revamp webpack config

* simplify it. Go from six checked-in config files + one local one to
  three checked-in configs + commandline options. I find it less
  confusing to have the options plumbed through fewer layers.

* support developing against a https production server, as described in
  guide/developing-ui.md.

* fix the source map. The sourceMap parameter in prod.config.js as far
  as I can tell evaluated to false when run with production config, and
  anyway UglifyJS seems to be incompatible with the specified
  cheap-module-source-map. Use source-map instead.
This commit is contained in:
Scott Lamb 2020-03-01 15:35:08 -08:00
parent 92266612b5
commit 4b397670a4
7 changed files with 163 additions and 581 deletions

View File

@ -24,7 +24,9 @@ Checkout the branch you want to work on and type
This will pack and prepare a development setup. By default the development
server that serves up the web page(s) will listen on
[http://localhost:3000](http://localhost:3000) so you can direct your browser
[http://localhost:3000/](http://localhost:3000/) so you can direct your browser
there. It assumes the Moonfire NVR server is running at
[http://localhost:8080/](http://localhost:8080/) and will proxy API requests
there.
Make any changes to the source code as you desire (look at existing code
@ -34,113 +36,70 @@ you can use the browser's debugger), or compilation breaking Javascript errors.
The latter will often be reported as errors during the webpack assembly
process, but some will show up in the browser console, or both.
## Control and location of settings
## Overriding defaults
Much of the settings needed to put the UI together, run webpack etc. is
located in a series of files that contain webpack configuration. These
files all live in the "webpack" subdirectory. We will not explain all
of them here, as you should rarely need to understand them, let alone
modify them.
The configuration understands these environment variables:
What is worth mentioning is that the `package.json` file is configured
to use a different webpack configuration for development vs. production
builds. Both configurations depend on a shared configuration common to
both.
| variable | description | default |
| :------------------ | :------------------------------------------ | :----------------------- |
| `MOONFIRE_URL` | base URL of the backing Moonfire NVR server | `http://localhost:8080/` |
| `MOONFIRE_DEV_PORT` | port to listen on | 3000 |
| `MOONFIRE_DEV_HOST` | base URL of the backing Moonfire NVR server | `localhost` (1) |
There are also some settings that control aspects of the MoonFire UI
behavior, such as window titles etc. These settings are found in the
`settings-nvr.js` file in the project root directory. They should be
pretty self explanatory.
(1) Moonfire NVR's `webpack/dev.config.js` has no default value for
`MOONFIRE_DEV_HOST`. `webpack-dev-server` itself has a default of `localhost`,
as described
[here](https://webpack.js.org/configuration/dev-server/#devserverhost).
The webpack configuration for all webpack builds is able to load the
values from `settings-nvr.js` and then, if the file exists, load those
from `settings-nvr-local.js` and use them to add to the configuration,
or replace. You can take advantage of this to add your own configuration
values in the "local" file, which does not get checked in, but is used
to affect development, and production builds.
Thus one could connect to a remote Moonfire NVR by specifying its URL as
follows:
## Special considerations for API calls
$ MOONFIRE_URL=https://nvr.example.com/ yarn start
The UI code will make calls to the MoonFire NVR's server API, which is
assumed to run on the same host as the MoonFire server. This makes sense
because that server is also normally the one serving up the UI. For UI
development, however this is not always convenient, or even useful.
This allows you to test a new UI against your stable, production Moonfire NVR
installation with real data.
For one, you may be doing this development on a machine other than where
the main MoonFire server is running. That can work, but of course that
machine will not be responding the the API calls. If the UI does not
gracefully handle API failure errors (it should but development on that
is ongoing), it may break your UI code.
The default `MOONFIRE_DEV_HOST` is suitable for connecting to the proxy server
from a browser running on the same machine. If you want your server to be
externally accessible, you may want to bind to `0.0.0.0` instead:
Therefore, for practical purposes, you may want the API calls to go to
a different server than where the localhost is. Rather than editing the
`webpack/dev.conf.js` file to make this happen, you should use a different
