This stops using parking_lot entirely. Since Rust 1.62, the std
implementations on Linux are direct futexes, not the boxed pthread
mutexes they used to be. No real reason to use parking_lot anymore, so
shed this dependency.
* switch the config interface over to use Retina and make the test
button honor rtsp_transport = udp.
* adjust the threading model of the Retina streaming code.
Before, it spawned a background future that read from the runtime and
wrote to a channel. Other calls read from this channel.
After, it does work directly from within the block_on calls (no
channels).
The immediate motivation was that the config interface didn't have
another runtime handy. And passing in a current thread runtime
deadlocked. I later learned this is a difference between
Runtime::block_on and Handle::block_on. The former will drive IO and
timers; the latter will not.
But this is also more efficient to avoid so many thread hand-offs.
Both the context switches and the extra spinning that
tokio appears to do as mentioned here:
https://github.com/scottlamb/retina/issues/5#issuecomment-871971550
This may not be the final word on the threading model. Eventually
I may not have per-stream writing threads at all. But I think it will
be easier to look at this after getting rid of the separate
`moonfire-nvr config` subcommand in favor of a web interface.
* in tests, read `.mp4` files via the `mp4` crate rather than ffmpeg.
The annoying part is that this doesn't parse edit lists; oh well.
* simplify the `Opener` interface. Formerly, it'd take either a RTSP
URL or a path to a `.mp4` file, and they'd share some code because
they both sometimes used ffmpeg. Now, they're totally different
libraries (`retina` vs `mp4`). Pull the latter out to a `testutil`
module with a different interface that exposes more of the `mp4`
stuff. Now `Opener` is just for RTSP.
* simplify the h264 module. It had a lot of logic to deal with Annex B.
Retina doesn't use this encoding.
Fixes#36Fixes#126
After a frustrating search for a suitable channel to use for shutdown
(tokio::sync:⌚:Receiver and
futures::future::Shared<tokio::sync::oneshot::Receiver> didn't look
quite right) in which I rethought my life decisions, I finally just made
my own (server/base/shutdown.rs). We can easily poll it or wait for it
in async or sync contexts. Most importantly, it's convenient; not that
it really matters here, but it's also efficient.
We now do a slightly better job of propagating a "graceful" shutdown
signal, and this channel will give us tools to improve it over time.
* Shut down even when writer or syncer operations are stuck. Fixes#117
* Not done yet: streamers should instantly shut down without waiting for
a connection attempt or frame or something. I'll probably
implement that when removing --rtsp-library=ffmpeg. The code should be
cleaner then.
* Not done yet: fix a couple places that sleep for up to a second when
they could shut down immediately. I just need to do the plumbing for
mock clocks to work.
I also implemented an immediate shutdown mode, activated by a second
signal. I think this will mitigate the streamer wait situation.
I forgot to do this in 27395ec resulting in #146. Bump the version now,
and update the digest used in the tests so they will remind me to
bump the version any time the headers change.
As written in the changelog: Live streams formerly worked around a
Firefox pixel aspect ratio bug by forcing all videos to 16:9, which
dramatically distorted 9:16 camera views. Playback didn't, so anamorphic
videos looked correct on Chrome but slightly stretched on Firefox. Now
both live streams and playback are fully correct on all browsers.
This isn't well-tested and doesn't yet support an initial connection
timeout. But in a quick test, it successfully returns video!
I'd like to do some more aggressive code restructuring for zero-copy
and to have only one writer thread per sample file directory (rather
than the syncer thread + one writer thread per RTSP stream). But I'll
likely wait until I drop support for ffmpeg entirely.
This caused served chunks to be truncated. On seek, nginx sometimes
served 502 errors, chrome sometimes returned
ERR_CONTENT_LENGTH_MISMATCH, and videos weren't playing properly.
Reading from the mmap()ed region in the tokio threads could cause
them to stall:
* That could affect UI serving when there were concurrent
UI requests (i.e., not just requests that needed the reads in
question anyway).
* If there's a faulty disk, it could cause the UI to totally hang.
Better to not mix disks between threads.
* Soon, I want to handle RTSP from the tokio threads (#37). Similarly,
we don't want RTSP streaming to block on operations from unrelated
disks.
I went with just one thread per disk which I think is sufficient.
But it'd be possible to do a fixed-size pool instead which might improve
latency when some pages are already cached.
I also dropped the memmap dependency. I had to compute the page
alignment anyway to get mremap to work, and Moonfire NVR already is
Unix-specific, so there wasn't much value from the memmap or memmap2
crates.
Fixes#88
As required for live view (#59) to work on Safari.
Safari has some "interesting" expectations:
* There must be a non-empty list of compatible brands. The major brand
is not automatically included. (Looks like ISO/IEC 14496-12 doesn't
spell out which is correct.)
* The tfdt box must be before the trun boxes. Moonfire NVR was not
compliant with ISO/IEC 14496-12:2015 section 8.8.12.1 before.
Chrome and Firefox didn't care, but Safari does.
* The mdat must be written with the small format. Safari is not
implementing the spec properly.
I figured these out by painstakingly comparing Moonfire NVR's output
with gpac's, making it match almost byte-for-byte until it worked, then
backing out changes one at a time to check which were relevant. Ugh!
The CI nightly builds had been broken with the following error:
```
error: custom inner attributes are unstable
--> /home/runner/work/moonfire-nvr/moonfire-nvr/server/target/debug/build/moonfire-db-415ce696a754c614/out/schema.rs:10:4
|
10 | #![rustfmt::skip]
| ^^^^^^^^^^^^^
|
= note: `#[deny(soft_unstable)]` on by default
= warning: this was previously accepted by the compiler but is being phased out; it will become a hard error in a future release!
= note: for more information, see issue #64266 <https://github.com/rust-lang/rust/issues/64266>
```
I'd thought this was by mistake given that #[rustfmt::skip] is still
advertised on rustfmt's github page, but maybe not. Looks like
rust-protobuf's newest version uses
`#![cfg_attr(rustfmt, rustfmt::skip)]` to avoid this error.
Also fix a warning on nightly about an extraneous semicolon.
I'm tired of all the boilerplate, so use the new
GPL-3.0-linking-exception license identifier instead in all the server
components.
I left the ui stuff alone because I'm just going to replace it (#111).
Add a checker for the header because it's easy to forget.
I want to make the project more accessible by not expecting folks to
match my idiosyncratic style. Now almost [1] everything is written
in the "standard" style. CI enforces this.
[1] "Almost": I used #[rustfmt::skip] in a few sections where I felt
aligning things in columns significantly improves readability.
This was mostly straightforward. The most confusing part waas the Sync
bound change on body streams. I copied what hyper did and it seemed to
work. /shruggie
Besides being more clear about what belongs to which, this helps with
docker caching. The server and ui parts are only rebuilt when their
respective subdirectories change.
Extend this a bit further by making the webpack build not depend on
the target architecture. And adding cache dirs so parts of the server
and ui build process can be reused when layer-wide caching fails.