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6695fd6a61
In existing functionality we simply return a generic error such as "MalformedPolicy" which indicates just a generic string "invalid resource" which is not very meaningful when there might be multiple types of errors during policy parsing. This PR ensures that we send these errors back to client to indicate the actual error, brings in two concrete types such as - iampolicy.Error - policy.Error Refer #8202
156 lines
4.0 KiB
Go
156 lines
4.0 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2018 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package policy
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import (
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"encoding/json"
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"strings"
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"github.com/minio/minio/pkg/policy/condition"
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)
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// Statement - policy statement.
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type Statement struct {
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SID ID `json:"Sid,omitempty"`
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Effect Effect `json:"Effect"`
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Principal Principal `json:"Principal"`
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Actions ActionSet `json:"Action"`
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Resources ResourceSet `json:"Resource"`
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Conditions condition.Functions `json:"Condition,omitempty"`
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}
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// IsAllowed - checks given policy args is allowed to continue the Rest API.
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func (statement Statement) IsAllowed(args Args) bool {
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check := func() bool {
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if !statement.Principal.Match(args.AccountName) {
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return false
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}
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if !statement.Actions.Contains(args.Action) {
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return false
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}
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resource := args.BucketName
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if args.ObjectName != "" {
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if !strings.HasPrefix(args.ObjectName, "/") {
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resource += "/"
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}
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resource += args.ObjectName
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}
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if !statement.Resources.Match(resource, args.ConditionValues) {
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return false
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}
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return statement.Conditions.Evaluate(args.ConditionValues)
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}
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return statement.Effect.IsAllowed(check())
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}
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// isValid - checks whether statement is valid or not.
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func (statement Statement) isValid() error {
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if !statement.Effect.IsValid() {
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return Errorf("invalid Effect %v", statement.Effect)
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}
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if !statement.Principal.IsValid() {
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return Errorf("invalid Principal %v", statement.Principal)
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}
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if len(statement.Actions) == 0 {
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return Errorf("Action must not be empty")
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}
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if len(statement.Resources) == 0 {
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return Errorf("Resource must not be empty")
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}
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for action := range statement.Actions {
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if action.isObjectAction() {
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if !statement.Resources.objectResourceExists() {
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return Errorf("unsupported Resource found %v for action %v", statement.Resources, action)
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}
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} else {
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if !statement.Resources.bucketResourceExists() {
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return Errorf("unsupported Resource found %v for action %v", statement.Resources, action)
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}
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}
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keys := statement.Conditions.Keys()
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keyDiff := keys.Difference(actionConditionKeyMap[action])
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if !keyDiff.IsEmpty() {
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return Errorf("unsupported condition keys '%v' used for action '%v'", keyDiff, action)
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}
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}
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return nil
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}
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// MarshalJSON - encodes JSON data to Statement.
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func (statement Statement) MarshalJSON() ([]byte, error) {
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if err := statement.isValid(); err != nil {
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return nil, err
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}
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// subtype to avoid recursive call to MarshalJSON()
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type subStatement Statement
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ss := subStatement(statement)
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return json.Marshal(ss)
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}
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// UnmarshalJSON - decodes JSON data to Statement.
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func (statement *Statement) UnmarshalJSON(data []byte) error {
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// subtype to avoid recursive call to UnmarshalJSON()
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type subStatement Statement
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var ss subStatement
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if err := json.Unmarshal(data, &ss); err != nil {
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return err
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}
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s := Statement(ss)
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if err := s.isValid(); err != nil {
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return err
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}
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*statement = s
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return nil
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}
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// Validate - validates Statement is for given bucket or not.
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func (statement Statement) Validate(bucketName string) error {
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if err := statement.isValid(); err != nil {
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return err
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}
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return statement.Resources.Validate(bucketName)
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}
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// NewStatement - creates new statement.
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func NewStatement(effect Effect, principal Principal, actionSet ActionSet, resourceSet ResourceSet, conditions condition.Functions) Statement {
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return Statement{
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Effect: effect,
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Principal: principal,
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Actions: actionSet,
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Resources: resourceSet,
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Conditions: conditions,
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}
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}
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