minio/cmd/data-scanner.go

1326 lines
41 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"bytes"
"context"
"encoding/binary"
"errors"
"math"
"math/rand"
"net/http"
"os"
"path"
"strings"
"sync"
"time"
"github.com/bits-and-blooms/bloom/v3"
"github.com/minio/madmin-go"
"github.com/minio/minio/cmd/config/heal"
"github.com/minio/minio/cmd/logger"
"github.com/minio/minio/cmd/logger/message/audit"
"github.com/minio/minio/pkg/bucket/lifecycle"
"github.com/minio/minio/pkg/bucket/replication"
"github.com/minio/minio/pkg/color"
"github.com/minio/minio/pkg/event"
"github.com/minio/minio/pkg/hash"
"github.com/minio/pkg/console"
)
const (
dataScannerSleepPerFolder = time.Millisecond // Time to wait between folders.
dataUsageUpdateDirCycles = 16 // Visit all folders every n cycles.
dataScannerCompactLeastObject = 500 // Compact when there is less than this many objects in a branch.
dataScannerCompactAtChildren = 10000 // Compact when there are this many children in a branch.
dataScannerCompactAtFolders = dataScannerCompactAtChildren / 4 // Compact when this many subfolders in a single folder.
dataScannerStartDelay = 1 * time.Minute // Time to wait on startup and between cycles.
healDeleteDangling = true
healFolderIncludeProb = 32 // Include a clean folder one in n cycles.
healObjectSelectProb = 512 // Overall probability of a file being scanned; one in n.
)
var (
globalHealConfig heal.Config
globalHealConfigMu sync.Mutex
dataScannerLeaderLockTimeout = newDynamicTimeout(30*time.Second, 10*time.Second)
// Sleeper values are updated when config is loaded.
scannerSleeper = newDynamicSleeper(10, 10*time.Second)
scannerCycle = &safeDuration{
t: dataScannerStartDelay,
}
)
// initDataScanner will start the scanner in the background.
func initDataScanner(ctx context.Context, objAPI ObjectLayer) {
go runDataScanner(ctx, objAPI)
}
type safeDuration struct {
sync.Mutex
t time.Duration
}
func (s *safeDuration) Update(t time.Duration) {
s.Lock()
defer s.Unlock()
s.t = t
}
func (s *safeDuration) Get() time.Duration {
s.Lock()
defer s.Unlock()
return s.t
}
// runDataScanner will start a data scanner.
// The function will block until the context is canceled.
// There should only ever be one scanner running per cluster.
func runDataScanner(pctx context.Context, objAPI ObjectLayer) {
// Make sure only 1 scanner is running on the cluster.
locker := objAPI.NewNSLock(minioMetaBucket, "runDataScanner.lock")
var ctx context.Context
r := rand.New(rand.NewSource(time.Now().UnixNano()))
for {
lkctx, err := locker.GetLock(pctx, dataScannerLeaderLockTimeout)
if err != nil {
time.Sleep(time.Duration(r.Float64() * float64(scannerCycle.Get())))
continue
}
ctx = lkctx.Context()
defer lkctx.Cancel()
break
// No unlock for "leader" lock.
}
// Load current bloom cycle
nextBloomCycle := intDataUpdateTracker.current() + 1
br, err := objAPI.GetObjectNInfo(ctx, dataUsageBucket, dataUsageBloomName, nil, http.Header{}, readLock, ObjectOptions{})
if err != nil {
if !isErrObjectNotFound(err) && !isErrBucketNotFound(err) {
logger.LogIf(ctx, err)
}
} else {
if br.ObjInfo.Size == 8 {
if err = binary.Read(br, binary.LittleEndian, &nextBloomCycle); err != nil {
logger.LogIf(ctx, err)
}
}
br.Close()
}
scannerTimer := time.NewTimer(scannerCycle.Get())
defer scannerTimer.Stop()
for {
select {
case <-ctx.Done():
return
case <-scannerTimer.C:
// Reset the timer for next cycle.
scannerTimer.Reset(scannerCycle.Get())
if intDataUpdateTracker.debug {
console.Debugln("starting scanner cycle")
}
// Wait before starting next cycle and wait on startup.
results := make(chan madmin.DataUsageInfo, 1)
go storeDataUsageInBackend(ctx, objAPI, results)
bf, err := globalNotificationSys.updateBloomFilter(ctx, nextBloomCycle)
logger.LogIf(ctx, err)
err = objAPI.NSScanner(ctx, bf, results)
logger.LogIf(ctx, err)
if err == nil {
// Store new cycle...
nextBloomCycle++
var tmp [8]byte
binary.LittleEndian.PutUint64(tmp[:], nextBloomCycle)
r, err := hash.NewReader(bytes.NewReader(tmp[:]), int64(len(tmp)), "", "", int64(len(tmp)))
if err != nil {
logger.LogIf(ctx, err)
continue
}
_, err = objAPI.PutObject(ctx, dataUsageBucket, dataUsageBloomName, NewPutObjReader(r), ObjectOptions{})
if !isErrBucketNotFound(err) {
logger.LogIf(ctx, err)
}
}
}
}
}
type cachedFolder struct {
name string
parent *dataUsageHash
objectHealProbDiv uint32
}
type folderScanner struct {
root string
getSize getSizeFn
oldCache dataUsageCache
newCache dataUsageCache
updateCache dataUsageCache
withFilter *bloomFilter
dataUsageScannerDebug bool
healFolderInclude uint32 // Include a clean folder one in n cycles.
healObjectSelect uint32 // Do a heal check on an object once every n cycles. Must divide into healFolderInclude
disks []StorageAPI
// If set updates will be sent regularly to this channel.
