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https://github.com/scottlamb/moonfire-nvr.git
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31adbc1e9f
It should reduce compile time / memory usage to put quite a bit of the code into a separate crate. I also intend to limit visibility of some things to only within the db crate, but that's for a future change. This is the smallest move that will compile.
193 lines
7.0 KiB
Rust
193 lines
7.0 KiB
Rust
// This file is part of Moonfire NVR, a security camera digital video recorder.
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// Copyright (C) 2016 Scott Lamb <slamb@slamb.org>
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// In addition, as a special exception, the copyright holders give
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// permission to link the code of portions of this program with the
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// OpenSSL library under certain conditions as described in each
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// individual source file, and distribute linked combinations including
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// the two.
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//
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// You must obey the GNU General Public License in all respects for all
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// of the code used other than OpenSSL. If you modify file(s) with this
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// exception, you may extend this exception to your version of the
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// file(s), but you are not obligated to do so. If you do not wish to do
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// so, delete this exception statement from your version. If you delete
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// this exception statement from all source files in the program, then
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// also delete it here.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//! Binary encoding/decoding.
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/// Zigzag-encodes a signed integer, as in [protocol buffer
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/// encoding](https://developers.google.com/protocol-buffers/docs/encoding#types). Uses the low bit
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/// to indicate signedness (1 = negative, 0 = non-negative).
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#[inline(always)]
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pub fn zigzag32(i: i32) -> u32 { ((i << 1) as u32) ^ ((i >> 31) as u32) }
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/// Zigzag-decodes to a signed integer.
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/// See `zigzag`.
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#[inline(always)]
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pub fn unzigzag32(i: u32) -> i32 { ((i >> 1) as i32) ^ -((i & 1) as i32) }
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#[inline(always)]
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pub fn decode_varint32(data: &[u8], i: usize) -> Result<(u32, usize), ()> {
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// Unroll a few likely possibilities before going into the robust out-of-line loop.
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// This aids branch prediction.
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if data.len() > i && (data[i] & 0x80) == 0 {
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return Ok((data[i] as u32, i+1))
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} else if data.len() > i + 1 && (data[i+1] & 0x80) == 0 {
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return Ok((( (data[i] & 0x7f) as u32) |
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(( data[i+1] as u32) << 7),
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i+2))
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} else if data.len() > i + 2 && (data[i+2] & 0x80) == 0 {
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return Ok((( (data[i] & 0x7f) as u32) |
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(((data[i+1] & 0x7f) as u32) << 7) |
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(( data[i+2] as u32) << 14),
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i+3))
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}
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decode_varint32_slow(data, i)
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}
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#[cold]
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fn decode_varint32_slow(data: &[u8], mut i: usize) -> Result<(u32, usize), ()> {
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let l = data.len();
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let mut out = 0;
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let mut shift = 0;
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loop {
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if i == l {
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return Err(())
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}
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let b = data[i];
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if shift == 28 && (b & 0xf0) != 0 {
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return Err(())
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}
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out |= ((b & 0x7f) as u32) << shift;
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shift += 7;
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i += 1;
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if (b & 0x80) == 0 {
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break;
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}
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}
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Ok((out, i))
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}
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pub fn append_varint32(i: u32, data: &mut Vec<u8>) {
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if i < 1u32 << 7 {
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data.push(i as u8);
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} else if i < 1u32 << 14 {
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data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
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(i >> 7) as u8]);
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} else if i < 1u32 << 21 {
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data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
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(((i >> 7) & 0x7F) | 0x80) as u8,
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(i >> 14) as u8]);
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} else if i < 1u32 << 28 {
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data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
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(((i >> 7) & 0x7F) | 0x80) as u8,
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(((i >> 14) & 0x7F) | 0x80) as u8,
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(i >> 21) as u8]);
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} else {
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data.extend_from_slice(&[(( i & 0x7F) | 0x80) as u8,
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(((i >> 7) & 0x7F) | 0x80) as u8,
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(((i >> 14) & 0x7F) | 0x80) as u8,
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(((i >> 21) & 0x7F) | 0x80) as u8,
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(i >> 28) as u8]);
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_zigzag() {
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struct Test {
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decoded: i32,
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encoded: u32,
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}
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let tests = [
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Test{decoded: 0, encoded: 0},
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Test{decoded: -1, encoded: 1},
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Test{decoded: 1, encoded: 2},
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Test{decoded: -2, encoded: 3},
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Test{decoded: 2147483647, encoded: 4294967294},
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Test{decoded: -2147483648, encoded: 4294967295},
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];
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for test in &tests {
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assert_eq!(test.encoded, zigzag32(test.decoded));
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assert_eq!(test.decoded, unzigzag32(test.encoded));
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}
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}
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#[test]
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fn test_correct_varints() {
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struct Test {
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decoded: u32,
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encoded: &'static [u8],
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}
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let tests = [
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Test{decoded: 1, encoded: b"\x01"},
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Test{decoded: 257, encoded: b"\x81\x02"},
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Test{decoded: 49409, encoded: b"\x81\x82\x03"},
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Test{decoded: 8438017, encoded: b"\x81\x82\x83\x04"},
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Test{decoded: 1350615297, encoded: b"\x81\x82\x83\x84\x05"},
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];
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for test in &tests {
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// Test encoding to an empty buffer.
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let mut out = Vec::new();
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append_varint32(test.decoded, &mut out);
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assert_eq!(&out[..], test.encoded);
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// ...and to a non-empty buffer.
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let mut buf = Vec::new();
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out.clear();
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out.push(b'x');
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buf.push(b'x');
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buf.extend_from_slice(test.encoded);
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append_varint32(test.decoded, &mut out);
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assert_eq!(out, buf);
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// Test decoding from the beginning of the string.
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assert_eq!((test.decoded, test.encoded.len()),
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decode_varint32(test.encoded, 0).unwrap());
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// ...and from the middle of a buffer.
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buf.push(b'x');
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assert_eq!((test.decoded, test.encoded.len() + 1),
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decode_varint32(&buf, 1).unwrap());
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}
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}
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#[test]
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fn test_bad_varints() {
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let tests: &[&[u8]] = &[
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// buffer underruns
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b"",
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b"\x80",
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b"\x80\x80",
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b"\x80\x80\x80",
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b"\x80\x80\x80\x80",
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// int32 overflows
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b"\x80\x80\x80\x80\x80",
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b"\x80\x80\x80\x80\x80\x00",
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];
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for (i, encoded) in tests.iter().enumerate() {
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assert!(decode_varint32(encoded, 0).is_err(), "while on test {}", i);
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}
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}
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}
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