This splits the schema and playback path. The recording path still
adjusts the frame durations and always says the wall and media durations
are the same. I expect to change that in a following commit. I wouldn't
be surprised if that shakes out some bugs in this portion.
This is useful for a combo scrub bar-based UI (#32) + live view UI (#59)
in a non-obvious way. When constructing a HTML Media Source Extensions
API SourceBuffer, the caller can specify a "mode" of either "segments"
or "sequence":
In "sequence" mode, playback assumes segments are added sequentially.
This is good enough for a live view-only UI (#59) but not for a scrub
bar UI in which you may want to seek backward to a segment you've never
seen before. You will then need to insert a segment out-of-sequence.
Imagine what happens when the user goes forward again until the end of
the segment inserted immediately before it. The user should see the
chronologically next segment or a pause for loading if it's unavailable.
The best approximation of this is to track the mapping of timestamps to
segments and insert a VTTCue with an enter/exit handler that seeks to
the right position. But seeking isn't instantaneous; the user will
likely briefly see first the segment they seeked to before. That's
janky. Additionally, the "canplaythrough" event will behave strangely.
In "segments" mode, playback respects the timestamps we set:
* The obvious choice is to use wall clock timestamps. This is fine if
they're known to be fixed and correct. They're not. The
currently-recording segment may be "unanchored", meaning its start
timestamp is not yet fixed. Older timestamps may overlap if the system
clock was stepped between runs. The latter isn't /too/ bad from a user
perspective, though it's confusing as a developer. We probably will
only end up showing the more recent recording for a given
timestamp anyway. But the former is quite annoying. It means we have
to throw away part of the SourceBuffer that we may want to seek back
(causing UI pauses when that happens) or keep our own spare copy of it
(memory bloat). I'd like to avoid the whole mess.
* Another approach is to use timestamps that are guaranteed to be in
the correct order but that may have gaps. In particular, a timestamp
of (recording_id * max_recording_duration) + time_within_recording.
But again seeking isn't instantaneous. In my experiments, there's a
visible pause between segments that drives me nuts.
* Finally, the approach that led me to this schema change. Use
timestamps that place each segment after the one before, possibly with
an intentional gap between runs (to force a wait where we have an
actual gap). This should make the browser's natural playback behavior
work properly: it never goes to an incorrect place, and it only waits
when/if we want it to. We have to maintain a mapping between its
timestamps and segment ids but that's doable.
This commit is only the schema change; the new data aren't exposed in
the API yet, much less used by a UI.
Note that stream.next_recording_id became stream.cum_recordings. I made
a slight definition change in the process: recording ids for new streams
start at 0 rather than 1. Various tests changed accordingly.
The upgrade process makes a best effort to backfill these new fields,
but of course it doesn't know the total duration or number of runs of
previously deleted rows. That's good enough.
Benefits:
* Blake3 is faster. This is most noticeable for the hashing of the
sample file data.
* we no longer need OpenSSL, which helps with shrinking the binary size
(#70). sha1 basically forced OpenSSL usage; ring deliberately doesn't
support this old algorithm, and the pure-Rust sha1 crate is painfully
slow. OpenSSL might still be a better choice than ring/rustls for TLS
but it's nice to have the option.
For the video sample entries, I decided we don't need to hash at all. I
think the id number is sufficiently stable, and it's okay---perhaps even
desirable---if an existing init segment changes for fixes like e5b83c2.
* As discussed in #48, say "The Moonfire NVR Authors" at the top of
every file rather than whoever created that file. Have one AUTHORS
file listing everyone.
* Consistently call it a "security camera network video recorder" rather
than "security camera digital video recorder".
The multipart stream / hanging GET approach worked in a prototype for a
single stream, but Chrome has a per-host limit of six connections. If I
try streaming all my cameras at once, I hit that limit. I can't open all
the streams, much less additional connections to load init segments and
such. Websockets apparently has a much higher limit of 256.
This is effective both for Chrome's "Save As" dialog and for curl -OJ.
It makes the filename like 20190717135519-driveway-main.mp4 rather than
view.mp4 (Chrome) or view.mp4?s=33-36&ts=true (Curl).
This doesn't take much advantage of async fns so far. For example, the
with_{form,json}_body functions are still designed to be used with
future combinators when it'd be more natural to call them from async
fns now. But it's a start.
Similarly, this still uses the old version of reqwest. Small steps.
Requires Rust 1.40 now. (1.39 is a requirement of async, and 1.40 is a
requirement of http-serve 0.2.0.)
My installation recently somehow ended up with a recording with a
duration of 503793844 90,000ths of a second, way over the maximum of 5
minutes. (Looks like the machine was pretty unresponsive at the time
and/or having network problems.)
When this happens, the system really spirals. Every flush afterward (12
per minute with my installation) fails with a CHECK constraint failure
on the recording table. It never gives up on that recording. /var/log
fills pretty quickly as this failure is extremely verbose (a stack
trace, and a line for each byte of video_index). Eventually the sample
file dirs fill up too as it continues writing video samples while GC is
stuck. The video samples are useless anyway; given that they're not
referenced in the database, they'll be deleted on next startup.