mechanism. The reason for not modifying this file (unless the change is
needed by all), is that the file is under source control and thus should
not reflect settings that are just for your personal use.
$ MOONFIRE_DEV_HOST=0.0.0.0 yarn start
The manner in which you can achieve using a different server for API
calls is by telling the development server to use a "proxy" for
certain urls. All API calls start with "/api", so we'll take advantage
of that. Create a the file `settings-nvr-local.js` right next to the standard
`settings-nvr.js`. The file should look something like this:
Be careful, though: it's insecure to send your production credentials over a
non-`https` connection, as described more below.
module.exports.settings = {
devServer: {
proxy: {
'/api': 'http://192.168.1.232:8080'
}
}
};
## A note on `https`
This tells the development server to proxy all urls that it encounters
requests for to the url specified. The way this is done is by taking the
full URI component for the original request, and appending it to the string
configured on the right side of the path to be rewritten above. In a standard
MoonFire install, the server (and thus the API server as well), will be
listening on port 8080 a the IP address where the server lives. So adjust
the above for reach your own MoonFire instance where there is a server
running with some real data behind it.
Commonly production setups require credentials and run over `https`, as
described in [secure.md](secure.md). Furthermore, Moonfire NVR will set the
`secure` attribute on cookies it receives over `https`, so that the browser
will only send them over a `https` connection.
### Issues with "older" MoonFire builds
This is great for security and somewhat inconvenient for proxying.
Fundamentally, there are three ways to make it work:
You might also have though to change the "/api" string in the source code
to include the IP address of the MoonFire server. This would use the
"right" (desirable) URLs, but the requests will fail due to a violation
of the Cross-Origin Resource Sharing (CORS) protocol. If you really
need to, you can add a configuration option to the MoonFire server
by modifying its "service definition". We will not explain here how.
1. Configure the proxy server with valid credentials to supply on every
request, without requiring the browser to authenticate.
2. Configure the proxy server to strip out the `secure` attribute from
cookie response headers, so the browser will send them to the proxy
server.
3. Configure the proxy server with a TLS certificate.
a. using a self-signed certificate manually added to the browser's
store.
b. using a certificate from a "real" Certificate Authority (such as
letsencrypt).
## Changing development server configuration
Currently the configuration only implements method 2. It's easy to configure
but has a couple caveats:
You can find our standard configuration for the development server inside
the `webpacks/dev.conf.js` file. Using the technique outlined above you
can change ports, ip addresses etc. One example where this may come in
useful is that you may want to "test" your new API code, running on
machine "A" (from a development server), proxying API requests to machine
"B" (because it has real data), from a browser running on machine "C".
The development server normally is configured to listing on port 3000
on "localhost." (which would correspond to machine "A" in this example).
However, you cannot use "localhost" on another machine to refer to "A".
You may think that using the IP address of "A" works, but it doesn't
because "localhost" lives at an IP address local to machine "A".
To make this work you must tell the development server on host "A" to
listen differently. You need to configure it to listen on IP address
"0.0.0.0", which means "all available interfaces". Once that is in
place you can use the IP address to reach "A" from "C". "A" will then
send API requests on to "B", and present final UI using information
from "A" and "B" to the browser on "C".
Modify the local settings to something like this:
module.exports.settings = {
devServer: {
host: "0.0.0.0",
proxy: {
'/api': 'http://192.168.1.232:8080'
}
}
};
* if you alternate between proxying to a test Moonfire NVR
installation and a real one, your browser won't know the difference. It
will supply whichever credentials were sent to it last.
* if you connect via a host other than localhost (and set
`MOONFIRE_DEV_HOST` to allow this), your browser will have a production
cookie that it's willing to send to a remote host over a non-`https`
connection. If you ever load this website using an untrustworthy DNS
server, your credentials can be compromised.
We might add support for method 3 in the future. It's less convenient to
configure but can avoid these problems.

