minio/cmd/fs-v1-helpers.go
Harshavardhana b2cbade477 Support creating empty directories. (#5049)
Every so often we get requirements for creating
directories/prefixes and we end up rejecting
such requirements. This PR implements this and
allows empty directories without any new file
addition to backend.

Existing lower APIs themselves are leveraged to provide
this behavior. Only FS backend supports this for
the time being as desired.
2017-10-16 17:20:54 -07:00

449 lines
13 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"fmt"
"io"
"os"
pathutil "path"
"runtime"
)
// Removes only the file at given path does not remove
// any parent directories, handles long paths for
// windows automatically.
func fsRemoveFile(filePath string) (err error) {
if filePath == "" {
return traceError(errInvalidArgument)
}
if err = checkPathLength(filePath); err != nil {
return traceError(err)
}
if err = os.Remove((filePath)); err != nil {
return osErrToFSFileErr(err)
}
return nil
}
// Removes all files and folders at a given path, handles
// long paths for windows automatically.
func fsRemoveAll(dirPath string) (err error) {
if dirPath == "" {
return traceError(errInvalidArgument)
}
if err = checkPathLength(dirPath); err != nil {
return traceError(err)
}
if err = os.RemoveAll(dirPath); err != nil {
if os.IsPermission(err) {
return traceError(errVolumeAccessDenied)
} else if isSysErrNotEmpty(err) {
return traceError(errVolumeNotEmpty)
}
return traceError(err)
}
return nil
}
// Removes a directory only if its empty, handles long
// paths for windows automatically.
func fsRemoveDir(dirPath string) (err error) {
if dirPath == "" {
return traceError(errInvalidArgument)
}
if err = checkPathLength(dirPath); err != nil {
return traceError(err)
}
if err = os.Remove((dirPath)); err != nil {
if os.IsNotExist(err) {
return traceError(errVolumeNotFound)
} else if isSysErrNotEmpty(err) {
return traceError(errVolumeNotEmpty)
}
return traceError(err)
}
return nil
}
// Creates a new directory, parent dir is also recursively created
// if it doesn't exist.
func fsMkdirAll(dirPath string) (err error) {
if dirPath == "" {
return traceError(errInvalidArgument)
}
if err = checkPathLength(dirPath); err != nil {
return traceError(err)
}
if err = os.MkdirAll(dirPath, 0777); err != nil {
return traceError(err)
}
return nil
}
// Creates a new directory, parent dir should exist
// otherwise returns an error. If directory already
// exists returns an error. Windows long paths
// are handled automatically.
func fsMkdir(dirPath string) (err error) {
if dirPath == "" {
return traceError(errInvalidArgument)
}
if err = checkPathLength(dirPath); err != nil {
return traceError(err)
}
if err = os.Mkdir((dirPath), 0777); err != nil {
if os.IsExist(err) {
return traceError(errVolumeExists)
} else if os.IsPermission(err) {
return traceError(errDiskAccessDenied)
} else if isSysErrNotDir(err) {
// File path cannot be verified since
// one of the parents is a file.
return traceError(errDiskAccessDenied)
} else if isSysErrPathNotFound(err) {
// Add specific case for windows.
return traceError(errDiskAccessDenied)
}
return traceError(err)
}
return nil
}
// fsStat is a low level call which validates input arguments
// and checks input length upto supported maximum. Does
// not perform any higher layer interpretation of files v/s
// directories. For higher level interpretation look at
// fsStatFileDir, fsStatFile, fsStatDir.
func fsStat(statLoc string) (os.FileInfo, error) {
if statLoc == "" {
return nil, traceError(errInvalidArgument)
}
if err := checkPathLength(statLoc); err != nil {
return nil, traceError(err)
}
fi, err := os.Stat((statLoc))
if err != nil {
return nil, traceError(err)
}
return fi, nil
}
// Lookup if volume exists, returns volume attributes upon success.
func fsStatVolume(volume string) (os.FileInfo, error) {
fi, err := fsStat(volume)
if err != nil {
err = errorCause(err)
if os.IsNotExist(err) {
return nil, traceError(errVolumeNotFound)
} else if os.IsPermission(err) {
return nil, traceError(errVolumeAccessDenied)
}
return nil, traceError(err)
}
if !fi.IsDir() {
return nil, traceError(errVolumeAccessDenied)
}
return fi, nil
}
// Is a one place function which converts all os.PathError
// into a more FS object layer friendly form, converts
// known errors into their typed form for top level
// interpretation.