// Will not be closed when returned.
updates chan<- dataUsageEntry
lastUpdate time.Time
}
// Cache structure and compaction:
//
// A cache structure will be kept with a tree of usages.
// The cache is a tree structure where each keeps track of its children.
//
// An uncompacted branch contains a count of the files only directly at the
// branch level, and contains link to children branches or leaves.
//
// The leaves are "compacted" based on a number of properties.
// A compacted leaf contains the totals of all files beneath it.
//
// A leaf is only scanned once every dataUsageUpdateDirCycles,
// rarer if the bloom filter for the path is clean and no lifecycles are applied.
// Skipped leaves have their totals transferred from the previous cycle.
//
// A clean leaf will be included once every healFolderIncludeProb for partial heal scans.
// When selected there is a one in healObjectSelectProb that any object will be chosen for heal scan.
//
// Compaction happens when either:
//
// 1) The folder (and subfolders) contains less than dataScannerCompactLeastObject objects.
// 2) The folder itself contains more than dataScannerCompactAtFolders folders.
// 3) The folder only contains objects and no subfolders.
//
// A bucket root will never be compacted.
//
// Furthermore if a has more than dataScannerCompactAtChildren recursive children (uncompacted folders)
// the tree will be recursively scanned and the branches with the least number of objects will be
// compacted until the limit is reached.
//
// This ensures that any branch will never contain an unreasonable amount of other branches,
// and also that small branches with few objects don't take up unreasonable amounts of space.
// This keeps the cache size at a reasonable size for all buckets.
//
// Whenever a branch is scanned, it is assumed that it will be un-compacted
// before it hits any of the above limits.
// This will make the branch rebalance itself when scanned if the distribution of objects has changed.
// scanDataFolder will scanner the basepath+cache.Info.Name and return an updated cache.
// The returned cache will always be valid, but may not be updated from the existing.
// Before each operation sleepDuration is called which can be used to temporarily halt the scanner.
// If the supplied context is canceled the function will return at the first chance.
func scanDataFolder(ctx context.Context, basePath string, cache dataUsageCache, getSize getSizeFn) (dataUsageCache, error) {
t := UTCNow()
logPrefix := color.Green("data-usage: ")
logSuffix := color.Blue("- %v + %v", basePath, cache.Info.Name)
if intDataUpdateTracker.debug {
defer func() {
console.Debugf(logPrefix+" Scanner time: %v %s\n", time.Since(t), logSuffix)
}()
}
switch cache.Info.Name {
case "", dataUsageRoot:
return cache, errors.New("internal error: root scan attempted")
}
s := folderScanner{
root: basePath,
getSize: getSize,
oldCache: cache,
newCache: dataUsageCache{Info: cache.Info},
updateCache: dataUsageCache{Info: cache.Info},
dataUsageScannerDebug: intDataUpdateTracker.debug,
healFolderInclude: 0,
healObjectSelect: 0,
updates: cache.Info.updates,
}
// Add disks for set healing.
if len(cache.Disks) > 0 {
objAPI, ok := newObjectLayerFn().(*erasureServerPools)
if ok {
s.disks = objAPI.GetDisksID(cache.Disks...)
if len(s.disks) != len(cache.Disks) {
console.Debugf(logPrefix+"Missing disks, want %d, found %d. Cannot heal. %s\n", len(cache.Disks), len(s.disks), logSuffix)
s.disks = s.disks[:0]
}
}
}
// Enable healing in XL mode.
if globalIsErasure && !cache.Info.SkipHealing {
// Include a clean folder one in n cycles.
s.healFolderInclude = healFolderIncludeProb
// Do a heal check on an object once every n cycles. Must divide into healFolderInclude
s.healObjectSelect = healObjectSelectProb
}
if len(cache.Info.BloomFilter) > 0 {
s.withFilter = &bloomFilter{BloomFilter: &bloom.BloomFilter{}}
_, err := s.withFilter.ReadFrom(bytes.NewReader(cache.Info.BloomFilter))
if err != nil {
logger.LogIf(ctx, err, logPrefix+"Error reading bloom filter")
s.withFilter = nil
}
}
if s.dataUsageScannerDebug {
console.Debugf(logPrefix+"Start scanning. Bloom filter: %v %s\n", s.withFilter != nil, logSuffix)
}
done := ctx.Done()
if s.dataUsageScannerDebug {
console.Debugf(logPrefix+"Cycle: %v, Entries: %v %s\n", cache.Info.NextCycle, len(cache.Cache), logSuffix)
}
// Read top level in bucket.
select {
case <-done:
return cache, ctx.Err()
default:
}
root := dataUsageEntry{}
folder := cachedFolder{name: cache.Info.Name, objectHealProbDiv: 1}
err := s.scanFolder(ctx, folder, &root)
if err != nil {
// No useful information...
return cache, err
}
if s.dataUsageScannerDebug {
console.Debugf(logPrefix+"Finished scanner, %v entries (%+v) %s \n", len(s.newCache.Cache), *s.newCache.sizeRecursive(s.newCache.Info.Name), logSuffix)
}
s.newCache.Info.LastUpdate = UTCNow()
s.newCache.Info.NextCycle++
return s.newCache, nil
}
// sendUpdate() should be called on a regular basis when the newCache contains more recent total than previously.
