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62f8343879
This is a consolidation effort, avoiding usage of naked strings in codebase. Whenever possible use constants which can be repurposed elsewhere. This also fixes `goconst ./...` reported issues.
143 lines
5.4 KiB
Go
143 lines
5.4 KiB
Go
/*
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* Minio Cloud Storage, (C) 2016, 2017 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"fmt"
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"io"
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"runtime"
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"time"
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pathutil "path"
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"github.com/minio/minio/pkg/lock"
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)
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// Returns if the prefix is a multipart upload.
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func (fs fsObjects) isMultipartUpload(bucket, prefix string) bool {
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uploadsIDPath := pathJoin(fs.fsPath, bucket, prefix, uploadsJSONFile)
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_, err := fsStatFile(uploadsIDPath)
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if err != nil {
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if err == errFileNotFound {
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return false
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}
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errorIf(err, "Unable to access uploads.json "+uploadsIDPath)
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return false
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}
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return true
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}
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// Delete uploads.json file wrapper handling a tricky case on windows.
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func (fs fsObjects) deleteUploadsJSON(bucket, object, uploadID string) error {
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timeID := fmt.Sprintf("%X", time.Now().UTC().UnixNano())
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tmpPath := pathJoin(fs.fsPath, minioMetaTmpBucket, fs.fsUUID, uploadID+"+"+timeID)
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multipartBucketPath := pathJoin(fs.fsPath, minioMetaMultipartBucket)
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uploadPath := pathJoin(multipartBucketPath, bucket, object)
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uploadsMetaPath := pathJoin(uploadPath, uploadsJSONFile)
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// Special case for windows please read through.
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if runtime.GOOS == globalWindowsOSName {
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// Ordinarily windows does not permit deletion or renaming of files still
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// in use, but if all open handles to that file were opened with FILE_SHARE_DELETE
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// then it can permit renames and deletions of open files.
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//
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// There are however some gotchas with this, and it is worth listing them here.
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// Firstly, Windows never allows you to really delete an open file, rather it is
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// flagged as delete pending and its entry in its directory remains visible
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// (though no new file handles may be opened to it) and when the very last
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// open handle to the file in the system is closed, only then is it truly
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// deleted. Well, actually only sort of truly deleted, because Windows only
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// appears to remove the file entry from the directory, but in fact that
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// entry is merely hidden and actually still exists and attempting to create
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// a file with the same name will return an access denied error. How long it
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// silently exists for depends on a range of factors, but put it this way:
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// if your code loops creating and deleting the same file name as you might
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// when operating a lock file, you're going to see lots of random spurious
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// access denied errors and truly dismal lock file performance compared to POSIX.
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//
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// We work-around these un-POSIX file semantics by taking a dual step to
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// deleting files. Firstly, it renames the file to tmp location into multipartTmpBucket
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// We always open files with FILE_SHARE_DELETE permission enabled, with that
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// flag Windows permits renaming and deletion, and because the name was changed
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// to a very random name somewhere not in its origin directory before deletion,
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// you don't see those unexpected random errors when creating files with the
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// same name as a recently deleted file as you do anywhere else on Windows.
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// Because the file is probably not in its original containing directory any more,
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// deletions of that directory will not fail with “directory not empty” as they
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// otherwise normally would either.
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fsRenameFile(uploadsMetaPath, tmpPath)
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// Proceed to deleting the directory.
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if err := fsDeleteFile(multipartBucketPath, uploadPath); err != nil {
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return err
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}
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// Finally delete the renamed file.
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return fsDeleteFile(pathutil.Dir(tmpPath), tmpPath)
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}
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return fsDeleteFile(multipartBucketPath, uploadsMetaPath)
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}
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// Removes the uploadID, called either by CompleteMultipart of AbortMultipart. If the resuling uploads
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// slice is empty then we remove/purge the file.
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func (fs fsObjects) removeUploadID(bucket, object, uploadID string, rwlk *lock.LockedFile) error {
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uploadIDs := uploadsV1{}
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_, err := uploadIDs.ReadFrom(io.NewSectionReader(rwlk, 0, rwlk.Size()))
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if err != nil {
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return err
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}
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// Removes upload id from the uploads list.
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uploadIDs.RemoveUploadID(uploadID)
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// Check this is the last entry.
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if uploadIDs.IsEmpty() {
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// No more uploads left, so we delete `uploads.json` file.
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return fs.deleteUploadsJSON(bucket, object, uploadID)
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} // else not empty
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// Write update `uploads.json`.
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_, err = uploadIDs.WriteTo(rwlk)
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return err
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}
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// Adds a new uploadID if no previous `uploads.json` is
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// found we initialize a new one.
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func (fs fsObjects) addUploadID(bucket, object, uploadID string, initiated time.Time, rwlk *lock.LockedFile) error {
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uploadIDs := uploadsV1{}
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_, err := uploadIDs.ReadFrom(io.NewSectionReader(rwlk, 0, rwlk.Size()))
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// For all unexpected errors, we return.
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if err != nil && errorCause(err) != io.EOF {
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return err
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}
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// If we couldn't read anything, we assume a default
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// (empty) upload info.
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if errorCause(err) == io.EOF {
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uploadIDs = newUploadsV1("fs")
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}
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// Adds new upload id to the list.
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uploadIDs.AddUploadID(uploadID, initiated)
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// Write update `uploads.json`.
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_, err = uploadIDs.WriteTo(rwlk)
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return err
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}
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