func osErrToFSFileErr(err error) error {
if err == nil {
return nil
}
err = errorCause(err)
if os.IsNotExist(err) {
return traceError(errFileNotFound)
}
if os.IsPermission(err) {
return traceError(errFileAccessDenied)
}
if isSysErrNotDir(err) {
return traceError(errFileAccessDenied)
}
if isSysErrPathNotFound(err) {
return traceError(errFileNotFound)
}
return err
}
// Lookup if directory exists, returns directory attributes upon success.
func fsStatDir(statDir string) (os.FileInfo, error) {
fi, err := fsStat(statDir)
if err != nil {
return nil, osErrToFSFileErr(err)
}
if !fi.IsDir() {
return nil, traceError(errFileAccessDenied)
}
return fi, nil
}
// Lookup if file exists, returns file attributes upon success.
func fsStatFile(statFile string) (os.FileInfo, error) {
fi, err := fsStat(statFile)
if err != nil {
return nil, osErrToFSFileErr(err)
}
if fi.IsDir() {
return nil, traceError(errFileAccessDenied)
}
return fi, nil
}
// Opens the file at given path, optionally from an offset. Upon success returns
// a readable stream and the size of the readable stream.
func fsOpenFile(readPath string, offset int64) (io.ReadCloser, int64, error) {
if readPath == "" || offset < 0 {
return nil, 0, traceError(errInvalidArgument)
}
if err := checkPathLength(readPath); err != nil {
return nil, 0, traceError(err)
}
fr, err := os.Open((readPath))
if err != nil {
return nil, 0, osErrToFSFileErr(err)
}
// Stat to get the size of the file at path.
st, err := os.Stat((readPath))
if err != nil {
return nil, 0, traceError(err)
}
// Verify if its not a regular file, since subsequent Seek is undefined.
if !st.Mode().IsRegular() {
return nil, 0, traceError(errIsNotRegular)
}
// Seek to the requested offset.
if offset > 0 {
_, err = fr.Seek(offset, os.SEEK_SET)
if err != nil {
return nil, 0, traceError(err)
}
}
// Success.
return fr, st.Size(), nil
}
// Creates a file and copies data from incoming reader. Staging buffer is used by io.CopyBuffer.
func fsCreateFile(filePath string, reader io.Reader, buf []byte, fallocSize int64) (int64, error) {
if filePath == "" || reader == nil {
return 0, traceError(errInvalidArgument)
}
if err := checkPathLength(filePath); err != nil {
return 0, traceError(err)
}
if err := os.MkdirAll(pathutil.Dir(filePath), 0777); err != nil {
return 0, traceError(err)
}
if err := checkDiskFree(pathutil.Dir(filePath), fallocSize); err != nil {
return 0, traceError(err)
}
writer, err := os.OpenFile((filePath), os.O_CREATE|os.O_WRONLY, 0666)
if err != nil {
return 0, osErrToFSFileErr(err)
}
defer writer.Close()
// Fallocate only if the size is final object is known.
if fallocSize > 0 {
if err = fsFAllocate(int(writer.Fd()), 0, fallocSize); err != nil {
return 0, traceError(err)
}
}
var bytesWritten int64
if buf != nil {
bytesWritten, err = io.CopyBuffer(writer, reader, buf)
if err != nil {
return 0, traceError(err)
}
} else {
bytesWritten, err = io.Copy(writer, reader)
if err != nil {
return 0, traceError(err)
}
}
return bytesWritten, nil
}
// Removes uploadID at destination path.
func fsRemoveUploadIDPath(basePath, uploadIDPath string) error {
if basePath == "" || uploadIDPath == "" {
return traceError(errInvalidArgument)
}
if err := checkPathLength(basePath); err != nil {
return traceError(err)
}
if err := checkPathLength(uploadIDPath); err != nil {
return traceError(err)
}
// List all the entries in uploadID.
entries, err := readDir(uploadIDPath)
if err != nil && err != errFileNotFound {
return traceError(err)
}
// Delete all the entries obtained from previous readdir.
