minio/internal/event/target/queuestore.go

218 lines
4.7 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package target
import (
"encoding/json"
"os"
"path/filepath"
"sort"
"strings"
"sync"
"time"
"github.com/minio/minio/internal/event"
)
const (
defaultLimit = 100000 // Default store limit.
eventExt = ".event"
)
// QueueStore - Filestore for persisting events.
type QueueStore struct {
sync.RWMutex
entryLimit uint64
directory string
entries map[string]int64 // key -> modtime as unix nano
}
// NewQueueStore - Creates an instance for QueueStore.
func NewQueueStore(directory string, limit uint64) Store {
if limit == 0 {
limit = defaultLimit
}
return &QueueStore{
directory: directory,
entryLimit: limit,
entries: make(map[string]int64, limit),
}
}
// Open - Creates the directory if not present.
func (store *QueueStore) Open() error {
store.Lock()
defer store.Unlock()
if err := os.MkdirAll(store.directory, os.FileMode(0o770)); err != nil {
return err
}
files, err := store.list()
if err != nil {
return err
}
// Truncate entries.
if uint64(len(files)) > store.entryLimit {
files = files[:store.entryLimit]
}
for _, file := range files {
if file.IsDir() {
continue
}
key := strings.TrimSuffix(file.Name(), eventExt)
if fi, err := file.Info(); err == nil {
store.entries[key] = fi.ModTime().UnixNano()
}
}
return nil
}
// write - writes event to the directory.
func (store *QueueStore) write(key string, e event.Event) error {
// Marshalls the event.
eventData, err := json.Marshal(e)
if err != nil {
return err
}
path := filepath.Join(store.directory, key+eventExt)
if err := os.WriteFile(path, eventData, os.FileMode(0o770)); err != nil {
return err
}
// Increment the event count.
store.entries[key] = time.Now().UnixNano()
return nil
}
// Put - puts a event to the store.
func (store *QueueStore) Put(e event.Event) error {
store.Lock()
defer store.Unlock()
if uint64(len(store.entries)) >= store.entryLimit {
return errLimitExceeded
}
key, err := getNewUUID()
if err != nil {
return err
}
return store.write(key, e)
}
// Get - gets a event from the store.
func (store *QueueStore) Get(key string) (event event.Event, err error) {
store.RLock()
defer func(store *QueueStore) {
store.RUnlock()
if err != nil {
// Upon error we remove the entry.
store.Del(key)
}
}(store)
var eventData []byte
eventData, err = os.ReadFile(filepath.Join(store.directory, key+eventExt))
if err != nil {
return event, err
}
if len(eventData) == 0 {
return event, os.ErrNotExist
}
if err = json.Unmarshal(eventData, &event); err != nil {
return event, err
}
return event, nil
}
// Del - Deletes an entry from the store.
func (store *QueueStore) Del(key string) error {
store.Lock()
defer store.Unlock()
return store.del(key)
}
// Len returns the entry count.
func (store *QueueStore) Len() int {
store.RLock()
l := len(store.entries)
defer store.RUnlock()
return l
}
// lockless call
func (store *QueueStore) del(key string) error {
err := os.Remove(filepath.Join(store.directory, key+eventExt))
// Delete as entry no matter the result
delete(store.entries, key)
return err
}
// List - lists all files registered in the store.
func (store *QueueStore) List() ([]string, error) {
store.RLock()
l := make([]string, 0, len(store.entries))
for k := range store.entries {
l = append(l, k)
}
// Sort entries...
sort.Slice(l, func(i, j int) bool {
return store.entries[l[i]] < store.entries[l[j]]
})
store.RUnlock()
return l, nil
}
// list will read all entries from disk.
// Entries are returned sorted by modtime, oldest first.
// Underlying entry list in store is *not* updated.
func (store *QueueStore) list() ([]os.DirEntry, error) {
files, err := os.ReadDir(store.directory)
if err != nil {
return nil, err
}
// Sort the entries.
sort.Slice(files, func(i, j int) bool {
ii, err := files[i].Info()
if err != nil {
return false
}
ji, err := files[j].Info()
if err != nil {
return true
}
return ii.ModTime().Before(ji.ModTime())
})
return files, nil
}