moonfire-nvr/src/clock.rs

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// This file is part of Moonfire NVR, a security camera digital video recorder.
// Copyright (C) 2016 Scott Lamb <slamb@slamb.org>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// In addition, as a special exception, the copyright holders give
// permission to link the code of portions of this program with the
// OpenSSL library under certain conditions as described in each
// individual source file, and distribute linked combinations including
// the two.
//
// You must obey the GNU General Public License in all respects for all
// of the code used other than OpenSSL. If you modify file(s) with this
// exception, you may extend this exception to your version of the
// file(s), but you are not obligated to do so. If you do not wish to do
// so, delete this exception statement from your version. If you delete
// this exception statement from all source files in the program, then
// also delete it here.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//! Clock interface and implementations for testability.
use libc;
#[cfg(test)] use std::sync::Mutex;
use std::mem;
use std::thread;
use time::{Duration, Timespec};
/// Abstract interface to the system clocks. This is for testability.
pub trait Clocks : Sync {
/// Gets the current time from `CLOCK_REALTIME`.
fn realtime(&self) -> Timespec;
/// Gets the current time from `CLOCK_MONOTONIC`.
fn monotonic(&self) -> Timespec;
/// Causes the current thread to sleep for the specified time.
fn sleep(&self, how_long: Duration);
}
/// Singleton "real" clocks.
pub static REAL: RealClocks = RealClocks {};
/// Real clocks; see static `REAL` instance.
pub struct RealClocks {}
impl RealClocks {
fn get(&self, clock: libc::clockid_t) -> Timespec {
unsafe {
let mut ts = mem::uninitialized();
assert_eq!(0, libc::clock_gettime(clock, &mut ts));
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Timespec::new(ts.tv_sec as i64, ts.tv_nsec as i32)
}
}
}
impl Clocks for RealClocks {
fn realtime(&self) -> Timespec { self.get(libc::CLOCK_REALTIME) }
fn monotonic(&self) -> Timespec { self.get(libc::CLOCK_MONOTONIC) }
fn sleep(&self, how_long: Duration) {
match how_long.to_std() {
Ok(d) => thread::sleep(d),
Err(e) => warn!("Invalid duration {:?}: {}", how_long, e),
};
}
}
/// Simulated clock for testing.
#[cfg(test)]
pub struct SimulatedClocks {
boot: Timespec,
uptime: Mutex<Duration>,
}
#[cfg(test)]
impl SimulatedClocks {
pub fn new(boot: Timespec) -> SimulatedClocks {
SimulatedClocks {
boot: boot,
uptime: Mutex::new(Duration::seconds(0)),
}
}
}
#[cfg(test)]
impl Clocks for SimulatedClocks {
fn realtime(&self) -> Timespec { self.boot + *self.uptime.lock().unwrap() }
fn monotonic(&self) -> Timespec { Timespec::new(0, 0) + *self.uptime.lock().unwrap() }
/// Advances the clock by the specified amount without actually sleeping.
fn sleep(&self, how_long: Duration) {
let mut l = self.uptime.lock().unwrap();
*l = *l + how_long;
}
}