mirror of
https://github.com/minio/minio.git
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7c72b25ef0
With the current asynchronous behaviour in sending notification events to the targets, we can't provide guaranteed delivery as the systems might go for restarts. For such event-driven use-cases, we can provide an option to enable synchronous events where the APIs wait until the event is successfully sent or persisted. This commit adds 'MINIO_API_SYNC_EVENTS' env which when set to 'on' will enable sending/persisting events to targets synchronously.
226 lines
5.4 KiB
Go
226 lines
5.4 KiB
Go
// Copyright (c) 2015-2021 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package event
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import (
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"fmt"
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"strings"
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"sync"
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"sync/atomic"
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)
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const (
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// The maximum allowed number of concurrent Send() calls to all configured notifications targets
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maxConcurrentTargetSendCalls = 20000
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)
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// Target - event target interface
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type Target interface {
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ID() TargetID
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IsActive() (bool, error)
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Save(Event) error
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SendFromStore(string) error
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Close() error
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Store() TargetStore
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}
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// TargetStore is a shallow version of a target.Store
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type TargetStore interface {
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Len() int
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}
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// TargetStats is a collection of stats for multiple targets.
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type TargetStats struct {
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// CurrentSendCalls is the number of concurrent async Send calls to all targets
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CurrentSendCalls int64
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TargetStats map[string]TargetStat
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}
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// TargetStat is the stats of a single target.
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type TargetStat struct {
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ID TargetID
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CurrentQueue int // Populated if target has a store.
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}
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// TargetList - holds list of targets indexed by target ID.
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type TargetList struct {
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// The number of concurrent async Send calls to all targets
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currentSendCalls int64
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sync.RWMutex
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targets map[TargetID]Target
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}
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// Add - adds unique target to target list.
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func (list *TargetList) Add(targets ...Target) error {
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list.Lock()
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defer list.Unlock()
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for _, target := range targets {
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if _, ok := list.targets[target.ID()]; ok {
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return fmt.Errorf("target %v already exists", target.ID())
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}
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list.targets[target.ID()] = target
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}
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return nil
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}
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// Exists - checks whether target by target ID exists or not.
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func (list *TargetList) Exists(id TargetID) bool {
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list.RLock()
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defer list.RUnlock()
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_, found := list.targets[id]
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return found
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}
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// TargetIDResult returns result of Remove/Send operation, sets err if
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// any for the associated TargetID
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type TargetIDResult struct {
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// ID where the remove or send were initiated.
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ID TargetID
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// Stores any error while removing a target or while sending an event.
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Err error
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}
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// Remove - closes and removes targets by given target IDs.
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func (list *TargetList) Remove(targetIDSet TargetIDSet) {
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list.Lock()
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defer list.Unlock()
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for id := range targetIDSet {
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target, ok := list.targets[id]
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if ok {
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target.Close()
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delete(list.targets, id)
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}
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}
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}
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// Targets - list all targets
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func (list *TargetList) Targets() []Target {
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if list == nil {
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return []Target{}
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}
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list.RLock()
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defer list.RUnlock()
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targets := []Target{}
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for _, tgt := range list.targets {
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targets = append(targets, tgt)
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}
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return targets
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}
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// List - returns available target IDs.
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func (list *TargetList) List() []TargetID {
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list.RLock()
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defer list.RUnlock()
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keys := []TargetID{}
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for k := range list.targets {
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keys = append(keys, k)
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}
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return keys
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}
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// TargetMap - returns available targets.
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func (list *TargetList) TargetMap() map[TargetID]Target {
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list.RLock()
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defer list.RUnlock()
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ntargets := make(map[TargetID]Target, len(list.targets))
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for k, v := range list.targets {
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ntargets[k] = v
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}
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return ntargets
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}
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// Send - sends events to targets identified by target IDs.
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func (list *TargetList) Send(event Event, targetIDset TargetIDSet, resCh chan<- TargetIDResult, synchronous bool) {
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if atomic.LoadInt64(&list.currentSendCalls) > maxConcurrentTargetSendCalls {
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err := fmt.Errorf("concurrent target notifications exceeded %d", maxConcurrentTargetSendCalls)
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for id := range targetIDset {
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resCh <- TargetIDResult{ID: id, Err: err}
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}
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return
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}
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if synchronous {
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list.send(event, targetIDset, resCh)
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return
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}
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go func() {
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list.send(event, targetIDset, resCh)
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}()
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}
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func (list *TargetList) send(event Event, targetIDset TargetIDSet, resCh chan<- TargetIDResult) {
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var wg sync.WaitGroup
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for id := range targetIDset {
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list.RLock()
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target, ok := list.targets[id]
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list.RUnlock()
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if ok {
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wg.Add(1)
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go func(id TargetID, target Target) {
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atomic.AddInt64(&list.currentSendCalls, 1)
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defer atomic.AddInt64(&list.currentSendCalls, -1)
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defer wg.Done()
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tgtRes := TargetIDResult{ID: id}
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if err := target.Save(event); err != nil {
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tgtRes.Err = err
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}
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resCh <- tgtRes
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}(id, target)
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} else {
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resCh <- TargetIDResult{ID: id}
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}
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}
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wg.Wait()
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}
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// Stats returns stats for targets.
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func (list *TargetList) Stats() TargetStats {
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t := TargetStats{}
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if list == nil {
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return t
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}
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t.CurrentSendCalls = atomic.LoadInt64(&list.currentSendCalls)
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list.RLock()
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defer list.RUnlock()
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t.TargetStats = make(map[string]TargetStat, len(list.targets))
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for id, target := range list.targets {
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ts := TargetStat{ID: id}
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if st := target.Store(); st != nil {
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ts.CurrentQueue = st.Len()
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}
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t.TargetStats[strings.ReplaceAll(id.String(), ":", "_")] = ts
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}
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return t
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}
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// NewTargetList - creates TargetList.
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func NewTargetList() *TargetList {
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return &TargetList{targets: make(map[TargetID]Target)}
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}
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