This ensures the offending recording is never added to the database, so
we don't get the same persistent problem. Instead, writing to the
recording will fail. The stream will drop and be retried. If the
underlying condition that caused a too-long recording (many
non-key-frames, or the camera returning a crazy duration, or the
monotonic clock jumping forward extremely, or something) has gone away,
the system should recover.
Use version 1 of the mvhd, tkhd, and mdhd boxes to support 64-bit
durations. 2^32 units / 90,000 units/sec / 60 sec/min / 60 min/hr ~=
13.25 hrs.
Compatibility: looks like Chrome, Firefox, VLC, and ffmepg all support
version 1 with no problem.
Fixes#46. If there are no video_sample_entries, it returns
InvalidArgument, which gets mapped to a HTTP 400. Various other failures
turn into non-500s as well.
There are many places that can & should be using typed errors, but it's
a start.
This is mostly just "cargo fix --edition" + Cargo.toml changes.
There's one fix for upgrading to NLL in db/writer.rs:
Writer::previously_opened wouldn't build with NLL because of a
double-borrow the previous borrow checker somehow didn't catch.
Restructure to avoid it.
I'll put elective NLL changes in a following commit.
Before, this would panic from the reactor thread. After, it returns a
internal server error. Still not ideal, but better.
To return "bad request" as it should, mp4::FileBuilder::build() should
return a new error type that distinguishes "invalid argument" from
"internal" and the like. I'm thinking of using a ErrorKind enum
throughout the program that's similar to grpc::StatusCode.
Fixes#60
The reqwest dependency is significant because the old version required
an old version of openssl, complicating compilation on newer platforms.
reqwest also pulled in old/duplicate versions of hyper, tokio, etc.
Nice to drop a lot of that cruft.
I left rusqlite and uuid alone because they had breaking changes I
didn't want to mess with at the moment.
Bumped the minimum Rust version to 1.30.0, as required by the
new encoding_rs crate (and perhaps other things).
This is a minor code size reduction - instead of being monomorphized
into four variants (according to "cargo llvm-lines"), it's now
monomorphized into two. The stripped release binary on macOS is about
8kB smaller (0.15%). Not a huge improvement but better than nothing.
Benchmarks seem unchanged (though they have a lot of variance).
I want to use hyper::server::Request::bytes_mut(), so an update is
needed. Update everything at once. Most notably, the http-serve update
starts using the http crate types for some things. (More to come.)
The new behavior eliminates a couple unpleasant edge cases in which it
would never flush:
* if all recording stops, whatever was unflushed would stay that way
* if every recording attempt produces a 0-duration recording (such as if the
camera sends only one frame and thus no PTS delta can be calculated),
the list of recordings to flush would continue to grow
I moved the clocks member from LockedDatabase to Database to make this happen,
so the new DatabaseGuard (replacing a direct MutexGuard<LockedDatabase>) can
access it before acquiring the lock.
I also made the type of clock a type parameter of Database (and so several
other things throughout the system). This allowed me to drop the Arc<>, but
more importantly it means that the Clocks trait doesn't need to stay
object-safe. I plan to take advantage of that shortly.
* separate these out into a new file, writer.rs, as dir.rs was getting
unwieldy.
* extract traits for the parts of SampleFileDir and std::fs::File they needed;
set up mock implementations.
* move clock.rs to a new base crate to be accessible from the db crate.
* add tests that exercise all the retry paths.
* bugfix: account for the new recording's bytes when calculating how much to
delete.
* bugfix: when retrying an unlink failure in collect_garbage, we shouldn't
warn about all the recordings no longer existing. Do this by retrying each
step rather than the whole procedure again.
* avoid double-panic scenarios, which I hit while tweaking the mocks. These
are quite annoying to debug as Rust doesn't print information about either
panic. I ended up using lldb to get a backtrace. Better to be cautious about
what we're doing when already panicking.
* give more context on raw::insert_recording errors, which I hit as well while
tweaking the new tests.
There may be considerable lag between being fully written and being committed
when using the flush_if_sec feature. Additionally, this is a step toward
listing and viewing recordings before they're fully written. That's a
considerable delay: 60 to 120 seconds for the first recording of a run,
0 to 60 seconds for subsequent recordings.
These recordings aren't yet included in the information returned by
/api/?days=true. They probably should be, but small steps.
I want to start having the db.rs version augment this with the uncommitted
recordings, and it's nice to have the separation of the raw db vs augmented
versions. Also, this fits with the general theme of shrinking db.rs a bit.
I had to put the raw video_sample_entry_id into the rows rather than
the video_sample_entry Arc. In hindsight, this is better anyway: the common
callers don't need to do the btree lookup and arc clone on every row. I think
I'd originally done it that way only because I was quite new to rust and
didn't understand that db could be used from within the row callback given
that both borrows are immutable.
Every recording it starts must be sent to the syncer with at least one sample
written. It will try forever (unless the channel is down, then panic). This
avoids the situation in which it prevents something in the uncommitted
VecDeque from ever being synced and thus any further recordings from being
flushed.