View File

@ -1,66 +0,0 @@
// vim: set et sw=2 ts=2:
//
// This file is part of Moonfire NVR, a security camera digital video recorder.
// Copyright (C) 2018 Dolf Starreveld <dolf@starreveld.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations including
// the two.
//
// You must obey the GNU General Public License in all respects for all
// of the code used other than OpenSSL. If you modify file(s) with this
// exception, you may extend this exception to your version of the
// file(s), but you are not obligated to do so. If you do not wish to do
// so, delete this exception statement from your version. If you delete
// this exception statement from all source files in the program, then
// also delete it here.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
/**
* This module must export a map, but can use a function with no arguments
* that returns a map, or a function that receives the "env" and "args"
* values from webpack.
*
* @type {Object}
*/
module.exports.settings = {
// Project related: use ./ in front of project root relative files!
app_src_dir: './ui-src',
dist_dir: './ui-dist',
// App related
app_title: 'Moonfire NVR',
// Where is the server to be found
moonfire: {
server: 'localhost',
port: 8080,
},
/*
* In settings override file you can add sections like below on this level.
* After processing, anything defined in mode.production or mode.development,
* as appropriate based on --mode argument to webpack, will be merged
* into the top level of this settings module. This allows you to add to, or
* override anything listed above.
*
* webpack_mode: {
* production: {},
* development: {},
},
*/
};

View File

@ -1,81 +0,0 @@
// vim: set et sw=2 ts=2:
//
// This file is part of Moonfire NVR, a security camera digital video recorder.
// Copyright (C) 2018 Dolf Starreveld <dolf@starreveld.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations including
// the two.
//
// You must obey the GNU General Public License in all respects for all
// of the code used other than OpenSSL. If you modify file(s) with this
// exception, you may extend this exception to your version of the
// file(s), but you are not obligated to do so. If you do not wish to do
// so, delete this exception statement from your version. If you delete
// this exception statement from all source files in the program, then
// also delete it here.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
const path = require('path');
const Settings = require('./parts/Settings');
/**
* Exports a sub-class of Settings specifically for the Moonfire NVR project.
*
* Gives us a simpler constructor that encapsulates the names of the expected
* settings files.
*
* Provide some convenience member variables:
* config {object} Map of the original settings configuration
* values {object} The values map of the settings that were configured
*
* @type {NVRSettings}
*/
module.exports = class NVRSettings extends Settings {
/**
* Construct an NVRSettings object.
*
* This object will be a subclass of Settings, with some extra functionality.
*
* Initializes the super Settings object with the proper project root
* and named settings files.
*
* @param {object} env "env" object passed to webpack config function
* @param {object} args "args" object passed to webpack config function
* @param {String} projectRoot Project root, defaults to '.' which is
* usually the directory from which you run
* npm or yarn.
*/
constructor(env, args, projectRoot = './') {
super({
projectRoot: path.resolve(projectRoot),
primaryFile: 'settings-nvr.js',
secondaryFile: 'settings-nvr-local.js',
env: env,
args: args,
});
const config = this.settings_config;
// Add some absolute paths that might be relevant
this.settings = Object.assign(this.settings, {
_paths: {
project_root: config.projectRoot,
app_src_dir: path.join(config.projectRoot, this.settings.app_src_dir),
dist_dir: path.join(config.projectRoot, this.settings.dist_dir),
},
});
}
};

