This stops using parking_lot entirely. Since Rust 1.62, the std
implementations on Linux are direct futexes, not the boxed pthread
mutexes they used to be. No real reason to use parking_lot anymore, so
shed this dependency.
* switch the config interface over to use Retina and make the test
button honor rtsp_transport = udp.
* adjust the threading model of the Retina streaming code.
Before, it spawned a background future that read from the runtime and
wrote to a channel. Other calls read from this channel.
After, it does work directly from within the block_on calls (no
channels).
The immediate motivation was that the config interface didn't have
another runtime handy. And passing in a current thread runtime
deadlocked. I later learned this is a difference between
Runtime::block_on and Handle::block_on. The former will drive IO and
timers; the latter will not.
But this is also more efficient to avoid so many thread hand-offs.
Both the context switches and the extra spinning that
tokio appears to do as mentioned here:
https://github.com/scottlamb/retina/issues/5#issuecomment-871971550
This may not be the final word on the threading model. Eventually
I may not have per-stream writing threads at all. But I think it will
be easier to look at this after getting rid of the separate
`moonfire-nvr config` subcommand in favor of a web interface.
* in tests, read `.mp4` files via the `mp4` crate rather than ffmpeg.
The annoying part is that this doesn't parse edit lists; oh well.
* simplify the `Opener` interface. Formerly, it'd take either a RTSP
URL or a path to a `.mp4` file, and they'd share some code because
they both sometimes used ffmpeg. Now, they're totally different
libraries (`retina` vs `mp4`). Pull the latter out to a `testutil`
module with a different interface that exposes more of the `mp4`
stuff. Now `Opener` is just for RTSP.
* simplify the h264 module. It had a lot of logic to deal with Annex B.
Retina doesn't use this encoding.
Fixes#36Fixes#126
* my dad's GW4089IP cameras use 720x480
* some Reolink cameras use 640x352
* I'm playing with rotated cameras (16x9 -> 9x16)
I'd prefer to calculate pasp from a configured camera aspect ratio
than to hardcode the assumption these are 16x9, but that requires
a schema change. This is an improvement for now.
I'm tired of all the boilerplate, so use the new
GPL-3.0-linking-exception license identifier instead in all the server
components.
I left the ui stuff alone because I'm just going to replace it (#111).
Add a checker for the header because it's easy to forget.
I want to make the project more accessible by not expecting folks to
match my idiosyncratic style. Now almost [1] everything is written
in the "standard" style. CI enforces this.
[1] "Almost": I used #[rustfmt::skip] in a few sections where I felt
aligning things in columns significantly improves readability.
Besides being more clear about what belongs to which, this helps with
docker caching. The server and ui parts are only rebuilt when their
respective subdirectories change.
Extend this a bit further by making the webpack build not depend on
the target architecture. And adding cache dirs so parts of the server
and ui build process can be reused when layer-wide caching fails.