// May or may not send an update upstream.
func (f *folderScanner) sendUpdate() {
// Send at most an update every minute.
if f.updates == nil || time.Since(f.lastUpdate) < time.Minute {
return
}
if flat := f.updateCache.sizeRecursive(f.newCache.Info.Name); flat != nil {
select {
case f.updates <- *flat:
default:
}
f.lastUpdate = time.Now()
}
}
// scanFolder will scan the provided folder.
// Files found in the folders will be added to f.newCache.
// If final is provided folders will be put into f.newFolders or f.existingFolders.
// If final is not provided the folders found are returned from the function.
func (f *folderScanner) scanFolder(ctx context.Context, folder cachedFolder, into *dataUsageEntry) error {
done := ctx.Done()
scannerLogPrefix := color.Green("folder-scanner:")
thisHash := hashPath(folder.name)
// Store initial compaction state.
wasCompacted := into.Compacted
for {
select {
case <-done:
return ctx.Err()
default:
}
existing, ok := f.oldCache.Cache[thisHash.Key()]
var abandonedChildren dataUsageHashMap
if !into.Compacted {
abandonedChildren = f.oldCache.findChildrenCopy(thisHash)
}
// If there are lifecycle rules for the prefix, remove the filter.
filter := f.withFilter
_, prefix := path2BucketObjectWithBasePath(f.root, folder.name)
var activeLifeCycle *lifecycle.Lifecycle
if f.oldCache.Info.lifeCycle != nil && f.oldCache.Info.lifeCycle.HasActiveRules(prefix, true) {
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" Prefix %q has active rules\n", prefix)
}
activeLifeCycle = f.oldCache.Info.lifeCycle
filter = nil
}
// Check if we can skip it due to bloom filter...
if filter != nil && ok && existing.Compacted {
// If folder isn't in filter and we have data, skip it completely.
if folder.name != dataUsageRoot && !filter.containsDir(folder.name) {
if f.healObjectSelect == 0 || !thisHash.mod(f.oldCache.Info.NextCycle, f.healFolderInclude/folder.objectHealProbDiv) {
f.newCache.copyWithChildren(&f.oldCache, thisHash, folder.parent)
f.updateCache.copyWithChildren(&f.oldCache, thisHash, folder.parent)
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" Skipping non-updated folder: %v\n", folder.name)
}
return nil
}
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" Adding non-updated folder to heal check: %v\n", folder.name)
}
// If probability was already scannerHealFolderInclude, keep it.
folder.objectHealProbDiv = f.healFolderInclude
}
}
scannerSleeper.Sleep(ctx, dataScannerSleepPerFolder)
var existingFolders, newFolders []cachedFolder
var foundObjects bool
err := readDirFn(path.Join(f.root, folder.name), func(entName string, typ os.FileMode) error {
// Parse
entName = pathClean(path.Join(folder.name, entName))
if entName == "" {
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" no bucket (%s,%s)\n", f.root, entName)
}
return errDoneForNow
}
bucket, prefix := path2BucketObjectWithBasePath(f.root, entName)
if bucket == "" {
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" no bucket (%s,%s)\n", f.root, entName)
}
return errDoneForNow
}
if isReservedOrInvalidBucket(bucket, false) {
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" invalid bucket: %v, entry: %v\n", bucket, entName)
}
return errDoneForNow
}
select {
case <-done:
return errDoneForNow
default:
}
if typ&os.ModeDir != 0 {
h := hashPath(entName)
_, exists := f.oldCache.Cache[h.Key()]
this := cachedFolder{name: entName, parent: &thisHash, objectHealProbDiv: folder.objectHealProbDiv}
delete(abandonedChildren, h.Key()) // h.Key() already accounted for.
if exists {
existingFolders = append(existingFolders, this)
f.updateCache.copyWithChildren(&f.oldCache, h, &thisHash)
} else {
newFolders = append(newFolders, this)
}
return nil
}
// Dynamic time delay.
wait := scannerSleeper.Timer(ctx)
// Get file size, ignore errors.
item := scannerItem{
Path: path.Join(f.root, entName),
Typ: typ,
bucket: bucket,
prefix: path.Dir(prefix),
objectName: path.Base(entName),
debug: f.dataUsageScannerDebug,
lifeCycle: activeLifeCycle,
heal: thisHash.mod(f.oldCache.Info.NextCycle, f.healObjectSelect/folder.objectHealProbDiv) && globalIsErasure,
}
// if the drive belongs to an erasure set
// that is already being healed, skip the
// healing attempt on this drive.
item.heal = item.heal && f.healObjectSelect > 0
sz, err := f.getSize(item)
if err == errSkipFile {
wait() // wait to proceed to next entry.
return nil
}
// successfully read means we have a valid object.
foundObjects = true
// Remove filename i.e is the meta file to construct object name
item.transformMetaDir()
// Object already accounted for, remove from heal map,
// simply because getSize() function already heals the
// object.
delete(abandonedChildren, path.Join(item.bucket, item.objectPath()))
into.addSizes(sz)
into.Objects++
wait() // wait to proceed to next entry.
return nil
})
if err != nil {
return err
}
if foundObjects && globalIsErasure {
// If we found an object in erasure mode, we skip subdirs (only datadirs)...