View File

@ -33,72 +33,63 @@
const path = require('path');
const webpack = require('webpack');
const HtmlWebpackPlugin = require('html-webpack-plugin');
const NVRSettings = require('./NVRSettings');
module.exports = (env, args) => {
const nvrSettings = new NVRSettings(env, args).settings;
return {
entry: {
nvr: path.join(nvrSettings._paths.app_src_dir, 'index.js'),
},
output: {
filename: '[name].bundle.js',
path: nvrSettings._paths.dist_dir,
publicPath: '/',
},
module: {
rules: [
{
test: /\.js$/,
loader: 'babel-loader',
query: {
presets: ['env', {modules: false}],
},
exclude: /(node_modules|bower_components)/,
include: ['./ui-src'],
module.exports = {
entry: {
nvr: './ui-src/index.js',
},
output: {
filename: '[name].bundle.js',
path: path.resolve('./ui-dist/'),
publicPath: '/',
},
module: {
rules: [
{
test: /\.js$/,
loader: 'babel-loader',
query: {
presets: ['env', {modules: false}],
},
{
test: /\.png$/,
use: ['file-loader'],
},
{
test: /\.ico$/,
use: [
{
loader: 'file-loader',
options: {
name: '[name].[ext]',
},
exclude: /(node_modules|bower_components)/,
include: ['./ui-src'],
},
{
test: /\.png$/,
use: ['file-loader'],
},
{
test: /\.ico$/,
use: [
{
loader: 'file-loader',
options: {
name: '[name].[ext]',
},
],
},
{
// Load css and then in-line in head
test: /\.css$/,
use: ['style-loader', 'css-loader'],
},
],
},
plugins: [
new webpack.IgnorePlugin(/\.\/locale$/),
new HtmlWebpackPlugin({
title: nvrSettings.app_title,
filename: 'index.html',
template: path.join(
nvrSettings._paths.app_src_dir,
'assets',
'index.html'
),
}),
new webpack.NormalModuleReplacementPlugin(
/node_modules\/moment\/moment\.js$/,
'./min/moment.min.js'
),
new webpack.NormalModuleReplacementPlugin(
/node_modules\/moment-timezone\/index\.js$/,
'./builds/moment-timezone-with-data-2012-2022.min.js'
),
},
],
},
{
// Load css and then in-line in head
test: /\.css$/,
use: ['style-loader', 'css-loader'],
},
],
};
},
plugins: [
new webpack.IgnorePlugin(/\.\/locale$/),
new HtmlWebpackPlugin({
title: 'Moonfire NVR',
filename: 'index.html',
template: './ui-src/assets/index.html',
}),
new webpack.NormalModuleReplacementPlugin(
/node_modules\/moment\/moment\.js$/,
'./min/moment.min.js'
),
new webpack.NormalModuleReplacementPlugin(
/node_modules\/moment-timezone\/index\.js$/,
'./builds/moment-timezone-with-data-2012-2022.min.js'
),
],
};

View File

@ -30,36 +30,57 @@
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
const merge = require('webpack-merge');
const webpack = require('webpack');
const NVRSettings = require('./NVRSettings');
const baseConfig = require('./base.config.js');
module.exports = (env, args) => {
const settingsObject = new NVRSettings(env, args);
const nvrSettings = settingsObject.settings;
module.exports = merge(baseConfig, {
stats: {
warnings: true,
},
devtool: 'inline-source-map',
mode: 'development',
optimization: {
minimize: false,
namedChunks: true,
},
devServer: {
inline: true,
port: process.env.MOONFIRE_DEV_PORT || 3000,
host: process.env.MOONFIRE_DEV_HOST,
hot: true,
clientLogLevel: 'info',
proxy: {
'/api': {
target: process.env.MOONFIRE_URL || 'http://localhost:8080/',
return settingsObject.webpackMerge(baseConfig, {
stats: {
warnings: true,
},
devtool: 'inline-source-map',
optimization: {
minimize: false,
namedChunks: true,
},
devServer: {
contentBase: nvrSettings.app_src_dir,
historyApiFallback: true,
inline: true,
port: 3000,
hot: true,
clientLogLevel: 'info',
proxy: {
'/api': `http://${nvrSettings.moonfire.server}:${
nvrSettings.moonfire.port
}`,
// The live stream URLs require WebSockets.
ws: true,
// Change the Host: header so the name-based virtual hosts work
// properly.
changeOrigin: true,
// If the backing host is https, Moonfire NVR will set a 'secure'
// attribute on cookie responses, so that the browser will only send
// them over https connections. This is a good security practice, but
// it means a non-https development proxy server won't work. Strip out
// this attribute in the proxy with code from here:
// https://github.com/chimurai/http-proxy-middleware/issues/169#issuecomment-575027907
// See also discussion in guide/developing-ui.md.
onProxyRes: (proxyRes, req, res) => {
const sc = proxyRes.headers['set-cookie'];
if (Array.isArray(sc)) {
proxyRes.headers['set-cookie'] = sc.map(sc => {
return sc.split(';')
.filter(v => v.trim().toLowerCase() !== 'secure')
.join('; ')
});
}
},
},
},
plugins: [new webpack.HotModuleReplacementPlugin()],
});
};
},
plugins: [new webpack.HotModuleReplacementPlugin()],
});

