It should reduce compile time / memory usage to put quite a bit of the code
into a separate crate. I also intend to limit visibility of some things to
only within the db crate, but that's for a future change. This is the smallest
move that will compile.
* the "lib: {}" print didn't do anything. It turns out that the pkg-config
crate emits the necessary metadata for linking automatically. I had the
wrong format and didn't notice because something else did it correctly.
* gcc::Config is deprecated; the new name is Build.
* and the crate is now called cc, version 1.0.
Stuff found while looking at #11. Still haven't figured that issue out.
This significantly improves safety of the ffmpeg interface. The complex
ABIs aren't accessed directly from Rust. Instead, I have a small C
wrapper which uses the ffmpeg C API and the C headers at compile-time to
determine the proper ABI in the same way any C program using ffmpeg
would, so that the ABI doesn't have to be duplicated in Rust code.
I've tested with ffmpeg 2.x and ffmpeg 3.x; it seems to work properly
with both where before ffmpeg 3.x caused segfaults.
It still depends on ABI compatibility between the compiled and running
versions. C programs need this, too, and normal shared library
versioning practices provide this guarantee. But log both versions on
startup for diagnosing problems with this.
Fixes#7