break
}
// If we have many subfolders, compact ourself.
if !into.Compacted &&
f.newCache.Info.Name != folder.name &&
len(existingFolders)+len(newFolders) >= dataScannerCompactAtFolders {
into.Compacted = true
newFolders = append(newFolders, existingFolders...)
existingFolders = nil
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" Preemptively compacting: %v, entries: %v\n", folder.name, len(existingFolders)+len(newFolders))
}
}
scanFolder := func(folder cachedFolder) {
if contextCanceled(ctx) {
return
}
dst := into
if !into.Compacted {
dst = &dataUsageEntry{Compacted: false}
}
if err := f.scanFolder(ctx, folder, dst); err != nil {
logger.LogIf(ctx, err)
return
}
if !into.Compacted {
into.addChild(dataUsageHash(folder.name))
}
// We scanned a folder, optionally send update.
f.sendUpdate()
}
// Scan new...
for _, folder := range newFolders {
h := hashPath(folder.name)
// Add new folders to the update tree so totals update for these.
if !into.Compacted {
var foundAny bool
parent := thisHash
for parent != hashPath(f.updateCache.Info.Name) {
e := f.updateCache.find(parent.Key())
if e == nil || e.Compacted {
foundAny = true
break
}
if next := f.updateCache.searchParent(parent); next == nil {
foundAny = true
break
} else {
parent = *next
}
}
if !foundAny {
// Add non-compacted empty entry.
f.updateCache.replaceHashed(h, &thisHash, dataUsageEntry{})
}
}
scanFolder(folder)
// Add new folders if this is new and we don't have existing.
if !into.Compacted {
parent := f.updateCache.find(thisHash.Key())
if parent != nil && !parent.Compacted {
f.updateCache.deleteRecursive(h)
f.updateCache.copyWithChildren(&f.newCache, h, &thisHash)
}
}
}
// Scan existing...
for _, folder := range existingFolders {
h := hashPath(folder.name)
// Check if we should skip scanning folder...
// We can only skip if we are not indexing into a compacted destination
// and the entry itself is compacted.
if !into.Compacted && f.oldCache.isCompacted(h) {
if !h.mod(f.oldCache.Info.NextCycle, dataUsageUpdateDirCycles) {
if f.healObjectSelect == 0 || !h.mod(f.oldCache.Info.NextCycle, f.healFolderInclude/folder.objectHealProbDiv) {
// Transfer and add as child...
f.newCache.copyWithChildren(&f.oldCache, h, folder.parent)
into.addChild(h)
continue
}
folder.objectHealProbDiv = dataUsageUpdateDirCycles
}
}
scanFolder(folder)
}
// Scan for healing
if f.healObjectSelect == 0 || len(abandonedChildren) == 0 {
// If we are not heal scanning, return now.
break
}
objAPI, ok := newObjectLayerFn().(*erasureServerPools)
if !ok || len(f.disks) == 0 {
break
}
bgSeq, found := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID)
if !found {
break
}
// Whatever remains in 'abandonedChildren' are folders at this level
// that existed in the previous run but wasn't found now.
//
// This may be because of 2 reasons:
//
// 1) The folder/object was deleted.
// 2) We come from another disk and this disk missed the write.
//
// We therefore perform a heal check.
// If that doesn't bring it back we remove the folder and assume it was deleted.
// This means that the next run will not look for it.
// How to resolve results.
resolver := metadataResolutionParams{
dirQuorum: getReadQuorum(len(f.disks)),
objQuorum: getReadQuorum(len(f.disks)),
bucket: "",
}
healObjectsPrefix := color.Green("healObjects:")
for k := range abandonedChildren {
bucket, prefix := path2BucketObject(k)
if f.dataUsageScannerDebug {
console.Debugf(scannerLogPrefix+" checking disappeared folder: %v/%v\n", bucket, prefix)
}
resolver.bucket = bucket
foundObjs := false
dangling := false
ctx, cancel := context.WithCancel(ctx)
err := listPathRaw(ctx, listPathRawOptions{
disks: f.disks,
bucket: bucket,
path: prefix,
recursive: true,
reportNotFound: true,
minDisks: len(f.disks), // We want full consistency.
// Weird, maybe transient error.
agreed: func(entry metaCacheEntry) {
if f.dataUsageScannerDebug {
console.Debugf(healObjectsPrefix+" got agreement: %v\n", entry.name)
}
},
// Some disks have data for this.
partial: func(entries metaCacheEntries, nAgreed int, errs []error) {
if f.dataUsageScannerDebug {
console.Debugf(healObjectsPrefix+" got partial, %d agreed, errs: %v\n", nAgreed, errs)
}
// agreed value less than expected quorum
dangling = nAgreed < resolver.objQuorum || nAgreed < resolver.dirQuorum
entry, ok := entries.resolve(&resolver)
if !ok {
for _, err := range errs {
if err != nil {
return
}
}
// If no errors, queue it for healing.
entry, _ = entries.firstFound()
}
if f.dataUsageScannerDebug {
console.Debugf(healObjectsPrefix+" resolved to: %v, dir: %v\n", entry.name, entry.isDir())
}
if entry.isDir() {
return
}
// wait on timer per object.
wait := scannerSleeper.Timer(ctx)
// We got an entry which we should be able to heal.
