minio/pkg/erasure/erasure_encode.go
Harshavardhana d5ce2f6944 Make erasure matrix type not optional choose automatically
Remove option of providing Technique and handling errors based on that
choose a matrix type automatically based on number of data blocks.

INTEL recommends on using cauchy for consistent invertible matrices,
while vandermonde is faster we should default to cauchy for large
data blocks.
2015-10-05 22:38:02 -07:00

169 lines
4.9 KiB
Go

/*
* Minio Cloud Storage, (C) 2014 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package erasure
// #include <stdlib.h>
// #include "ec.h"
// #include "ec_minio_common.h"
import "C"
import (
"errors"
"unsafe"
)
// Block alignment
const (
SIMDAlign = 32
)
// Params is a configuration set for building an encoder. It is created using ValidateParams().
type Params struct {
K uint8
M uint8
}
// Erasure is an object used to encode and decode data.
type Erasure struct {
params *Params
encodeMatrix, encodeTbls *C.uchar
decodeMatrix, decodeTbls *C.uchar
decodeIndex *C.uint32_t
}
// ValidateParams creates an Params object.
//
// k and m represent the matrix size, which corresponds to the protection level
// technique is the matrix type. Valid inputs are Cauchy (recommended) or Vandermonde.
//
func ValidateParams(k, m uint8) (*Params, error) {
if k < 1 {
return nil, errors.New("k cannot be zero")
}
if m < 1 {
return nil, errors.New("m cannot be zero")
}
if k+m > 255 {
return nil, errors.New("(k + m) cannot be bigger than Galois field GF(2^8) - 1")
}
return &Params{
K: k,
M: m,
}, nil
}
// NewErasure creates an encoder object with a given set of parameters.
func NewErasure(ep *Params) *Erasure {
var k = C.int(ep.K)
var m = C.int(ep.M)
var encodeMatrix *C.uchar
var encodeTbls *C.uchar
C.minio_init_encoder(k, m, &encodeMatrix, &encodeTbls)
return &Erasure{
params: ep,
encodeMatrix: encodeMatrix,
encodeTbls: encodeTbls,
decodeMatrix: nil,
decodeTbls: nil,
decodeIndex: nil,
}
}
// GetEncodedBlocksLen - total length of all encoded blocks
func GetEncodedBlocksLen(inputLen int, k, m uint8) (outputLen int) {
outputLen = GetEncodedBlockLen(inputLen, k) * int(k+m)
return outputLen
}
// GetEncodedBlockLen - length per block of encoded blocks
func GetEncodedBlockLen(inputLen int, k uint8) (encodedOutputLen int) {
alignment := int(k) * SIMDAlign
remainder := inputLen % alignment
paddedInputLen := inputLen
if remainder != 0 {
paddedInputLen = inputLen + (alignment - remainder)
}
encodedOutputLen = paddedInputLen / int(k)
return encodedOutputLen
}
// Encode erasure codes a block of data in "k" data blocks and "m" parity blocks.
// Output is [k+m][]blocks of data and parity slices.
func (e *Erasure) Encode(inputData []byte) (encodedBlocks [][]byte, err error) {
k := int(e.params.K) // "k" data blocks
m := int(e.params.M) // "m" parity blocks
n := k + m // "n" total encoded blocks
// Length of a single encoded chunk.
// Total number of encoded chunks = "k" data + "m" parity blocks
encodedBlockLen := GetEncodedBlockLen(len(inputData), uint8(k))
// Length of total number of "k" data chunks
encodedDataBlocksLen := encodedBlockLen * k
// Length of extra padding required for the data blocks.
encodedDataBlocksPadLen := encodedDataBlocksLen - len(inputData)
// Extend inputData buffer to accommodate coded data blocks if necesssary
if encodedDataBlocksPadLen > 0 {
padding := make([]byte, encodedDataBlocksPadLen)
// Expand with new padded blocks to the byte array
inputData = append(inputData, padding...)
}
// Extend inputData buffer to accommodate coded parity blocks
{ // Local Scope
encodedParityBlocksLen := encodedBlockLen * m
parityBlocks := make([]byte, encodedParityBlocksLen)
inputData = append(inputData, parityBlocks...)
}
// Allocate memory to the "encoded blocks" return buffer
encodedBlocks = make([][]byte, n) // Return buffer
// Neccessary to bridge Go to the C world. C requires 2D arry of pointers to
// byte array. "encodedBlocks" is a 2D slice.
pointersToEncodedBlock := make([]*byte, n) // Pointers to encoded blocks.
// Copy data block slices to encoded block buffer
for i := 0; i < k; i++ {
encodedBlocks[i] = inputData[i*encodedBlockLen : (i+1)*encodedBlockLen]
pointersToEncodedBlock[i] = &encodedBlocks[i][0]
}
// Copy erasure block slices to encoded block buffer
for i := k; i < n; i++ {
encodedBlocks[i] = make([]byte, encodedBlockLen)
pointersToEncodedBlock[i] = &encodedBlocks[i][0]
}
// Erasure code the data into K data blocks and M parity
// blocks. Only the parity blocks are filled. Data blocks remain
// intact.
C.ec_encode_data(C.int(encodedBlockLen), C.int(k), C.int(m), e.encodeTbls,
(**C.uchar)(unsafe.Pointer(&pointersToEncodedBlock[:k][0])), // Pointers to data blocks
(**C.uchar)(unsafe.Pointer(&pointersToEncodedBlock[k:][0]))) // Pointers to parity blocks
return encodedBlocks, nil
}