Commit Graph

6 Commits

Author SHA1 Message Date
Scott Lamb
fee4141dc6 replace resource.rs with new http-entity crate
This crate is a slightly-more-polished and MIT-licensed version of
resource.rs. So far it has one advantage: running the tests doesn't
require RUST_TEST_THREADS=1.
2016-12-20 18:29:45 -08:00
Scott Lamb
8e499aa070 compile with stable Rust
The benchmarks now require "cargo bench --features=nightly". The
extra #[cfg(nightly)] switches in the code needed for it are a bit
annoying; I may move the benches to a separate directory to avoid this.
But for now, this works.
2016-12-09 22:04:35 -08:00
Scott Lamb
1865427f75 fully implement json handling as in spec
This is a significant milestone; now the Rust branch matches the C++ branch's
features.

In the process, I switched from using serde_derive (which requires nightly
Rust) to serde_codegen (which does not). It was easier than I thought it'd
be. I'm getting close to no longer requiring nightly Rust.
2016-12-08 21:28:50 -08:00
Scott Lamb
678500bc88 stop using a couple unstable features
It would be nice to build on stable Rust. In particular, I'm hitting
compiler bugs in Rust nightly, such at this one:
https://github.com/rust-lang/rust/issues/38177
I imagine beta/stable compilers would be less problematic.

These two features were easy to get rid of:

* alloc was used to get a Box<[u8]> to uninitialized memory.
  Looks like that's possible with Vec.

* box_syntax wasn't actually used at all. (Maybe a leftover from something.)

The remaining features are:

* plugin, for clippy.
  https://github.com/rust-lang/rust/issues/29597
  I could easily gate it with a "nightly" cargo feature.

* proc_macro, for serde_derive.
  https://github.com/rust-lang/rust/issues/35900
  serde does support stable rust, although it's annoying.
  https://serde.rs/codegen-stable.html
  I might just wait a bit; this feature looks like it's getting close to
  stabilization.
2016-12-07 21:05:49 -08:00
Scott Lamb
8df0eae567 add a basic test of Streamer, fix it
This test is copied from the C++ implementation. It ensures the timestamps are
calculated accurately from the pts rather than using ffmpeg's estimated
duration. The Rust implementation was doing the easy-but-inaccurate thing, so
fix that to make the test pass.

Additionally, I did this with a code structure that should ensure the Rust
code never drops a Writer without indicating to the syncer that its uuid is
abandoned. Such a bug essentially leaks the partially-written file, although a
restart would cause it to be properly unlinked and marked as such. There are
no tests (yet) that exercise this scenario, though.
2016-12-06 18:41:44 -08:00
Scott Lamb
0a7535536d Rust rewrite
I should have submitted/pushed more incrementally but just played with it on
my computer as I was learning the language. The new Rust version more or less
matches the functionality of the current C++ version, although there are many
caveats listed below.

Upgrade notes: when moving from the C++ version, I recommend dropping and
recreating the "recording_cover" index in SQLite3 to pick up the addition of
the "video_sync_samples" column:

    $ sudo systemctl stop moonfire-nvr
    $ sudo -u moonfire-nvr sqlite3 /var/lib/moonfire-nvr/db/db
    sqlite> drop index recording_cover;
    sqlite3> create index ...rest of command as in schema.sql...;
    sqlite3> ^D

Some known visible differences from the C++ version:

* .mp4 generation queries SQLite3 differently. Before it would just get all
  video indexes in a single query. Now it leads with a query that should be
  satisfiable by the covering index (assuming the index has been recreated as
  noted above), then queries individual recording's indexes as needed to fill
  a LRU cache. I believe this is roughly similar speed for the initial hit
  (which generates the moov part of the file) and significantly faster when
  seeking. I would have done it a while ago with the C++ version but didn't
  want to track down a lru cache library. It was easier to find with Rust.

* On startup, the Rust version cleans up old reserved files. This is as in the
  design; the C++ version was just missing this code.

* The .html recording list output is a little different. It's in ascending
  order, with the most current segment shorten than an hour rather than the
  oldest. This is less ergonomic, but it was easy. I could fix it or just wait
  to obsolete it with some fancier JavaScript UI.

* commandline argument parsing and logging have changed formats due to
  different underlying libraries.

* The JSON output isn't quite right (matching the spec / C++ implementation)
  yet.

Additional caveats:

* I haven't done any proof-reading of prep.sh + install instructions.

* There's a lot of code quality work to do: adding (back) comments and test
  coverage, developing a good Rust style.

* The ffmpeg foreign function interface is particularly sketchy. I'd
  eventually like to switch to something based on autogenerated bindings.
  I'd also like to use pure Rust code where practical, but once I do on-NVR
  motion detection I'll need to existing C/C++ libraries for speed (H.264
  decoding + OpenCL-based analysis).
2016-11-25 14:34:00 -08:00