fiv, err := entry.fileInfoVersions(bucket)
if err != nil {
wait()
err := bgSeq.queueHealTask(healSource{
bucket: bucket,
object: entry.name,
versionID: "",
}, madmin.HealItemObject)
if !isErrObjectNotFound(err) && !isErrVersionNotFound(err) {
logger.LogIf(ctx, err)
}
foundObjs = foundObjs || err == nil
return
}
for _, ver := range fiv.Versions {
// Sleep and reset.
wait()
wait = scannerSleeper.Timer(ctx)
err := bgSeq.queueHealTask(healSource{
bucket: bucket,
object: fiv.Name,
versionID: ver.VersionID,
}, madmin.HealItemObject)
if !isErrObjectNotFound(err) && !isErrVersionNotFound(err) {
logger.LogIf(ctx, err)
}
foundObjs = foundObjs || err == nil
}
},
// Too many disks failed.
finished: func(errs []error) {
if f.dataUsageScannerDebug {
console.Debugf(healObjectsPrefix+" too many errors: %v\n", errs)
}
cancel()
},
})
if f.dataUsageScannerDebug && err != nil && err != errFileNotFound {
console.Debugf(healObjectsPrefix+" checking returned value %v (%T)\n", err, err)
}
// If we found one or more disks with this folder, delete it.
if err == nil && dangling {
if f.dataUsageScannerDebug {
console.Debugf(healObjectsPrefix+" deleting dangling directory %s\n", prefix)
}
// wait on timer per object.
wait := scannerSleeper.Timer(ctx)
objAPI.HealObjects(ctx, bucket, prefix, madmin.HealOpts{
Recursive: true,
Remove: healDeleteDangling,
}, func(bucket, object, versionID string) error {
// Wait for each heal as per scanner frequency.
wait()
wait = scannerSleeper.Timer(ctx)
return bgSeq.queueHealTask(healSource{
bucket: bucket,
object: object,
versionID: versionID,
}, madmin.HealItemObject)
})
}
// Add unless healing returned an error.
if foundObjs {
this := cachedFolder{name: k, parent: &thisHash, objectHealProbDiv: 1}
scanFolder(this)
}
}
break
}
if !wasCompacted {
f.newCache.replaceHashed(thisHash, folder.parent, *into)
}
if !into.Compacted && f.newCache.Info.Name != folder.name {
flat := f.newCache.sizeRecursive(thisHash.Key())
flat.Compacted = true
var compact bool
if flat.Objects < dataScannerCompactLeastObject {
if f.dataUsageScannerDebug && flat.Objects > 1 {
// Disabled, rather chatty:
//console.Debugf(scannerLogPrefix+" Only %d objects, compacting %s -> %+v\n", flat.Objects, folder.name, flat)
}
compact = true
} else {
// Compact if we only have objects as children...
compact = true
for k := range into.Children {
if v, ok := f.newCache.Cache[k]; ok {
if len(v.Children) > 0 || v.Objects > 1 {
compact = false
break
}
}
}
if f.dataUsageScannerDebug && compact {
// Disabled, rather chatty:
//console.Debugf(scannerLogPrefix+" Only objects (%d), compacting %s -> %+v\n", flat.Objects, folder.name, flat)
}
}
if compact {
f.newCache.deleteRecursive(thisHash)
f.newCache.replaceHashed(thisHash, folder.parent, *flat)
}
}
// Compact if too many children...
if !into.Compacted {
f.newCache.reduceChildrenOf(thisHash, dataScannerCompactAtChildren, f.newCache.Info.Name != folder.name)
}
if _, ok := f.updateCache.Cache[thisHash.Key()]; !wasCompacted && ok {
// Replace if existed before.
if flat := f.newCache.sizeRecursive(thisHash.Key()); flat != nil {
f.updateCache.deleteRecursive(thisHash)
f.updateCache.replaceHashed(thisHash, folder.parent, *flat)
}
}
return nil
}
// scannerItem represents each file while walking.
type scannerItem struct {
Path string
Typ os.FileMode
bucket string // Bucket.
prefix string // Only the prefix if any, does not have final object name.
objectName string // Only the object name without prefixes.
lifeCycle *lifecycle.Lifecycle
heal bool // Has the object been selected for heal check?
debug bool
}
type sizeSummary struct {
totalSize int64
versions uint64
replicatedSize int64
pendingSize int64
failedSize int64
replicaSize int64
pendingCount uint64
failedCount uint64
}
type getSizeFn func(item scannerItem) (sizeSummary, error)
// transformMetaDir will transform a directory to prefix/file.ext
func (i *scannerItem) transformMetaDir() {
split := strings.Split(i.prefix, SlashSeparator)
if len(split) > 1 {
i.prefix = path.Join(split[:len(split)-1]...)
} else {
i.prefix = ""
}
// Object name is last element
i.objectName = split[len(split)-1]
}
// actionMeta contains information used to apply actions.
type actionMeta struct {
oi ObjectInfo
bitRotScan bool // indicates if bitrot check was requested.
