SelectView::set_selection doesn't seem to be working properly. The
symptom is editing an existing camera will clear the sample file dir,
and thus hitting edit without making any changes will fail.
I'm tired of all the boilerplate, so use the new
GPL-3.0-linking-exception license identifier instead in all the server
components.
I left the ui stuff alone because I'm just going to replace it (#111).
Add a checker for the header because it's easy to forget.
The guide is not as quick to follow and amateur-friendly as I'd like. A
few things that might improve matters:
* complete #27 (built-in https+letsencrypt), so that when not sharing
the port, users don't need to use nginx or certbot.
* more ubiquitous IPv6 (out of my control but should happen over
time) to reduce need to share the port
* embed a dynamic DNS client
* support UPnP Internet Gateway Device Control Protocol (if common
routers have this enabled? probably not for security reasons.)
It's progress, though. Enough that I think I'll merge the auth branch
into master shortly.
Some caveats:
* it doesn't record the peer IP yet, which makes it harder to verify
sessions are valid. This is a little annoying to do in hyper now
(see hyperium/hyper#1410). The direct peer might not be what we want
right now anyway because there's no TLS support yet (see #27). In
the meantime, the sane way to expose Moonfire NVR to the Internet is
via a proxy server, and recording the proxy's IP is not useful.
Maybe better to interpret a RFC 7239 Forwarded header (and/or
the older X-Forwarded-{For,Proto} headers).
* it doesn't ever use Secure (https-only) cookies, for a similar reason.
It's not safe to use even with a tls proxy until this is fixed.
* there's no "moonfire-nvr config" support for inspecting/invalidating
sessions yet.
* in debug builds, logging in is crazy slow. See libpasta/libpasta#9.
Some notes:
* I removed the Javascript "no-use-before-defined" lint, as some of
the functions form a cycle.
* Fixed#20 along the way. I needed to add support for properly
returning non-OK HTTP statuses to signal unauthorized and such.
* I removed the Access-Control-Allow-Origin header support, which was
at odds with the "SameSite=lax" in the cookie header. The "yarn
start" method for running a local proxy server accomplishes the same
thing as the Access-Control-Allow-Origin support in a more secure
manner.
* Various settings in settings-nvr.js module
* settings-nvr-local.js can override settings-nvr.js
* settings-nvr-local is unchecked file
* Both files can be straight maps, or functions returning maps
* webpack env and args available to those functions
The Javascript is pretty amateurish I'm sure but at least it's something to
iterate from. It's already much more pleasant for browsing through videos in
several ways:
* more responsive to load only a day at a time rather than 90+ days
* much easier to see the same time segment on several cameras
* more pleasant to have the videos load as a popup rather than a link
that blows away your position in an enormous list
* exposes the fancier .mp4 generation options: splitting at lengths
other than the default, trimming to an arbitrary start and end time,
including a subtitle track with timestamps.
There's a slight regression in functionality: I didn't match the former
top-level page which showed how much camera used of its disk allocation and
the total duration of video. This is exposed in the JSON API, so it shouldn't
be too hard to add back.
This significantly improves safety of the ffmpeg interface. The complex
ABIs aren't accessed directly from Rust. Instead, I have a small C
wrapper which uses the ffmpeg C API and the C headers at compile-time to
determine the proper ABI in the same way any C program using ffmpeg
would, so that the ABI doesn't have to be duplicated in Rust code.
I've tested with ffmpeg 2.x and ffmpeg 3.x; it seems to work properly
with both where before ffmpeg 3.x caused segfaults.
It still depends on ABI compatibility between the compiled and running
versions. C programs need this, too, and normal shared library
versioning practices provide this guarantee. But log both versions on
startup for diagnosing problems with this.
Fixes#7
This makes it easier to understand which options are valid with each
command.
Additionally, there's more separation of implementations. The most
obvious consequence is that "moonfire-nvr ts ..." no longer uselessly
locks/opens a database.
The advantages of the new schema are:
* overlapping recordings can be unambiguously described and viewed.
This is a significant problem right now; the clock on my cameras appears to
run faster than the (NTP-synchronized) clock on my NVR. Thus, if an
RTSP session drops and is quickly reconnected, there's likely to be
overlap.
* less I/O is required to view mp4s when there are multiple cameras.
This is a pretty dramatic difference in the number of database read
syscalls with pragma page_size = 1024 (605 -> 39 in one test),
although I'm not sure how much of that maps to actual I/O wait time.
That's probably as dramatic as it is due to overflow page chaining.
But even with larger page sizes, there's an improvement. It helps to
stop interleaving the video_index fields from different cameras.
There are changes to the JSON API to take advantage of this, described
in design/api.md.
There's an upgrade procedure, described in guide/schema.md.
This crate is a slightly-more-polished and MIT-licensed version of
resource.rs. So far it has one advantage: running the tests doesn't
require RUST_TEST_THREADS=1.
The benchmarks now require "cargo bench --features=nightly". The
extra #[cfg(nightly)] switches in the code needed for it are a bit
annoying; I may move the benches to a separate directory to avoid this.
But for now, this works.
I should have submitted/pushed more incrementally but just played with it on
my computer as I was learning the language. The new Rust version more or less
matches the functionality of the current C++ version, although there are many
caveats listed below.
Upgrade notes: when moving from the C++ version, I recommend dropping and
recreating the "recording_cover" index in SQLite3 to pick up the addition of
the "video_sync_samples" column:
$ sudo systemctl stop moonfire-nvr
$ sudo -u moonfire-nvr sqlite3 /var/lib/moonfire-nvr/db/db
sqlite> drop index recording_cover;
sqlite3> create index ...rest of command as in schema.sql...;
sqlite3> ^D
Some known visible differences from the C++ version:
* .mp4 generation queries SQLite3 differently. Before it would just get all
video indexes in a single query. Now it leads with a query that should be
satisfiable by the covering index (assuming the index has been recreated as
noted above), then queries individual recording's indexes as needed to fill
a LRU cache. I believe this is roughly similar speed for the initial hit
(which generates the moov part of the file) and significantly faster when
seeking. I would have done it a while ago with the C++ version but didn't
want to track down a lru cache library. It was easier to find with Rust.
* On startup, the Rust version cleans up old reserved files. This is as in the
design; the C++ version was just missing this code.
* The .html recording list output is a little different. It's in ascending
order, with the most current segment shorten than an hour rather than the
oldest. This is less ergonomic, but it was easy. I could fix it or just wait
to obsolete it with some fancier JavaScript UI.
* commandline argument parsing and logging have changed formats due to
different underlying libraries.
* The JSON output isn't quite right (matching the spec / C++ implementation)
yet.
Additional caveats:
* I haven't done any proof-reading of prep.sh + install instructions.
* There's a lot of code quality work to do: adding (back) comments and test
coverage, developing a good Rust style.
* The ffmpeg foreign function interface is particularly sketchy. I'd
eventually like to switch to something based on autogenerated bindings.
I'd also like to use pure Rust code where practical, but once I do on-NVR
motion detection I'll need to existing C/C++ libraries for speed (H.264
decoding + OpenCL-based analysis).