minio/cmd/service.go
Harshavardhana 91e0823ff0
allow service freeze/unfreeze on a setup (#13707)
an active running speedTest will reject all
new S3 requests to the server, until speedTest
is complete.

this is to ensure that speedTest results are
accurate and trusted.

Co-authored-by: Klaus Post <klauspost@gmail.com>
2021-11-23 12:02:16 -08:00

124 lines
4.1 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"context"
"os"
"os/exec"
"syscall"
)
// Type of service signals currently supported.
type serviceSignal int
const (
serviceRestart serviceSignal = iota // Restarts the server.
serviceStop // Stops the server.
serviceReloadDynamic // Reload dynamic config values.
serviceFreeze // Freeze all S3 API calls.
serviceUnFreeze // Un-Freeze previously frozen S3 API calls.
// Add new service requests here.
)
// Global service signal channel.
var globalServiceSignalCh chan serviceSignal
// GlobalContext context that is canceled when server is requested to shut down.
var GlobalContext context.Context
// cancelGlobalContext can be used to indicate server shutdown.
var cancelGlobalContext context.CancelFunc
func initGlobalContext() {
GlobalContext, cancelGlobalContext = context.WithCancel(context.Background())
globalServiceSignalCh = make(chan serviceSignal)
}
// restartProcess starts a new process passing it the active fd's. It
// doesn't fork, but starts a new process using the same environment and
// arguments as when it was originally started. This allows for a newly
// deployed binary to be started. It returns the pid of the newly started
// process when successful.
func restartProcess() error {
// Use the original binary location. This works with symlinks such that if
// the file it points to has been changed we will use the updated symlink.
argv0, err := exec.LookPath(os.Args[0])
if err != nil {
return err
}
// Invokes the execve system call.
// Re-uses the same pid. This preserves the pid over multiple server-respawns.
return syscall.Exec(argv0, os.Args, os.Environ())
}
// Keep track of number of freeze/unfreeze calls.
const trackFreezeCount = true
// freezeServices will freeze all incoming S3 API calls.
// For each call, unfreezeServices must be called once.
func freezeServices() {
// Use atomics for globalServiceFreeze, so we can read without locking.
if trackFreezeCount {
// We need a lock since we are need the 2 atomic values to remain in sync.
globalServiceFreezeMu.Lock()
// If multiple calls, first one creates channel.
globalServiceFreezeCnt++
if globalServiceFreezeCnt == 1 {
globalServiceFreeze.Store(make(chan struct{}))
}
globalServiceFreezeMu.Unlock()
} else {
// If multiple calls, first one creates channel.
globalServiceFreeze.CompareAndSwap(nil, make(chan struct{}))
}
}
// unfreezeServices will unfreeze all incoming S3 API calls.
// For each call, unfreezeServices must be called once.
func unfreezeServices() {
if trackFreezeCount {
// We need a lock since we need the 2 atomic values to remain in sync.
globalServiceFreezeMu.Lock()
// Close when we reach 0
globalServiceFreezeCnt--
if globalServiceFreezeCnt <= 0 {
// Ensure we only close once.
if val := globalServiceFreeze.Load(); val != nil {
if ch, ok := val.(chan struct{}); ok {
globalServiceFreeze.Store(nil)
close(ch)
}
}
globalServiceFreezeCnt = 0 // Don't risk going negative.
}
globalServiceFreezeMu.Unlock()
} else {
// If multiple calls, first one closes channel.
if val := globalServiceFreeze.Load(); val != nil {
if ch, ok := val.(chan struct{}); ok {
// Ensure we only close once.
if globalServiceFreeze.CompareAndSwap(val, nil) {
close(ch)
}
}
}
}
}