}
var applyActionsLogPrefix = color.Green("applyActions:")
func (i *scannerItem) applyHealing(ctx context.Context, o ObjectLayer, meta actionMeta) (size int64) {
if i.debug {
if meta.oi.VersionID != "" {
console.Debugf(applyActionsLogPrefix+" heal checking: %v/%v v(%s)\n", i.bucket, i.objectPath(), meta.oi.VersionID)
} else {
console.Debugf(applyActionsLogPrefix+" heal checking: %v/%v\n", i.bucket, i.objectPath())
}
}
healOpts := madmin.HealOpts{Remove: healDeleteDangling}
if meta.bitRotScan {
healOpts.ScanMode = madmin.HealDeepScan
}
res, err := o.HealObject(ctx, i.bucket, i.objectPath(), meta.oi.VersionID, healOpts)
if isErrObjectNotFound(err) || isErrVersionNotFound(err) {
return 0
}
if err != nil && !errors.Is(err, NotImplemented{}) {
logger.LogIf(ctx, err)
return 0
}
return res.ObjectSize
}
func (i *scannerItem) applyLifecycle(ctx context.Context, o ObjectLayer, meta actionMeta) (applied bool, size int64) {
size, err := meta.oi.GetActualSize()
if i.debug {
logger.LogIf(ctx, err)
}
if i.lifeCycle == nil {
if i.debug {
// disabled, very chatty:
// console.Debugf(applyActionsLogPrefix+" no lifecycle rules to apply: %q\n", i.objectPath())
}
return false, size
}
versionID := meta.oi.VersionID
action := i.lifeCycle.ComputeAction(
lifecycle.ObjectOpts{
Name: i.objectPath(),
UserTags: meta.oi.UserTags,
ModTime: meta.oi.ModTime,
VersionID: meta.oi.VersionID,
DeleteMarker: meta.oi.DeleteMarker,
IsLatest: meta.oi.IsLatest,
NumVersions: meta.oi.NumVersions,
SuccessorModTime: meta.oi.SuccessorModTime,
RestoreOngoing: meta.oi.RestoreOngoing,
RestoreExpires: meta.oi.RestoreExpires,
TransitionStatus: meta.oi.TransitionStatus,
RemoteTiersImmediately: globalDebugRemoteTiersImmediately,
})
if i.debug {
if versionID != "" {
console.Debugf(applyActionsLogPrefix+" lifecycle: %q (version-id=%s), Initial scan: %v\n", i.objectPath(), versionID, action)
} else {
console.Debugf(applyActionsLogPrefix+" lifecycle: %q Initial scan: %v\n", i.objectPath(), action)
}
}
switch action {
case lifecycle.DeleteAction, lifecycle.DeleteVersionAction:
case lifecycle.TransitionAction, lifecycle.TransitionVersionAction:
case lifecycle.DeleteRestoredAction, lifecycle.DeleteRestoredVersionAction:
default:
// No action.
if i.debug {
console.Debugf(applyActionsLogPrefix+" object not expirable: %q\n", i.objectPath())
}
return false, size
}
obj, err := o.GetObjectInfo(ctx, i.bucket, i.objectPath(), ObjectOptions{
VersionID: versionID,
})
if err != nil {
switch err.(type) {
case MethodNotAllowed: // This happens usually for a delete marker
if !obj.DeleteMarker { // if this is not a delete marker log and return
// Do nothing - heal in the future.
logger.LogIf(ctx, err)
return false, size
}
case ObjectNotFound, VersionNotFound:
// object not found or version not found return 0
return false, 0
default:
// All other errors proceed.
logger.LogIf(ctx, err)
return false, size
}
}
action = evalActionFromLifecycle(ctx, *i.lifeCycle, obj, i.debug)
if action != lifecycle.NoneAction {
applied = applyLifecycleAction(ctx, action, o, obj)
}
if applied {
switch action {
case lifecycle.TransitionAction, lifecycle.TransitionVersionAction:
return true, size
}
// For all other lifecycle actions that remove data
return true, 0
}
return false, size
}
// applyActions will apply lifecycle checks on to a scanned item.
// The resulting size on disk will always be returned.
// The metadata will be compared to consensus on the object layer before any changes are applied.
// If no metadata is supplied, -1 is returned if no action is taken.
func (i *scannerItem) applyActions(ctx context.Context, o ObjectLayer, meta actionMeta, sizeS *sizeSummary) int64 {
applied, size := i.applyLifecycle(ctx, o, meta)
// For instance, an applied lifecycle means we remove/transitioned an object
// from the current deployment, which means we don't have to call healing
// routine even if we are asked to do via heal flag.
if !applied {
if i.heal {
size = i.applyHealing(ctx, o, meta)
}
// replicate only if lifecycle rules are not applied.