View File

@ -1,233 +0,0 @@
// vim: set et sw=2 ts=2:
//
// This file is part of Moonfire NVR, a security camera digital video recorder.
// Copyright (C) 2018 Dolf Starreveld <dolf@starreveld.com>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations including
// the two.
//
// You must obey the GNU General Public License in all respects for all
// of the code used other than OpenSSL. If you modify file(s) with this
// exception, you may extend this exception to your version of the
// file(s), but you are not obligated to do so. If you do not wish to do
// so, delete this exception statement from your version. If you delete
// this exception statement from all source files in the program, then
// also delete it here.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
const path = require('path');
const merge = require('webpack-merge');
/**
* Helper function to require a file and catch errors so we can
* distinguish between failure to find the module and errors in the
* module.
*
* When a require results in errors (as opposed to the file not being
* found), we throw an exception.
*
* If the module that is require-d is a function, it will be executed,
* passing the "env" and "args" parameters to it.
* The function should return a map.
*
* @param {String} requiredPath Path to be passed to require()
* @param {object} env webpack's "env" on invocation
* @param {object} args webpack's "args" on invocation (options)
* @param {Boolean} optional True file not to exist
* @return {object} The module, or {} if not found (optional)
*/
function requireHelper(requiredPath, env, args, optional) {
let module = {};
try {
require.resolve(requiredPath); // Throws if not found
try {
module = require(requiredPath);
if (typeof module === 'function') {
module = module(env, args);
}
// Get owned properties only: now a literal map
module = Object.assign({}, require(requiredPath).settings);
} catch (e) {
throw new Error('Settings file (' + requiredPath + ') has errors.');
}
} catch (e) {
if (!optional) {
throw new Error('Settings file (' + requiredPath + ') not found.');
}
}
const webpackMode = (args ? args.mode : null) || 'none';
const modes = module.webpack_mode || {};
delete module.webpack_mode; // Not modifying original module. We have a copy!
if (webpackMode && modes) {
module = merge(module, modes[webpackMode]);
}
return module;
}
/**
* General purpose settings loading class.
*
* The class first reads a specified file extracting a map object with
* settings. It then attempts to read a second file which, if successfull,
* will be merged to override values from the first.
*
* The module exported in each file must either be a map, in which case
* it is used directly, or a function with no arguments. In the latter case
* it will be called in order to obtain the map.
*
* The intended use is that the first file contains project level settings
* that are checked into a repository. The second file should be for local
* (development) overrides and should not be checked in.
*
* If the primary file is allowed optional and is not found, we still
* attempt to read the secondary, but it is never an error if that file
* does not exist.
*
* Both primary and secondary files may contain a property called webpack_mode
* that, in turn, may contain properties named "development" and
* "production". During loading, if these properties are present, the whole
* "webpack_mode" property is *NOT* delivered in the final result, but the
* sub-property corresponding to webpack's "--mode" argument is merged
* with the configuration object at the top-level. This allows either
* sub-property to override defaults in the settings.
*
* Provide some convenience member variables in the Settings object:
* settings_config {object} object with the arguments to the constructor
* settings {object} The values map of the settings that were configured
*
* In many cases a user of this class will only be intersted in the values
* component. A typical usage patterns would the be:
* <pre><code>
* const Settings = require('Settings');
* const settings = (new Settings()).values;
* </code></pre>
*
* This does make the "config" component of the Settings instance unavailable.
* That can be remedied:
* <pre><code>
* const Settings = require('Settings');
* const _settings = new Settings();
* const settings = _settings.values;
* </code></pre>
*
* Now the config is available as "_settings.config".
*
* @type {NVRSettings}
*/
class Settings {
/**
* Construct the settings object by attempting to read and merge
* both files.
*
* Settings file and alternate or specified as filenames only. They
* are always looked for in the project root directory.
*
* "env", and "args" options are intended to be passed in like so:
* <pre><code>
* const Settings = require('./Settings');
*
* module.exports = (env, args) => {
* const settingsObject = new Settings({ env: env, args: args });
* const settings = settingsObject.settings;
*
* return {
* ... webpack config here, using things like
* ... settings.app_title
* };
* }
* </code></pre>
*
* The Settings object inspects "args.mode" to determine how to overload
* some settings values, and defaults to 'none' if not present.
* Alternatively, null can be passed for "env", and you could pass
* <pre>{ mode: 'development' }</pre> for args (or use 'production').
* Both values will be available later from settingsObject.settings_config
* and using the values from webpack gives full access to everything webpack
* knows.
*
* @param {Boolean} options.optional True if main file is optional
* @param {String} options.projectRoot Path to project root
* @param {String} options.primaryFile Name of main settings file
* @param {String} options.secondaryFile Name of secondary settings file
* @param {String} options.env Environment variables (from webpack)
* @param {String} options.args Arguments (from webpack)
*/
constructor({
optional = false,
projectRoot = './',
primaryFile = 'settings.js',
secondaryFile = 'settings-local.js',
env = null,
args = null,
} = {}) {
if (!projectRoot) {
throw new Error('projectRoot argument for Settings is not set.');
}
// Remember settings, as provided
// eslint-disable-next-line prefer-rest-params
this.settings_config = arguments[0];
// Convert settings file names into absolute paths.
const primaryPath = path.resolve(projectRoot, primaryFile);
const secondaryPath = path.resolve(projectRoot, secondaryFile);
// Check if we can resolve the primary file and if we can, require it.
const _settings = requireHelper(primaryPath, env, args, optional);
// Merge secondary override file, if it exists
this.settings = merge(
_settings,
requireHelper(secondaryPath, env, args, true)
);
}
/**
* Take one or more webpack configurations and merge them.
*
* This uses the webpack-merge functionality, but each argument is subjected
* to some pre-processing.
* - If the argument is a string, a 'require' is performed with it first
* - If the remaining value is a function, it is expected to be like a
* webpack initialization function which gets passed "env" and "args"
* and it is called like that.
* - The remaining value is fed to webpack-merge.
*
* @param {[object]} webpackConfig1 Object representing the config
* @return {[type]} Merged configuration
*/
webpackMerge(...packs) {
const unpack = (webpackConfig) => {
if (
typeof webpackConfig === 'string' ||
webpackConfig instanceof String
) {
webpackConfig = require(webpackConfig);
}
const config = this.settings_config;
if (typeof webpackConfig === 'function') {
return webpackConfig(config.env, config.args);
}
return webpackConfig;
};
return merge(packs.map((p) => unpack(p)));
}
}
module.exports = Settings;

