minio/cmd/daily-lifecycle-ops.go
Harshavardhana b3ca304c01
Avoid excessive listing attempts in the daily sweep (#8081)
Add better dynamic timeouts for locks, also
add jitters before launching daily sweep to ensure
that not all the servers in distributed setup
are not trying to hold locks to begin the sweep
round.

Also, add enough delay for incoming requests based
on totalSetCount*totalDriveCount.

A possible fix for #8071
2019-08-19 08:22:32 -10:00

163 lines
4.1 KiB
Go

/*
* MinIO Cloud Storage, (C) 2019 MinIO, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package cmd
import (
"context"
"time"
"github.com/minio/minio/cmd/logger"
"github.com/minio/minio/pkg/lifecycle"
)
const (
bgLifecycleInterval = 24 * time.Hour
bgLifecycleTick = time.Hour
)
type lifecycleOps struct {
LastActivity time.Time
}
// Register to the daily objects listing
var globalLifecycleOps = &lifecycleOps{}
func getLocalBgLifecycleOpsStatus() BgLifecycleOpsStatus {
return BgLifecycleOpsStatus{
LastActivity: globalLifecycleOps.LastActivity,
}
}
// initDailyLifecycle starts the routine that receives the daily
// listing of all objects and applies any matching bucket lifecycle
// rules.
func initDailyLifecycle() {
go startDailyLifecycle()
}
func startDailyLifecycle() {
var objAPI ObjectLayer
var ctx = context.Background()
// Wait until the object API is ready
for {
objAPI = newObjectLayerFn()
if objAPI == nil {
time.Sleep(time.Second)
continue
}
break
}
// Calculate the time of the last lifecycle operation in all peers node of the cluster
computeLastLifecycleActivity := func(status []BgOpsStatus) time.Time {
var lastAct time.Time
for _, st := range status {
if st.LifecycleOps.LastActivity.After(lastAct) {
lastAct = st.LifecycleOps.LastActivity
}
}
return lastAct
}
for {
// Check if we should perform lifecycle ops based on the last lifecycle activity, sleep one hour otherwise
allLifecycleStatus := []BgOpsStatus{
{LifecycleOps: getLocalBgLifecycleOpsStatus()},
}
if globalIsDistXL {
allLifecycleStatus = append(allLifecycleStatus, globalNotificationSys.BackgroundOpsStatus()...)
}
lastAct := computeLastLifecycleActivity(allLifecycleStatus)
if !lastAct.IsZero() && time.Since(lastAct) < bgLifecycleInterval {
time.Sleep(bgLifecycleTick)
}
// Perform one lifecycle operation
err := lifecycleRound(ctx, objAPI)
switch err.(type) {
// Unable to hold a lock means there is another
// instance doing the lifecycle round round
case OperationTimedOut:
time.Sleep(bgLifecycleTick)
default:
logger.LogIf(ctx, err)
time.Sleep(time.Minute)
continue
}
}
}
var lifecycleTimeout = newDynamicTimeout(60*time.Second, time.Second)
func lifecycleRound(ctx context.Context, objAPI ObjectLayer) error {
// Lock to avoid concurrent lifecycle ops from other nodes
sweepLock := globalNSMutex.NewNSLock(ctx, "system", "daily-lifecycle-ops")
if err := sweepLock.GetLock(lifecycleTimeout); err != nil {
return err
}
defer sweepLock.Unlock()
buckets, err := objAPI.ListBuckets(ctx)
if err != nil {
return err
}
for _, bucket := range buckets {
// Check if the current bucket has a configured lifecycle policy, skip otherwise
l, ok := globalLifecycleSys.Get(bucket.Name)
if !ok {
continue
}
// Calculate the common prefix of all lifecycle rules
var prefixes []string
for _, rule := range l.Rules {
prefixes = append(prefixes, rule.Filter.Prefix)
}
commonPrefix := lcp(prefixes)
// List all objects and calculate lifecycle action based on object name & object modtime
marker := ""
for {
res, err := objAPI.ListObjects(ctx, bucket.Name, commonPrefix, marker, "", 1000)
if err != nil {
continue
}
for _, obj := range res.Objects {
// Find the action that need to be executed
action := l.ComputeAction(obj.Name, obj.ModTime)
switch action {
case lifecycle.DeleteAction:
objAPI.DeleteObject(ctx, bucket.Name, obj.Name)
default:
// Nothing
}
}
if !res.IsTruncated {
break
} else {
marker = res.NextMarker
}
}
}
return nil
}