i.healReplication(ctx, o, meta.oi.Clone(), sizeS)
}
return size
}
func evalActionFromLifecycle(ctx context.Context, lc lifecycle.Lifecycle, obj ObjectInfo, debug bool) (action lifecycle.Action) {
lcOpts := lifecycle.ObjectOpts{
Name: obj.Name,
UserTags: obj.UserTags,
ModTime: obj.ModTime,
VersionID: obj.VersionID,
DeleteMarker: obj.DeleteMarker,
IsLatest: obj.IsLatest,
NumVersions: obj.NumVersions,
SuccessorModTime: obj.SuccessorModTime,
RestoreOngoing: obj.RestoreOngoing,
RestoreExpires: obj.RestoreExpires,
TransitionStatus: obj.TransitionStatus,
RemoteTiersImmediately: globalDebugRemoteTiersImmediately,
}
action = lc.ComputeAction(lcOpts)
if debug {
console.Debugf(applyActionsLogPrefix+" lifecycle: Secondary scan: %v\n", action)
}
if action == lifecycle.NoneAction {
return action
}
switch action {
case lifecycle.DeleteVersionAction, lifecycle.DeleteRestoredVersionAction:
// Defensive code, should never happen
if obj.VersionID == "" {
return lifecycle.NoneAction
}
if rcfg, _ := globalBucketObjectLockSys.Get(obj.Bucket); rcfg.LockEnabled {
locked := enforceRetentionForDeletion(ctx, obj)
if locked {
if debug {
if obj.VersionID != "" {
console.Debugf(applyActionsLogPrefix+" lifecycle: %s v(%s) is locked, not deleting\n", obj.Name, obj.VersionID)
} else {
console.Debugf(applyActionsLogPrefix+" lifecycle: %s is locked, not deleting\n", obj.Name)
}
}
return lifecycle.NoneAction
}
}
}
return action
}
func applyTransitionAction(ctx context.Context, action lifecycle.Action, objLayer ObjectLayer, obj ObjectInfo) bool {
srcOpts := ObjectOptions{}
if obj.TransitionStatus == "" {
srcOpts.Versioned = globalBucketVersioningSys.Enabled(obj.Bucket)
srcOpts.VersionID = obj.VersionID
// mark transition as pending
obj.UserDefined[ReservedMetadataPrefixLower+TransitionStatus] = lifecycle.TransitionPending
obj.metadataOnly = true // Perform only metadata updates.
if obj.DeleteMarker {
return false
}
}
globalTransitionState.queueTransitionTask(obj)
return true
}
func applyExpiryOnTransitionedObject(ctx context.Context, objLayer ObjectLayer, obj ObjectInfo, restoredObject bool) bool {
lcOpts := lifecycle.ObjectOpts{
Name: obj.Name,
UserTags: obj.UserTags,
ModTime: obj.ModTime,
VersionID: obj.VersionID,
DeleteMarker: obj.DeleteMarker,
IsLatest: obj.IsLatest,
NumVersions: obj.NumVersions,
SuccessorModTime: obj.SuccessorModTime,
RestoreOngoing: obj.RestoreOngoing,
RestoreExpires: obj.RestoreExpires,
TransitionStatus: obj.TransitionStatus,
}
action := expireObj
if restoredObject {
action = expireRestoredObj
}
if err := expireTransitionedObject(ctx, objLayer, obj.Bucket, obj.Name, lcOpts, obj.transitionedObjName, obj.TransitionTier, action); err != nil {
if isErrObjectNotFound(err) || isErrVersionNotFound(err) {
return false
}
logger.LogIf(ctx, err)
return false
}
// Notification already sent in *expireTransitionedObject*, just return 'true' here.
return true
}
func applyExpiryOnNonTransitionedObjects(ctx context.Context, objLayer ObjectLayer, obj ObjectInfo, applyOnVersion bool) bool {
opts := ObjectOptions{}
if applyOnVersion {
opts.VersionID = obj.VersionID
}
if opts.VersionID == "" {
opts.Versioned = globalBucketVersioningSys.Enabled(obj.Bucket)
}
obj, err := objLayer.DeleteObject(ctx, obj.Bucket, obj.Name, opts)
if err != nil {
if isErrObjectNotFound(err) || isErrVersionNotFound(err) {
return false
}
// Assume it is still there.
logger.LogIf(ctx, err)
return false
}
// Send audit for the lifecycle delete operation
auditLogLifecycle(ctx, obj.Bucket, obj.Name)
eventName := event.ObjectRemovedDelete
if obj.DeleteMarker {
eventName = event.ObjectRemovedDeleteMarkerCreated
}
// Notify object deleted event.
sendEvent(eventArgs{
EventName: eventName,
BucketName: obj.Bucket,
Object: obj,
Host: "Internal: [ILM-EXPIRY]",
})
return true
}
// Apply object, object version, restored object or restored object version action on the given object
func applyExpiryRule(ctx context.Context, objLayer ObjectLayer, obj ObjectInfo, restoredObject, applyOnVersion bool) bool {
if obj.TransitionStatus != "" {
return applyExpiryOnTransitionedObject(ctx, objLayer, obj, restoredObject)
}
return applyExpiryOnNonTransitionedObjects(ctx, objLayer, obj, applyOnVersion)
}
// Perform actions (removal or transitioning of objects), return true the action is successfully performed
func applyLifecycleAction(ctx context.Context, action lifecycle.Action, objLayer ObjectLayer, obj ObjectInfo) (success bool) {
switch action {
case lifecycle.DeleteVersionAction, lifecycle.DeleteAction:
success = applyExpiryRule(ctx, objLayer, obj, false, action == lifecycle.DeleteVersionAction)
case lifecycle.DeleteRestoredAction, lifecycle.DeleteRestoredVersionAction:
success = applyExpiryRule(ctx, objLayer, obj, true, action == lifecycle.DeleteRestoredVersionAction)
case lifecycle.TransitionAction, lifecycle.TransitionVersionAction:
success = applyTransitionAction(ctx, action, objLayer, obj)
}
return
}
// objectPath returns the prefix and object name.
func (i *scannerItem) objectPath() string {
return path.Join(i.prefix, i.objectName)
}
// healReplication will heal a scanned item that has failed replication.
