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159 lines
3.7 KiB
Go
159 lines
3.7 KiB
Go
// Copyright (c) 2015-2021 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package logger
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import (
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"context"
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"errors"
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"sync"
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"time"
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)
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// LogOnce provides the function type for logger.LogOnceIf() function
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type LogOnce func(ctx context.Context, err error, id string, errKind ...interface{})
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type onceErr struct {
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Err error
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Count int
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}
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// Holds a map of recently logged errors.
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type logOnceType struct {
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IDMap map[string]onceErr
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sync.Mutex
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}
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func (l *logOnceType) logOnceConsoleIf(ctx context.Context, err error, id string, errKind ...interface{}) {
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if err == nil {
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return
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}
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nerr := unwrapErrs(err)
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l.Lock()
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shouldLog := true
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prev, ok := l.IDMap[id]
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if !ok {
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l.IDMap[id] = onceErr{
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Err: nerr,
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Count: 1,
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}
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} else if prev.Err.Error() == nerr.Error() {
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// if errors are equal do not log.
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prev.Count++
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l.IDMap[id] = prev
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shouldLog = false
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}
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l.Unlock()
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if shouldLog {
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consoleLogIf(ctx, err, errKind...)
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}
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}
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const unwrapErrsDepth = 3
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// unwrapErrs upto the point where errors.Unwrap(err) returns nil
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func unwrapErrs(err error) (leafErr error) {
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uerr := errors.Unwrap(err)
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depth := 1
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for uerr != nil {
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// Save the current `uerr`
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leafErr = uerr
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// continue to look for leaf errors underneath
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uerr = errors.Unwrap(leafErr)
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depth++
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if depth == unwrapErrsDepth {
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// If we have reached enough depth we
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// do not further recurse down, this
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// is done to avoid any unnecessary
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// latencies this might bring.
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break
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}
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}
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if uerr == nil {
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leafErr = err
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}
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return leafErr
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}
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// One log message per error.
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func (l *logOnceType) logOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) {
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if err == nil {
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return
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}
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nerr := unwrapErrs(err)
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l.Lock()
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shouldLog := true
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prev, ok := l.IDMap[id]
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if !ok {
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l.IDMap[id] = onceErr{
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Err: nerr,
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Count: 1,
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}
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} else if prev.Err.Error() == nerr.Error() {
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// if errors are equal do not log.
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prev.Count++
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l.IDMap[id] = prev
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shouldLog = false
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}
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l.Unlock()
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if shouldLog {
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logIf(ctx, err, errKind...)
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}
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}
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// Cleanup the map every one hour so that the log message is printed again for the user to notice.
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func (l *logOnceType) cleanupRoutine() {
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for {
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time.Sleep(time.Hour)
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l.Lock()
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l.IDMap = make(map[string]onceErr)
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l.Unlock()
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}
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}
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// Returns logOnceType
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func newLogOnceType() *logOnceType {
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l := &logOnceType{IDMap: make(map[string]onceErr)}
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go l.cleanupRoutine()
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return l
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}
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var logOnce = newLogOnceType()
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// LogOnceIf - Logs notification errors - once per error.
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// id is a unique identifier for related log messages, refer to cmd/notification.go
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// on how it is used.
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func LogOnceIf(ctx context.Context, err error, id string, errKind ...interface{}) {
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if logIgnoreError(err) {
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return
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}
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logOnce.logOnceIf(ctx, err, id, errKind...)
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}
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// LogOnceConsoleIf - similar to LogOnceIf but exclusively only logs to console target.
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func LogOnceConsoleIf(ctx context.Context, err error, id string, errKind ...interface{}) {
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if logIgnoreError(err) {
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return
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}
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logOnce.logOnceConsoleIf(ctx, err, id, errKind...)
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}
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