View File

@ -32,17 +32,15 @@
const webpack = require('webpack');
const CompressionPlugin = require('compression-webpack-plugin');
const NVRSettings = require('./NVRSettings');
const baseConfig = require('./base.config.js');
const merge = require('webpack-merge');
const CleanWebpackPlugin = require('clean-webpack-plugin');
module.exports = (env, args) => {
const settingsObject = new NVRSettings(env, args);
const nvrSettings = settingsObject.settings;
return settingsObject.webpackMerge(baseConfig, {
devtool: 'cheap-module-source-map',
return merge(baseConfig, {
devtool: 'source-map',
mode: 'production',
module: {
rules: [
{
@ -68,12 +66,7 @@ module.exports = (env, args) => {
new UglifyJsPlugin({
cache: true, // webpack4: default
parallel: true, // webpack4: default
sourceMap:
(args.devtool && /source-?map/.test(args.devtool)) ||
(args.plugins &&
args.plugins.some(
(p) => p instanceof webpack.SourceMapDevToolPlugin
)),
sourceMap: true,
uglifyOptions: {
compress: {
keep_infinity: true, // Do not change to 1/0
@ -120,9 +113,7 @@ module.exports = (env, args) => {
},
},
plugins: [
new CleanWebpackPlugin([nvrSettings.dist_dir], {
root: nvrSettings._paths.project_root,
}),
new CleanWebpackPlugin(),
new CompressionPlugin({
asset: '[path].gz[query]',
algorithm: 'gzip',