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e12f52e2c6
- ListObjectsHeal should list only objects which need healing, not the entire namespace. - DeleteObjects() to be used to delete 1000s of objects in bulk instead of serially.
159 lines
4.1 KiB
Go
159 lines
4.1 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"context"
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"math/rand"
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"sync"
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"time"
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"github.com/minio/minio/cmd/logger"
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)
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// The list of modules listening for the daily listing of all objects
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// such as the daily heal ops, disk usage and bucket lifecycle management.
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var globalDailySweepListeners = make([]chan string, 0)
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var globalDailySweepListenersMu = sync.Mutex{}
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// Add a new listener to the daily objects listing
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func registerDailySweepListener(ch chan string) {
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globalDailySweepListenersMu.Lock()
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defer globalDailySweepListenersMu.Unlock()
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globalDailySweepListeners = append(globalDailySweepListeners, ch)
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}
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// Safe copy of globalDailySweepListeners content
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func copyDailySweepListeners() []chan string {
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globalDailySweepListenersMu.Lock()
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defer globalDailySweepListenersMu.Unlock()
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var listenersCopy = make([]chan string, len(globalDailySweepListeners))
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copy(listenersCopy, globalDailySweepListeners)
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return listenersCopy
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}
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var sweepTimeout = newDynamicTimeout(60*time.Second, time.Second)
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// sweepRound will list all objects, having read quorum or not and
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// feeds to all listeners, such as the background healing
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func sweepRound(ctx context.Context, objAPI ObjectLayer) error {
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// General lock so we avoid parallel daily sweep by different instances.
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sweepLock := globalNSMutex.NewNSLock(ctx, "system", "daily-sweep")
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if err := sweepLock.GetLock(sweepTimeout); err != nil {
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return err
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}
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defer sweepLock.Unlock()
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buckets, err := objAPI.ListBuckets(ctx)
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if err != nil {
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return err
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}
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// List all objects, having read quorum or not in all buckets
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// and send them to all the registered sweep listeners
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for _, bucket := range buckets {
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// Send bucket names to all listeners
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for _, l := range copyDailySweepListeners() {
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l <- bucket.Name
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}
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marker := ""
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for {
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if globalHTTPServer != nil {
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// Wait at max 10 minute for an inprogress request before proceeding to heal
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waitCount := 600
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// Any requests in progress, delay the heal.
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for (globalHTTPServer.GetRequestCount() >= int32(globalXLSetCount*globalXLSetDriveCount)) &&
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waitCount > 0 {
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waitCount--
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time.Sleep(1 * time.Second)
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}
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}
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res, err := objAPI.ListObjectsHeal(ctx, bucket.Name, "", marker, "", 1000)
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if err != nil {
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continue
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}
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for _, obj := range res.Objects {
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for _, l := range copyDailySweepListeners() {
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l <- pathJoin(bucket.Name, obj.Name)
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}
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}
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if !res.IsTruncated {
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break
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} else {
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marker = res.NextMarker
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}
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}
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}
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return nil
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}
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// initDailySweeper creates a go-routine which will list all
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// objects in all buckets in a daily basis
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func initDailySweeper() {
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go dailySweeper()
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}
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// List all objects in all buckets in a daily basis
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func dailySweeper() {
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var lastSweepTime time.Time
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var objAPI ObjectLayer
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var ctx = context.Background()
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// Wait until the object layer is ready
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for {
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objAPI = newObjectLayerFn()
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if objAPI == nil {
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time.Sleep(time.Second)
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continue
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}
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break
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}
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// Start with random sleep time, so as to avoid "synchronous checks" between servers
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time.Sleep(time.Duration(rand.Float64() * float64(time.Hour)))
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for {
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if time.Since(lastSweepTime) < 30*24*time.Hour {
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time.Sleep(time.Hour)
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continue
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}
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err := sweepRound(ctx, objAPI)
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if err != nil {
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switch err.(type) {
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// Unable to hold a lock means there is another
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// instance doing the sweep round
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case OperationTimedOut:
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lastSweepTime = time.Now()
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continue
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}
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logger.LogIf(ctx, err)
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time.Sleep(time.Minute)
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continue
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}
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lastSweepTime = time.Now()
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}
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}
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