minio/internal/grid/msg_gen_test.go
Klaus Post 51aa59a737
perf: websocket grid connectivity for all internode communication (#18461)
This PR adds a WebSocket grid feature that allows servers to communicate via 
a single two-way connection.

There are two request types:

* Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small
  roundtrips with small payloads.

* Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`,
  which allows for different combinations of full two-way streams with an initial payload.

Only a single stream is created between two machines - and there is, as such, no
server/client relation since both sides can initiate and handle requests. Which server
initiates the request is decided deterministically on the server names.

Requests are made through a mux client and server, which handles message
passing, congestion, cancelation, timeouts, etc.

If a connection is lost, all requests are canceled, and the calling server will try
to reconnect. Registered handlers can operate directly on byte 
slices or use a higher-level generics abstraction.

There is no versioning of handlers/clients, and incompatible changes should
be handled by adding new handlers.

The request path can be changed to a new one for any protocol changes.

First, all servers create a "Manager." The manager must know its address 
as well as all remote addresses. This will manage all connections.
To get a connection to any remote, ask the manager to provide it given
the remote address using.

```
func (m *Manager) Connection(host string) *Connection
```

All serverside handlers must also be registered on the manager. This will
make sure that all incoming requests are served. The number of in-flight 
requests and responses must also be given for streaming requests.

The "Connection" returned manages the mux-clients. Requests issued
to the connection will be sent to the remote.

* `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)`
   performs a single request and returns the result. Any deadline provided on the request is
   forwarded to the server, and canceling the context will make the function return at once.

* `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)`
   will initiate a remote call and send the initial payload.

```Go
// A Stream is a two-way stream.
// All responses *must* be read by the caller.
// If the call is canceled through the context,
//The appropriate error will be returned.
type Stream struct {
	// Responses from the remote server.
	// Channel will be closed after an error or when the remote closes.
	// All responses *must* be read by the caller until either an error is returned or the channel is closed.
	// Canceling the context will cause the context cancellation error to be returned.
	Responses <-chan Response

	// Requests sent to the server.
	// If the handler is defined with 0 incoming capacity this will be nil.
	// Channel *must* be closed to signal the end of the stream.
	// If the request context is canceled, the stream will no longer process requests.
	Requests chan<- []byte
}

type Response struct {
	Msg []byte
	Err error
}
```

There are generic versions of the server/client handlers that allow the use of type
safe implementations for data types that support msgpack marshal/unmarshal.
2023-11-20 17:09:35 -08:00

576 lines
11 KiB
Go

package grid
// Code generated by github.com/tinylib/msgp DO NOT EDIT.
import (
"bytes"
"testing"
"github.com/tinylib/msgp/msgp"
)
func TestMarshalUnmarshalconnectReq(t *testing.T) {
v := connectReq{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgconnectReq(b *testing.B) {
v := connectReq{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgconnectReq(b *testing.B) {
v := connectReq{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalconnectReq(b *testing.B) {
v := connectReq{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodeconnectReq(t *testing.T) {
v := connectReq{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodeconnectReq Msgsize() is inaccurate")
}
vn := connectReq{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodeconnectReq(b *testing.B) {
v := connectReq{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodeconnectReq(b *testing.B) {
v := connectReq{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}
func TestMarshalUnmarshalconnectResp(t *testing.T) {
v := connectResp{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgconnectResp(b *testing.B) {
v := connectResp{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgconnectResp(b *testing.B) {
v := connectResp{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalconnectResp(b *testing.B) {
v := connectResp{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodeconnectResp(t *testing.T) {
v := connectResp{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodeconnectResp Msgsize() is inaccurate")
}
vn := connectResp{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodeconnectResp(b *testing.B) {
v := connectResp{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodeconnectResp(b *testing.B) {
v := connectResp{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}
func TestMarshalUnmarshalmessage(t *testing.T) {
v := message{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgmessage(b *testing.B) {
v := message{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgmessage(b *testing.B) {
v := message{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalmessage(b *testing.B) {
v := message{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodemessage(t *testing.T) {
v := message{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodemessage Msgsize() is inaccurate")
}
vn := message{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodemessage(b *testing.B) {
v := message{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodemessage(b *testing.B) {
v := message{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}
func TestMarshalUnmarshalmuxConnectError(t *testing.T) {
v := muxConnectError{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgmuxConnectError(b *testing.B) {
v := muxConnectError{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgmuxConnectError(b *testing.B) {
v := muxConnectError{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalmuxConnectError(b *testing.B) {
v := muxConnectError{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodemuxConnectError(t *testing.T) {
v := muxConnectError{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodemuxConnectError Msgsize() is inaccurate")
}
vn := muxConnectError{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodemuxConnectError(b *testing.B) {
v := muxConnectError{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodemuxConnectError(b *testing.B) {
v := muxConnectError{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}
func TestMarshalUnmarshalpongMsg(t *testing.T) {
v := pongMsg{}
bts, err := v.MarshalMsg(nil)
if err != nil {
t.Fatal(err)
}
left, err := v.UnmarshalMsg(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after UnmarshalMsg(): %q", len(left), left)
}
left, err = msgp.Skip(bts)
if err != nil {
t.Fatal(err)
}
if len(left) > 0 {
t.Errorf("%d bytes left over after Skip(): %q", len(left), left)
}
}
func BenchmarkMarshalMsgpongMsg(b *testing.B) {
v := pongMsg{}
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.MarshalMsg(nil)
}
}
func BenchmarkAppendMsgpongMsg(b *testing.B) {
v := pongMsg{}
bts := make([]byte, 0, v.Msgsize())
bts, _ = v.MarshalMsg(bts[0:0])
b.SetBytes(int64(len(bts)))
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
bts, _ = v.MarshalMsg(bts[0:0])
}
}
func BenchmarkUnmarshalpongMsg(b *testing.B) {
v := pongMsg{}
bts, _ := v.MarshalMsg(nil)
b.ReportAllocs()
b.SetBytes(int64(len(bts)))
b.ResetTimer()
for i := 0; i < b.N; i++ {
_, err := v.UnmarshalMsg(bts)
if err != nil {
b.Fatal(err)
}
}
}
func TestEncodeDecodepongMsg(t *testing.T) {
v := pongMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
m := v.Msgsize()
if buf.Len() > m {
t.Log("WARNING: TestEncodeDecodepongMsg Msgsize() is inaccurate")
}
vn := pongMsg{}
err := msgp.Decode(&buf, &vn)
if err != nil {
t.Error(err)
}
buf.Reset()
msgp.Encode(&buf, &v)
err = msgp.NewReader(&buf).Skip()
if err != nil {
t.Error(err)
}
}
func BenchmarkEncodepongMsg(b *testing.B) {
v := pongMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
en := msgp.NewWriter(msgp.Nowhere)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
v.EncodeMsg(en)
}
en.Flush()
}
func BenchmarkDecodepongMsg(b *testing.B) {
v := pongMsg{}
var buf bytes.Buffer
msgp.Encode(&buf, &v)
b.SetBytes(int64(buf.Len()))
rd := msgp.NewEndlessReader(buf.Bytes(), b)
dc := msgp.NewReader(rd)
b.ReportAllocs()
b.ResetTimer()
for i := 0; i < b.N; i++ {
err := v.DecodeMsg(dc)
if err != nil {
b.Fatal(err)
}
}
}