for _, entryPath := range entries {
err = fsDeleteFile(basePath, pathJoin(uploadIDPath, entryPath))
if err != nil && err != errFileNotFound {
return traceError(err)
}
}
fsRemoveDir(uploadIDPath)
return nil
}
// fsFAllocate is similar to Fallocate but provides a convenient
// wrapper to handle various operating system specific errors.
func fsFAllocate(fd int, offset int64, len int64) (err error) {
e := Fallocate(fd, offset, len)
// Ignore errors when Fallocate is not supported in the current system
if e != nil && !isSysErrNoSys(e) && !isSysErrOpNotSupported(e) {
switch {
case isSysErrNoSpace(e):
err = errDiskFull
case isSysErrIO(e):
err = e
default:
// For errors: EBADF, EINTR, EINVAL, ENODEV, EPERM, ESPIPE and ETXTBSY
// Appending was failed anyway, returns unexpected error
err = errUnexpected
}
return err
}
return nil
}
// Renames source path to destination path, creates all the
// missing parents if they don't exist.
func fsRenameFile(sourcePath, destPath string) error {
if err := checkPathLength(sourcePath); err != nil {
return traceError(err)
}
if err := checkPathLength(destPath); err != nil {
return traceError(err)
}
// Verify if source path exists.
if _, err := os.Stat((sourcePath)); err != nil {
return osErrToFSFileErr(err)
}
if err := os.MkdirAll(pathutil.Dir(destPath), 0777); err != nil {
return traceError(err)
}
if err := os.Rename((sourcePath), (destPath)); err != nil {
if isSysErrCrossDevice(err) {
return traceError(fmt.Errorf("%s (%s)->(%s)", errCrossDeviceLink, sourcePath, destPath))
}
return traceError(err)
}
return nil
}
// fsDeleteFile is a wrapper for deleteFile(), after checking the path length.
func fsDeleteFile(basePath, deletePath string) error {
if err := checkPathLength(basePath); err != nil {
return traceError(err)
}
if err := checkPathLength(deletePath); err != nil {
return traceError(err)
}
return deleteFile(basePath, deletePath)
}
// fsRemoveMeta safely removes a locked file and takes care of Windows special case
func fsRemoveMeta(basePath, deletePath, tmpDir string) error {
// Special case for windows please read through.
if runtime.GOOS == globalWindowsOSName {
// Ordinarily windows does not permit deletion or renaming of files still
// in use, but if all open handles to that file were opened with FILE_SHARE_DELETE
// then it can permit renames and deletions of open files.
//
// There are however some gotchas with this, and it is worth listing them here.
// Firstly, Windows never allows you to really delete an open file, rather it is
// flagged as delete pending and its entry in its directory remains visible
// (though no new file handles may be opened to it) and when the very last
// open handle to the file in the system is closed, only then is it truly
// deleted. Well, actually only sort of truly deleted, because Windows only
// appears to remove the file entry from the directory, but in fact that
// entry is merely hidden and actually still exists and attempting to create
// a file with the same name will return an access denied error. How long it
// silently exists for depends on a range of factors, but put it this way:
// if your code loops creating and deleting the same file name as you might
// when operating a lock file, you're going to see lots of random spurious
// access denied errors and truly dismal lock file performance compared to POSIX.
//
// We work-around these un-POSIX file semantics by taking a dual step to
// deleting files. Firstly, it renames the file to tmp location into multipartTmpBucket
// We always open files with FILE_SHARE_DELETE permission enabled, with that
// flag Windows permits renaming and deletion, and because the name was changed
// to a very random name somewhere not in its origin directory before deletion,
// you don't see those unexpected random errors when creating files with the
// same name as a recently deleted file as you do anywhere else on Windows.
// Because the file is probably not in its original containing directory any more,
// deletions of that directory will not fail with "directory not empty" as they
// otherwise normally would either.
tmpPath := pathJoin(tmpDir, mustGetUUID())
fsRenameFile(deletePath, tmpPath)
// Proceed to deleting the directory if empty
fsDeleteFile(basePath, pathutil.Dir(deletePath))
// Finally delete the renamed file.
return fsDeleteFile(tmpDir, tmpPath)
}
return fsDeleteFile(basePath, deletePath)
}