Commit Graph

27 Commits

Author SHA1 Message Date
Scott Lamb
5c3c61838f improve Reolink interoperability with new Retina
Attempt at #114 and #144. Let's see how much it helps.
2021-08-19 15:06:20 -07:00
Scott Lamb
711071f003 prepare version 0.6.5 2021-08-13 12:08:19 -07:00
Scott Lamb
42cf77f0d6 upgrade to retina v0.1.0 2021-08-13 11:48:58 -07:00
Scott Lamb
1df55efc43 upgrade some server deps
I avoided rtcp 0.2.2->0.2.3 because of an accidental semver break.
2021-07-09 15:01:15 -07:00
Scott Lamb
75e3b85850 upgrade to retina v0.0.5
While I'm here, return a clean error if a non-initial video frame
includes a parameter change, rather than doing something crazy (#42).
It's still broken under ffmpeg, it's untested, and it's not as clean
as seamlessly starting a new recording with the new parameters, but
it's better than nothing.
2021-07-08 16:06:30 -07:00
Scott Lamb
f078328935 prepare v0.6.4 2021-06-28 20:32:33 -07:00
Scott Lamb
a0ed74e8e0 use retina 0.0.4
retina 0.0.3 had a fatal bug: it broke after keepalive responses.
2021-06-28 15:41:50 -07:00
Scott Lamb
4c95df5ba7 upgrade to retina 0.0.3
The new version is more efficient.
2021-06-28 14:25:35 -07:00
Scott Lamb
9cb19d5c82 tweak deps, eliminating strsim 0.8 dependency
I also enabled the colored help option for clap, since we're paying for
the color dep anyway.
2021-06-15 00:45:11 -07:00
Scott Lamb
92a365eb73 use released versions of a few deps 2021-06-09 14:36:14 -07:00
Scott Lamb
032bd76577 support --rtsp-library=retina (#37)
This isn't well-tested and doesn't yet support an initial connection
timeout. But in a quick test, it successfully returns video!

I'd like to do some more aggressive code restructuring for zero-copy
and to have only one writer thread per sample file directory (rather
than the syncer thread + one writer thread per RTSP stream). But I'll
likely wait until I drop support for ffmpeg entirely.
2021-06-07 14:40:26 -07:00
Scott Lamb
7699696bd9 remove half-baked analytics module
This is (slightly) complicating the switch from ffmpeg to retina
as the RTSP client. And it's not really that close to what I want
to end up with for analytics:

*   I'd prefer the analytics happen in a separate process for
    several reasons
*   Feeding the entire frame to the object detector doesn't produce
    good results.
*   It doesn't do anything with the results yet anyway.
2021-06-06 21:14:42 -07:00
Scott Lamb
9cc63faf29 logging improvements
*   allow debug/trace logging on release builds again
*   enable log messages from hyper. I didn't notice they went
    away with 0.14.0, although there's a breaking change in the log:
    https://github.com/hyperium/hyper/blob/master/CHANGELOG.md#v0140-2020-12-23
*   downgrade some particularly spammy messages
2021-06-04 23:33:51 -07:00
Scott Lamb
23d77693de read sample files from dedicated threads
Reading from the mmap()ed region in the tokio threads could cause
them to stall:

*   That could affect UI serving when there were concurrent
    UI requests (i.e., not just requests that needed the reads in
    question anyway).
*   If there's a faulty disk, it could cause the UI to totally hang.
    Better to not mix disks between threads.
*   Soon, I want to handle RTSP from the tokio threads (#37). Similarly,
    we don't want RTSP streaming to block on operations from unrelated
    disks.

I went with just one thread per disk which I think is sufficient.
But it'd be possible to do a fixed-size pool instead which might improve
latency when some pages are already cached.

I also dropped the memmap dependency. I had to compute the page
alignment anyway to get mremap to work, and Moonfire NVR already is
Unix-specific, so there wasn't much value from the memmap or memmap2
crates.

Fixes #88
2021-06-04 19:50:13 -07:00
Scott Lamb
0068a9ae70 more anamorphic streams
* my dad's GW4089IP cameras use 720x480
* some Reolink cameras use 640x352
* I'm playing with rotated cameras (16x9 -> 9x16)

I'd prefer to calculate pasp from a configured camera aspect ratio
than to hardcode the assumption these are 16x9, but that requires
a schema change. This is an improvement for now.
2021-05-22 20:45:07 -07:00
Scott Lamb
603f02b686 stop using old tempdir crate 2021-05-17 13:08:18 -07:00
Scott Lamb
ef0bc8acf9 update various other deps 2021-05-17 11:05:54 -07:00
Scott Lamb
f922afaa26 update rusqlite
The big difference here is query_named and execute_named have gone
away. Fair number of lines changes but straightforward.
2021-05-17 10:50:48 -07:00
Scott Lamb
8465b49cfa Prepare v0.6.3 release
...including changelog and new screenshots in the README.
2021-03-31 15:21:09 -07:00
Scott Lamb
2954a56fce send keepalives on live.m4s
Chrome appears to time out at 60 seconds of inactivity otherwise.
I think it's better to keep the stream open, even if the camera is
broken.

The implementation looks awkward, but that might be the state of Rust
async right now.
2021-03-25 23:11:08 -07:00
Scott Lamb
d5320302a3 prepare version 0.6.2 2021-03-12 12:36:20 -08:00
Scott Lamb
10b2be3d54 changelog, including upcoming 0.6.2 2021-03-10 17:53:29 -08:00
Scott Lamb
c547a49ac8 shorten per-file copyright headers
I'm tired of all the boilerplate, so use the new
GPL-3.0-linking-exception license identifier instead in all the server
components.

I left the ui stuff alone because I'm just going to replace it (#111).

Add a checker for the header because it's easy to forget.
2021-02-17 15:39:17 -08:00
Scott Lamb
64f8d38e01 0.6.1 2021-02-16 12:01:51 -08:00
Scott Lamb
4e67af9909 upgrade some other deps 2021-01-27 12:42:29 -08:00
Scott Lamb
b114493729 upgrade tokio, bytes, hyper, reqwest, http-serve
This was mostly straightforward. The most confusing part waas the Sync
bound change on body streams. I copied what hyper did and it seemed to
work. /shruggie
2021-01-27 11:47:52 -08:00
Scott Lamb
dd66c7b0dd restructure into "server" and "ui" subdirs
Besides being more clear about what belongs to which, this helps with
docker caching. The server and ui parts are only rebuilt when their
respective subdirectories change.

Extend this a bit further by making the webpack build not depend on
the target architecture. And adding cache dirs so parts of the server
and ui build process can be reused when layer-wide caching fails.
2021-01-22 22:01:17 -08:00