func (i *scannerItem) healReplication(ctx context.Context, o ObjectLayer, oi ObjectInfo, sizeS *sizeSummary) {
if oi.DeleteMarker || !oi.VersionPurgeStatus.Empty() {
// heal delete marker replication failure or versioned delete replication failure
if oi.ReplicationStatus == replication.Pending ||
oi.ReplicationStatus == replication.Failed ||
oi.VersionPurgeStatus == Failed || oi.VersionPurgeStatus == Pending {
i.healReplicationDeletes(ctx, o, oi)
return
}
}
switch oi.ReplicationStatus {
case replication.Pending:
sizeS.pendingCount++
sizeS.pendingSize += oi.Size
globalReplicationPool.queueReplicaTask(ReplicateObjectInfo{ObjectInfo: oi, OpType: replication.HealReplicationType})
case replication.Failed:
sizeS.failedSize += oi.Size
sizeS.failedCount++
globalReplicationPool.queueReplicaTask(ReplicateObjectInfo{ObjectInfo: oi, OpType: replication.HealReplicationType})
case replication.Completed, "COMPLETE":
sizeS.replicatedSize += oi.Size
case replication.Replica:
sizeS.replicaSize += oi.Size
}
}
// healReplicationDeletes will heal a scanned deleted item that failed to replicate deletes.
func (i *scannerItem) healReplicationDeletes(ctx context.Context, o ObjectLayer, oi ObjectInfo) {
// handle soft delete and permanent delete failures here.
if oi.DeleteMarker || !oi.VersionPurgeStatus.Empty() {
versionID := ""
dmVersionID := ""
if oi.VersionPurgeStatus.Empty() {
dmVersionID = oi.VersionID
} else {
versionID = oi.VersionID
}
globalReplicationPool.queueReplicaDeleteTask(DeletedObjectVersionInfo{
DeletedObject: DeletedObject{
ObjectName: oi.Name,
DeleteMarkerVersionID: dmVersionID,
VersionID: versionID,
DeleteMarkerReplicationStatus: string(oi.ReplicationStatus),
DeleteMarkerMTime: DeleteMarkerMTime{oi.ModTime},
DeleteMarker: oi.DeleteMarker,
VersionPurgeStatus: oi.VersionPurgeStatus,
},
Bucket: oi.Bucket,
})
}
}
type dynamicSleeper struct {
mu sync.RWMutex
// Sleep factor
factor float64
// maximum sleep cap,
// set to <= 0 to disable.
maxSleep time.Duration
// Don't sleep at all, if time taken is below this value.
// This is to avoid too small costly sleeps.
minSleep time.Duration
// cycle will be closed
cycle chan struct{}
}
// newDynamicSleeper
func newDynamicSleeper(factor float64, maxWait time.Duration) *dynamicSleeper {
return &dynamicSleeper{
factor: factor,
cycle: make(chan struct{}),
maxSleep: maxWait,
minSleep: 100 * time.Microsecond,
}
}
// Timer returns a timer that has started.
// When the returned function is called it will wait.
func (d *dynamicSleeper) Timer(ctx context.Context) func() {
t := time.Now()
return func() {
doneAt := time.Now()
for {
// Grab current values
d.mu.RLock()
minWait, maxWait := d.minSleep, d.maxSleep
factor := d.factor
cycle := d.cycle
d.mu.RUnlock()
elapsed := doneAt.Sub(t)
// Don't sleep for really small amount of time
wantSleep := time.Duration(float64(elapsed) * factor)
if wantSleep <= minWait {
return
}
if maxWait > 0 && wantSleep > maxWait {
wantSleep = maxWait
}
timer := time.NewTimer(wantSleep)
select {
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
return
case <-timer.C:
return
case <-cycle:
if !timer.Stop() {
// We expired.
<-timer.C
return
}
}
}
}
}
// Sleep sleeps the specified time multiplied by the sleep factor.
// If the factor is updated the sleep will be done again with the new factor.
func (d *dynamicSleeper) Sleep(ctx context.Context, base time.Duration) {
for {
// Grab current values
d.mu.RLock()
minWait, maxWait := d.minSleep, d.maxSleep
factor := d.factor
cycle := d.cycle
d.mu.RUnlock()
// Don't sleep for really small amount of time
wantSleep := time.Duration(float64(base) * factor)
if wantSleep <= minWait {
return
}
if maxWait > 0 && wantSleep > maxWait {
wantSleep = maxWait
}
timer := time.NewTimer(wantSleep)
select {
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
return
case <-timer.C:
return
case <-cycle:
if !timer.Stop() {
// We expired.
<-timer.C
return
}
}
}
}
// Update the current settings and cycle all waiting.
// Parameters are the same as in the contructor.
func (d *dynamicSleeper) Update(factor float64, maxWait time.Duration) error {
d.mu.Lock()
defer d.mu.Unlock()
if math.Abs(d.factor-factor) < 1e-10 && d.maxSleep == maxWait {
return nil
}
// Update values and cycle waiting.
close(d.cycle)
d.factor = factor
d.maxSleep = maxWait
d.cycle = make(chan struct{})
return nil
}
func auditLogLifecycle(ctx context.Context, bucket, object string) {
entry := audit.NewEntry(globalDeploymentID)
entry.Trigger = "internal-scanner"
entry.API.Name = "DeleteObject"
entry.API.Bucket = bucket
entry.API.Object = object
ctx = logger.SetAuditEntry(ctx, &entry)
logger.AuditLog(ctx, nil, nil, nil)
}