minio/cmd/lock-rest-server.go

337 lines
9.3 KiB
Go

/*
* Minio Cloud Storage, (C) 2019 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"context"
"encoding/gob"
"errors"
"math/rand"
"net/http"
"time"
"github.com/gorilla/mux"
"github.com/minio/dsync"
"github.com/minio/minio/cmd/logger"
xnet "github.com/minio/minio/pkg/net"
)
const (
// Lock rpc server endpoint.
lockServiceSubPath = "/lock"
// Lock maintenance interval.
lockMaintenanceInterval = 1 * time.Minute
// Lock validity check interval.
lockValidityCheckInterval = 2 * time.Minute
)
// To abstract a node over network.
type lockRESTServer struct {
ll localLocker
}
func (l *lockRESTServer) writeErrorResponse(w http.ResponseWriter, err error) {
w.WriteHeader(http.StatusForbidden)
w.Write([]byte(err.Error()))
}
// IsValid - To authenticate and verify the time difference.
func (l *lockRESTServer) IsValid(w http.ResponseWriter, r *http.Request) bool {
if err := storageServerRequestValidate(r); err != nil {
l.writeErrorResponse(w, err)
return false
}
return true
}
// LockHandler - Acquires a lock.
func (l *lockRESTServer) LockHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "Lock")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success, err := l.ll.Lock(lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// UnlockHandler - releases the acquired lock.
func (l *lockRESTServer) UnlockHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "Unlock")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success, err := l.ll.Unlock(lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// LockHandler - Acquires an RLock.
func (l *lockRESTServer) RLockHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "RLock")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success, err := l.ll.RLock(lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// RUnlockHandler - releases the acquired read lock.
func (l *lockRESTServer) RUnlockHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "RUnlock")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success, err := l.ll.RUnlock(lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// ForceUnlockHandler - force releases the acquired lock.
func (l *lockRESTServer) ForceUnlockHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "ForceUnlock")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success, err := l.ll.ForceUnlock(lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// ExpiredHandler - query expired lock status.
func (l *lockRESTServer) ExpiredHandler(w http.ResponseWriter, r *http.Request) {
if !l.IsValid(w, r) {
l.writeErrorResponse(w, errors.New("Invalid request"))
return
}
ctx := newContext(r, w, "Expired")
var lockArgs dsync.LockArgs
if r.ContentLength < 0 {
l.writeErrorResponse(w, errInvalidArgument)
return
}
err := gob.NewDecoder(r.Body).Decode(&lockArgs)
if err != nil {
l.writeErrorResponse(w, err)
return
}
success := true
l.ll.mutex.Lock()
defer l.ll.mutex.Unlock()
// Lock found, proceed to verify if belongs to given uid.
if lri, ok := l.ll.lockMap[lockArgs.Resource]; ok {
// Check whether uid is still active
for _, entry := range lri {
if entry.UID == lockArgs.UID {
success = false // When uid found, lock is still active so return not expired.
break
}
}
}
// When we get here lock is no longer active due to either dsync.LockArgs.Resource
// being absent from map or uid not found for given dsync.LockArgs.Resource
resp := lockResponse{Success: success}
logger.LogIf(ctx, gob.NewEncoder(w).Encode(resp))
w.(http.Flusher).Flush()
}
// lockMaintenance loops over locks that have been active for some time and checks back
// with the original server whether it is still alive or not
//
// Following logic inside ignores the errors generated for Dsync.Active operation.
// - server at client down
// - some network error (and server is up normally)
//
// We will ignore the error, and we will retry later to get a resolve on this lock
func (l *lockRESTServer) lockMaintenance(interval time.Duration) {
l.ll.mutex.Lock()
// Get list of long lived locks to check for staleness.
nlripLongLived := getLongLivedLocks(l.ll.lockMap, interval)
l.ll.mutex.Unlock()
// Validate if long lived locks are indeed clean.
for _, nlrip := range nlripLongLived {
// Initialize client based on the long live locks.
host, err := xnet.ParseHost(nlrip.lri.Node)
if err != nil {
logger.LogIf(context.Background(), err)
continue
}
c := newlockRESTClient(host)
if !c.connected {
continue
}
// Call back to original server verify whether the lock is still active (based on name & uid)
expired, _ := c.Expired(dsync.LockArgs{
UID: nlrip.lri.UID,
Resource: nlrip.name,
})
// For successful response, verify if lock was indeed active or stale.
if expired {
// The lock is no longer active at server that originated
// the lock, attempt to remove the lock.
l.ll.mutex.Lock()
l.ll.removeEntryIfExists(nlrip) // Purge the stale entry if it exists.
l.ll.mutex.Unlock()
}
// Close the connection regardless of the call response.
c.Close()
}
}
// Start lock maintenance from all lock servers.
func startLockMaintenance(lkSrv *lockRESTServer) {
// Initialize a new ticker with a minute between each ticks.
ticker := time.NewTicker(lockMaintenanceInterval)
// Stop the timer upon service closure and cleanup the go-routine.
defer ticker.Stop()
// Start with random sleep time, so as to avoid "synchronous checks" between servers
time.Sleep(time.Duration(rand.Float64() * float64(lockMaintenanceInterval)))
for {
// Verifies every minute for locks held more than 2 minutes.
select {
case <-GlobalServiceDoneCh:
return
case <-ticker.C:
lkSrv.lockMaintenance(lockValidityCheckInterval)
}
}
}
// registerLockRESTHandlers - register lock rest router.
func registerLockRESTHandlers(router *mux.Router) {
subrouter := router.PathPrefix(lockRESTPath).Subrouter()
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodLock).HandlerFunc(httpTraceHdrs(globalLockServer.LockHandler))
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodRLock).HandlerFunc(httpTraceHdrs(globalLockServer.RLockHandler))
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodUnlock).HandlerFunc(httpTraceHdrs(globalLockServer.UnlockHandler))
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodRUnlock).HandlerFunc(httpTraceHdrs(globalLockServer.RUnlockHandler))
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodForceUnlock).HandlerFunc(httpTraceHdrs(globalLockServer.ForceUnlockHandler))
subrouter.Methods(http.MethodPost).Path("/" + lockRESTMethodExpired).HandlerFunc(httpTraceAll(globalLockServer.ExpiredHandler))
router.NotFoundHandler = http.HandlerFunc(httpTraceAll(notFoundHandler))
// Start lock maintenance from all lock servers.
go startLockMaintenance(globalLockServer)
}