I mistakenly thought these had to be monomorphized. (The FnOnce still
does, until rust-lang/rfcs#1909 is implemented.) Turns out this way works
fine. It should result in less compile time / code size, though I didn't check
this.
This improves the practicality of having many streams (including the doubling
of streams by having main + sub streams for each camera). With these tuned
properly, extra streams don't cause any extra write cycles in normal or error
cases. Consider the worst case in which each RTSP session immediately sends a
single frame and then fails. Moonfire retries every second, so this would
formerly cause one commit per second per stream. (flush_if_sec=0 preserves
this behavior.) Now the commits can be arbitrarily infrequent by setting
higher values of flush_if_sec.
WARNING: this isn't production-ready! I hacked up dir.rs to make tests pass
and "moonfire-nvr run" work in the best-case scenario, but it doesn't handle
errors gracefully. I've been debating what to do when writing a recording
fails. I considered "abandoning" the recording then either reusing or skipping
its id. (in the latter case, marking the file as garbage if it can't be
unlinked immediately). I think now there's no point in abandoning a recording.
If I can't write to that file, there's no reason to believe another will work
better. It's better to retry that recording forever, and perhaps put the whole
directory into an error state that stops recording until those writes go
through. I'm planning to redesign dir.rs to make this happen.
It should reduce compile time / memory usage to put quite a bit of the code
into a separate crate. I also intend to limit visibility of some things to
only within the db crate, but that's for a future change. This is the smallest
move that will compile.
The filenames now represent composite ids (stream id + recording id) rather
than a separate uuid system with its own reservation for a few benefits:
* This provides more information when there are inconsistencies.
* This avoids the need for managing the reservations during recording. I
expect this to simplify delaying flushing of newly written sample files.
Now the directory has to be scanned at startup for files that never got
written to the database, but that's acceptably fast even with millions of
files.
* Less information to keep in memory and in the recording_playback table.
I'd considered using one directory per stream, which might help if the
filesystem has trouble coping with huge directories. But that would mean each
dir has to be fsync()ed separately (more latency and/or more multithreading).
So I'll stick with this until I see concrete evidence of a problem that would
solve.
Test coverage of the error conditions is poor. I plan to do some restructuring
of the db/dir code, hopefully making steps toward testability along the way.
This is still pretty basic support. There's no config UI support for
renaming/moving the sample file directories after they are created, and no
error checking that the files are still in the expected place. I can imagine
sysadmins getting into trouble trying to change things. I hope to address at
least some of that in a follow-up change to introduce a versioning/locking
scheme that ensures databases and sample file dirs match in some way.
A bonus change that kinda got pulled along for the ride: a dialog pops up in
the config UI while a stream is being tested. The experience was pretty bad
before; there was no indication the button worked at all until it was done,
sometimes many seconds later.
This allows each camera to have a main and a sub stream. Previously there was
a field in the schema for the sub stream's url, but it didn't do anything. Now
you can configure individual retention for main and sub streams. They show up
grouped in the UI.
No support for upgrading from schema version 1 yet.
The recording::Segment was constructing a segment with no frames in it, which
was causing a panic when appending a zero-length stts to the Slices. Fix this
in a couple ways:
* Slices::append should return Err rather than panic. No reason to crash the
whole program when we have trouble serving a single .mp4 request.
* recording::Segment shouldn't produce zero-frame segments
I had an assert that fired in this case, dating back to when I hadn't plumbed
Result returns through much of .mp4 construction. Now I have, so there's no
excuse in having an assert here. Change to an error return, and tweak it to
not fire in the zero-duration case.
Also fix a problem in the test harness; I hadn't finished converting it for
multi-recording tests, and it was returning the wrong recording.
Because of that, I seem to have stumbled across a related problem in which
asking for zero duration of a non-zero duration recording will return a
recording::Segment with no frames, which will cause panics because its
corresponding .mp4 slices are zero-length. I just adjusted the panic message
here; I'll follow up with changes to address that.
This was causing Firefox to fail to play multipart .mp4s which trimmed away a
prefix. In the developer console, it said NS_ERROR_DOM_MEDIA_METADATA_ERR
without giving any RESULT_DETAIL, making it a pain to diagnose. Given that the
stss is supposed to be needed for seeking, I'm surprised it didn't have any
immediately obvious impact on Chrome or VLC. Maybe they just took longer to
seek than otherwise necessary.
The bug was that when keeping track of the "next frame num" while constructing
the .mp4, I appended the number in the underlying recording, not the number
post-trimming. That meant following segments used the wrong numbers. In some
cases, it caused it to exceed the total number of samples in the generated
.mp4, which seems to be what Firefox was complaining about. Running the result
through "ffmpeg -i bad.mp4 -c copy -f mp4 good.mp4" just trimmed away the most
obviously invalid ones, leaving others that didn't point to the frames they
meant to. That was enough to make Firefox start playing the file. /shruggie
The existing tests were all with a single segment, so I added a new one to
catch this. I also added a Debug implementation to recording::Segment and
mp4::Segment.