Now there's room to add arbitrary configuration to signals and types.
Several things are no longer fixed columns/tables but instead within
the configuration types.
As written in the changelog: Live streams formerly worked around a
Firefox pixel aspect ratio bug by forcing all videos to 16:9, which
dramatically distorted 9:16 camera views. Playback didn't, so anamorphic
videos looked correct on Chrome but slightly stretched on Firefox. Now
both live streams and playback are fully correct on all browsers.
Reading from the mmap()ed region in the tokio threads could cause
them to stall:
* That could affect UI serving when there were concurrent
UI requests (i.e., not just requests that needed the reads in
question anyway).
* If there's a faulty disk, it could cause the UI to totally hang.
Better to not mix disks between threads.
* Soon, I want to handle RTSP from the tokio threads (#37). Similarly,
we don't want RTSP streaming to block on operations from unrelated
disks.
I went with just one thread per disk which I think is sufficient.
But it'd be possible to do a fixed-size pool instead which might improve
latency when some pages are already cached.
I also dropped the memmap dependency. I had to compute the page
alignment anyway to get mremap to work, and Moonfire NVR already is
Unix-specific, so there wasn't much value from the memmap or memmap2
crates.
Fixes#88
I saw this error once:
Apr 27 21:01:33 nuc moonfire-nvr[188570]: s-reolink-sub
moonfire_nvr::streamer] reolink-sub: sleeping for Duration { secs: 1,
nanos: 0 } after error: CHECK constraint failed: video_sample_entry
and would like to understand it better.
I'm tired of all the boilerplate, so use the new
GPL-3.0-linking-exception license identifier instead in all the server
components.
I left the ui stuff alone because I'm just going to replace it (#111).
Add a checker for the header because it's easy to forget.
Besides being more clear about what belongs to which, this helps with
docker caching. The server and ui parts are only rebuilt when their
respective subdirectories change.
Extend this a bit further by making the webpack build not depend on
the target architecture. And adding cache dirs so parts of the server
and ui build process can be reused when layer-wide caching fails.