5 Commits

Author SHA1 Message Date
Scott Lamb
31adbc1e9f initial split of database to a separate crate
It should reduce compile time / memory usage to put quite a bit of the code
into a separate crate. I also intend to limit visibility of some things to
only within the db crate, but that's for a future change. This is the smallest
move that will compile.
2018-02-20 23:15:39 -08:00
Scott Lamb
7673a00bd9 serve 'video/mp4; codecs="avc1.xxxxxx"' mime type
This can be used when constructing a HTML5 SourceBuffer.
2017-10-03 23:25:58 -07:00
Scott Lamb
9eff91f7da fix test clip's mvhd timebase
I manually fixed the offending timebases and durations with a hex editor.
This addresses most of the failing tests described in #10.
2017-10-02 20:43:37 -07:00
Scott Lamb
0aadf227c1 Benchmark & speed up SampleIndexIterator
I'm seeing what is possible performance-wise in the current C++ before
trying out Go and Rust implementations.

* use the google benchmark framework and some real data.

* use release builds - I hadn't done this in a while, and there were a
  few compile errors that manifested only in release mode. Update the
  readme to suggest using a release build.

* optimize the varint decoder and SampleIndexIterator to branch less.

* enable link-time optimization for release builds.

* add some support for feedback-directed optimization. Ideally "make"
  would automatically produce the "generate" build outputs with a
  different object/library/executable suffix, run the generate
  benchmark, and then produce the "use" builds. This is not that fancy;
  you have to run an arcane command:

  alias cmake='cmake -DCMAKE_BUILD_TYPE=Release'
  cmake -DPROFILE_GENERATE=true -DPROFILE_USE=false .. && \
  make recording-bench && \
  src/recording-bench && \
  cmake -DPROFILE_GENERATE=false -DPROFILE_USE=true .. && \
  make recording-bench && \
  perf stat -e cycles,instructions,branches,branch-misses \
      src/recording-bench --benchmark_repetitions=5

  That said, the results are dramatic - at least 50% improvement. (The
  results weren't stable before as small tweaks to the code caused a
  huge shift in performance, presumably something something branch
  alignment something something.)
2016-05-19 22:53:23 -07:00
Scott Lamb
c9eda8ac15 Initial commit, with basic functionality. 2016-01-01 22:06:47 -08:00