,
(((i >> 14) & 0x7F) | 0x80) as u8,
(((i >> 21) & 0x7F) | 0x80) as u8,
(i >> 28) as u8]);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_zigzag() {
struct Test {
decoded: i32,
encoded: u32,
}
let tests = [
Test{decoded: 0, encoded: 0},
Test{decoded: -1, encoded: 1},
Test{decoded: 1, encoded: 2},
Test{decoded: -2, encoded: 3},
Test{decoded: 2147483647, encoded: 4294967294},
Test{decoded: -2147483648, encoded: 4294967295},
];
for test in &tests {
assert_eq!(test.encoded, zigzag32(test.decoded));
assert_eq!(test.decoded, unzigzag32(test.encoded));
}
}
#[test]
fn test_correct_varints() {
struct Test {
decoded: u32,
encoded: &'static [u8],
}
let tests = [
Test{decoded: 1, encoded: b"\x01"},
Test{decoded: 257, encoded: b"\x81\x02"},
Test{decoded: 49409, encoded: b"\x81\x82\x03"},
Test{decoded: 8438017, encoded: b"\x81\x82\x83\x04"},
Test{decoded: 1350615297, encoded: b"\x81\x82\x83\x84\x05"},
];
for test in &tests {
// Test encoding to an empty buffer.
let mut out = Vec::new();
append_varint32(test.decoded, &mut out);
assert_eq!(&out[..], test.encoded);
// ...and to a non-empty buffer.
let mut buf = Vec::new();
out.clear();
out.push(b'x');
buf.push(b'x');
buf.extend_from_slice(test.encoded);
append_varint32(test.decoded, &mut out);
assert_eq!(out, buf);
// Test decoding from the beginning of the string.
assert_eq!((test.decoded, test.encoded.len()),
decode_varint32(test.encoded, 0).unwrap());
// ...and from the middle of a buffer.
buf.push(b'x');
assert_eq!((test.decoded, test.encoded.len() + 1),
decode_varint32(&buf, 1).unwrap());
}
}
#[test]
fn test_bad_varints() {
let tests: &[&[u8]] = &[
// buffer underruns
b"",
b"\x80",
b"\x80\x80",
b"\x80\x80\x80",
b"\x80\x80\x80\x80",
// int32 overflows
b"\x80\x80\x80\x80\x80",
b"\x80\x80\x80\x80\x80\x00",
];
for (i, encoded) in tests.iter().enumerate() {
assert!(decode_varint32(encoded, 0).is_err(), "while on test {}", i);
}
}
}