Commit Graph

16 Commits

Author SHA1 Message Date
Scott Lamb 13c6af45a1 avoid heap allocation reading uuid from sqlite
As described here:
https://github.com/jgallagher/rusqlite/issues/158#issuecomment-277884643
2017-02-13 19:36:05 -08:00
Scott Lamb 5d727a9c83 enforce foreign keys, swap delete order
This came up when I tried using the "bundled" feature of rusqlite. Its build
script passes -DSQLITE_DEFAULT_FOREIGN_KEYS=1, which caused a test to fail.
Fix the bug that this option revealed, and set the pragma so we'll catch
such problems in the future even when using a system library not compiled in
this way.
2017-02-12 20:56:04 -08:00
Scott Lamb c82f038bef new "moonfire-nvr config" subcommand
This is a ncurses-based user interface for configuration. This fills a major
usability gap: the system can be configured without manual SQL commands.
2017-02-05 19:58:41 -08:00
Scott Lamb 87de4b4f5c update several dependencies
I left serde alone because uuid hasn't been updated for the new version.
2017-01-27 20:58:04 -08:00
Scott Lamb 168cd743f4 new command to initialize a database 2017-01-17 14:21:13 -08:00
Scott Lamb 3e58230813 avoid a SQLite3 sort in list_recordings_by_time
This fixes a minor performance regression for recording lists introduced in
eee887b by ordering by the start_time_90k (the natural order of the
recording_cover index) rather than the composite_id (which requires a sort
pass).

"explain query plan" before:
0|0|0|SEARCH TABLE recording USING INDEX recording_cover (start_time_90k>? AND start_time_90k<?)
0|0|0|USE TEMP B-TREE FOR ORDER BY

after:
0|0|0|SEARCH TABLE recording USING INDEX recording_cover (start_time_90k>? AND start_time_90k<?)

The list_aggregated_recordings algorithm is already designed to work in this
case; see the comments there. I must have forgotten to switch the order by
clause since writing that algorithm.

There's still a sort post-aggregation but that's over less data.
2017-01-07 00:24:53 -08:00
Scott Lamb e1cb5f4204 small improvements to schema upgrade instructions 2017-01-01 22:58:27 -08:00
Scott Lamb 938d8a752f camera clock frequency correction
As described in design/time.md:

* get the realtime-monotonic once at the start of a run and use the
  monotonic clock afterward to avoid problems with local time steps

* on every recording, try to correct the latest local_time_delta at up
  to 500 ppm

Let's see how this works...
2016-12-29 21:05:57 -08:00
Scott Lamb eee887b9a6 schema version 1
The advantages of the new schema are:

* overlapping recordings can be unambiguously described and viewed.
  This is a significant problem right now; the clock on my cameras appears to
  run faster than the (NTP-synchronized) clock on my NVR. Thus, if an
  RTSP session drops and is quickly reconnected, there's likely to be
  overlap.

* less I/O is required to view mp4s when there are multiple cameras.
  This is a pretty dramatic difference in the number of database read
  syscalls with pragma page_size = 1024 (605 -> 39 in one test),
  although I'm not sure how much of that maps to actual I/O wait time.
  That's probably as dramatic as it is due to overflow page chaining.
  But even with larger page sizes, there's an improvement. It helps to
  stop interleaving the video_index fields from different cameras.

There are changes to the JSON API to take advantage of this, described
in design/api.md.

There's an upgrade procedure, described in guide/schema.md.
2016-12-20 22:08:18 -08:00
Scott Lamb 86dd36d7a5 version the sqlite3 database schema
See guide/schema.md for instructions on upgrading past this commit.
2016-12-20 15:44:04 -08:00
Scott Lamb 8e499aa070 compile with stable Rust
The benchmarks now require "cargo bench --features=nightly". The
extra #[cfg(nightly)] switches in the code needed for it are a bit
annoying; I may move the benches to a separate directory to avoid this.
But for now, this works.
2016-12-09 22:04:35 -08:00
Scott Lamb 1865427f75 fully implement json handling as in spec
This is a significant milestone; now the Rust branch matches the C++ branch's
features.

In the process, I switched from using serde_derive (which requires nightly
Rust) to serde_codegen (which does not). It was easier than I thought it'd
be. I'm getting close to no longer requiring nightly Rust.
2016-12-08 21:28:50 -08:00
Scott Lamb 59051f960d Make tests not care about the machine's timezone 2016-11-30 11:17:46 -08:00
Scott Lamb b15ec58865 test behavior of dropped transactions
This addresses one of db.rs's TODOs. No surprises here.
2016-11-30 10:59:19 -08:00
Scott Lamb 32647e20f5 Fix error deleting a camera's last recordings
I found this while bringing db.rs's test coverage up to the old
moonfire-db-test.cc. I mistakenly thought that in SQLite, an ungrouped
aggregate on a relation with no rows would return a row with a null result of
the aggregate. Instead, it returns no rows. In hindsight, this makes more
sense; it matches what grouped aggregates (have to) do.
2016-11-30 10:41:25 -08:00
Scott Lamb 0a7535536d Rust rewrite
I should have submitted/pushed more incrementally but just played with it on
my computer as I was learning the language. The new Rust version more or less
matches the functionality of the current C++ version, although there are many
caveats listed below.

Upgrade notes: when moving from the C++ version, I recommend dropping and
recreating the "recording_cover" index in SQLite3 to pick up the addition of
the "video_sync_samples" column:

    $ sudo systemctl stop moonfire-nvr
    $ sudo -u moonfire-nvr sqlite3 /var/lib/moonfire-nvr/db/db
    sqlite> drop index recording_cover;
    sqlite3> create index ...rest of command as in schema.sql...;
    sqlite3> ^D

Some known visible differences from the C++ version:

* .mp4 generation queries SQLite3 differently. Before it would just get all
  video indexes in a single query. Now it leads with a query that should be
  satisfiable by the covering index (assuming the index has been recreated as
  noted above), then queries individual recording's indexes as needed to fill
  a LRU cache. I believe this is roughly similar speed for the initial hit
  (which generates the moov part of the file) and significantly faster when
  seeking. I would have done it a while ago with the C++ version but didn't
  want to track down a lru cache library. It was easier to find with Rust.

* On startup, the Rust version cleans up old reserved files. This is as in the
  design; the C++ version was just missing this code.

* The .html recording list output is a little different. It's in ascending
  order, with the most current segment shorten than an hour rather than the
  oldest. This is less ergonomic, but it was easy. I could fix it or just wait
  to obsolete it with some fancier JavaScript UI.

* commandline argument parsing and logging have changed formats due to
  different underlying libraries.

* The JSON output isn't quite right (matching the spec / C++ implementation)
  yet.

Additional caveats:

* I haven't done any proof-reading of prep.sh + install instructions.

* There's a lot of code quality work to do: adding (back) comments and test
  coverage, developing a good Rust style.

* The ffmpeg foreign function interface is particularly sketchy. I'd
  eventually like to switch to something based on autogenerated bindings.
  I'd also like to use pure Rust code where practical, but once I do on-NVR
  motion detection I'll need to existing C/C++ libraries for speed (H.264
  decoding + OpenCL-based analysis).
2016-11-25 14:34:00 -08:00