minio/internal/logger/console.go
Harshavardhana 9ad6012782
simplify logger time and avoid possible crashes (#13986)
time.Format() is not necessary prematurely for JSON
marshalling, since JSON marshalling indeed defaults
to RFC3339Nano.

This also ensures the 'time' is remembered until its
logged and it is the same time when the 'caller'
invoked 'log' functions.
2021-12-23 15:33:54 -08:00

244 lines
5.7 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package logger
import (
"encoding/json"
"fmt"
"os"
"strings"
"time"
"github.com/minio/minio/internal/color"
"github.com/minio/minio/internal/logger/message/log"
c "github.com/minio/pkg/console"
)
// Logger interface describes the methods that need to be implemented to satisfy the interface requirements.
type Logger interface {
json(msg string, args ...interface{})
quiet(msg string, args ...interface{})
pretty(msg string, args ...interface{})
}
func consoleLog(console Logger, msg string, args ...interface{}) {
switch {
case jsonFlag:
// Strip escape control characters from json message
msg = ansiRE.ReplaceAllLiteralString(msg, "")
console.json(msg, args...)
case quietFlag:
console.quiet(msg+"\n", args...)
default:
console.pretty(msg+"\n", args...)
}
}
// Fatal prints only fatal error message with no stack trace
// it will be called for input validation failures
func Fatal(err error, msg string, data ...interface{}) {
fatal(err, msg, data...)
}
func fatal(err error, msg string, data ...interface{}) {
var errMsg string
if msg != "" {
errMsg = errorFmtFunc(fmt.Sprintf(msg, data...), err, jsonFlag)
} else {
errMsg = err.Error()
}
consoleLog(fatalMessage, errMsg)
}
var fatalMessage fatalMsg
type fatalMsg struct {
}
func (f fatalMsg) json(msg string, args ...interface{}) {
var message string
if msg != "" {
message = fmt.Sprintf(msg, args...)
} else {
message = fmt.Sprint(args...)
}
logJSON, err := json.Marshal(&log.Entry{
Level: FatalLvl.String(),
Message: message,
Time: time.Now().UTC(),
Trace: &log.Trace{Message: message, Source: []string{getSource(6)}},
})
if err != nil {
panic(err)
}
fmt.Println(string(logJSON))
os.Exit(1)
}
func (f fatalMsg) quiet(msg string, args ...interface{}) {
f.pretty(msg, args...)
}
var (
logTag = "ERROR"
logBanner = color.BgRed(color.FgWhite(color.Bold(logTag))) + " "
emptyBanner = color.BgRed(strings.Repeat(" ", len(logTag))) + " "
bannerWidth = len(logTag) + 1
)
func (f fatalMsg) pretty(msg string, args ...interface{}) {
// Build the passed error message
errMsg := fmt.Sprintf(msg, args...)
tagPrinted := false
// Print the error message: the following code takes care
// of splitting error text and always pretty printing the
// red banner along with the error message. Since the error
// message itself contains some colored text, we needed
// to use some ANSI control escapes to cursor color state
// and freely move in the screen.
for _, line := range strings.Split(errMsg, "\n") {
if len(line) == 0 {
// No more text to print, just quit.
break
}
for {
// Save the attributes of the current cursor helps
// us save the text color of the passed error message
ansiSaveAttributes()
// Print banner with or without the log tag
if !tagPrinted {
c.Print(logBanner)
tagPrinted = true
} else {
c.Print(emptyBanner)
}
// Restore the text color of the error message
ansiRestoreAttributes()
ansiMoveRight(bannerWidth)
// Continue error message printing
c.Println(line)
break
}
}
// Exit because this is a fatal error message
os.Exit(1)
}
type infoMsg struct{}
var info infoMsg
func (i infoMsg) json(msg string, args ...interface{}) {
var message string
if msg != "" {
message = fmt.Sprintf(msg, args...)
} else {
message = fmt.Sprint(args...)
}
logJSON, err := json.Marshal(&log.Entry{
Level: InformationLvl.String(),
Message: message,
Time: time.Now().UTC(),
})
if err != nil {
panic(err)
}
fmt.Println(string(logJSON))
}
func (i infoMsg) quiet(msg string, args ...interface{}) {
i.pretty(msg, args...)
}
func (i infoMsg) pretty(msg string, args ...interface{}) {
if msg == "" {
c.Println(args...)
}
c.Printf(msg, args...)
}
type errorMsg struct{}
var errorm errorMsg
func (i errorMsg) json(msg string, args ...interface{}) {
var message string
if msg != "" {
message = fmt.Sprintf(msg, args...)
} else {
message = fmt.Sprint(args...)
}
logJSON, err := json.Marshal(&log.Entry{
Level: ErrorLvl.String(),
Message: message,
Time: time.Now().UTC(),
Trace: &log.Trace{Message: message, Source: []string{getSource(6)}},
})
if err != nil {
panic(err)
}
fmt.Println(string(logJSON))
}
func (i errorMsg) quiet(msg string, args ...interface{}) {
i.pretty(msg, args...)
}
func (i errorMsg) pretty(msg string, args ...interface{}) {
if msg == "" {
c.Println(args...)
}
c.Printf(msg, args...)
}
// Error :
func Error(msg string, data ...interface{}) {
consoleLog(errorm, msg, data...)
}
// Info :
func Info(msg string, data ...interface{}) {
consoleLog(info, msg, data...)
}
var startupMessage startUpMsg
type startUpMsg struct {
}
func (s startUpMsg) json(msg string, args ...interface{}) {
}
func (s startUpMsg) quiet(msg string, args ...interface{}) {
}
func (s startUpMsg) pretty(msg string, args ...interface{}) {
c.Printf(msg, args...)
}
// StartupMessage :
func StartupMessage(msg string, data ...interface{}) {
consoleLog(startupMessage, msg, data...)
}