minio/cmd/global-heal.go

447 lines
12 KiB
Go

// Copyright (c) 2015-2022 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"context"
"fmt"
"sort"
"time"
"github.com/dustin/go-humanize"
"github.com/minio/madmin-go/v2"
"github.com/minio/minio/internal/color"
"github.com/minio/minio/internal/config/storageclass"
"github.com/minio/minio/internal/logger"
"github.com/minio/pkg/console"
"github.com/minio/pkg/wildcard"
)
const (
bgHealingUUID = "0000-0000-0000-0000"
)
// NewBgHealSequence creates a background healing sequence
// operation which scans all objects and heal them.
func newBgHealSequence() *healSequence {
reqInfo := &logger.ReqInfo{API: "BackgroundHeal"}
ctx, cancelCtx := context.WithCancel(logger.SetReqInfo(GlobalContext, reqInfo))
hs := madmin.HealOpts{
// Remove objects that do not have read-quorum
Remove: healDeleteDangling,
}
return &healSequence{
startTime: UTCNow(),
clientToken: bgHealingUUID,
// run-background heal with reserved bucket
bucket: minioReservedBucket,
settings: hs,
currentStatus: healSequenceStatus{
Summary: healNotStartedStatus,
HealSettings: hs,
},
cancelCtx: cancelCtx,
ctx: ctx,
reportProgress: false,
scannedItemsMap: make(map[madmin.HealItemType]int64),
healedItemsMap: make(map[madmin.HealItemType]int64),
healFailedItemsMap: make(map[string]int64),
}
}
// getLocalBackgroundHealStatus will return the heal status of the local node
func getLocalBackgroundHealStatus(ctx context.Context, o ObjectLayer) (madmin.BgHealState, bool) {
if globalBackgroundHealState == nil {
return madmin.BgHealState{}, false
}
bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID)
if !ok {
return madmin.BgHealState{}, false
}
status := madmin.BgHealState{
ScannedItemsCount: bgSeq.getScannedItemsCount(),
}
if globalMRFState.initialized() {
status.MRF = map[string]madmin.MRFStatus{
globalLocalNodeName: globalMRFState.getCurrentMRFRoundInfo(),
}
}
healDisksMap := map[string]struct{}{}
for _, ep := range getLocalDisksToHeal() {
healDisksMap[ep.String()] = struct{}{}
}
if o == nil {
healing := globalBackgroundHealState.getLocalHealingDisks()
for _, disk := range healing {
status.HealDisks = append(status.HealDisks, disk.Endpoint)
}
return status, true
}
si := o.LocalStorageInfo(ctx)
indexed := make(map[string][]madmin.Disk)
for _, disk := range si.Disks {
setIdx := fmt.Sprintf("%d-%d", disk.PoolIndex, disk.SetIndex)
indexed[setIdx] = append(indexed[setIdx], disk)
}
for id, disks := range indexed {
ss := madmin.SetStatus{
ID: id,
SetIndex: disks[0].SetIndex,
PoolIndex: disks[0].PoolIndex,
}
for _, disk := range disks {
ss.Disks = append(ss.Disks, disk)
if disk.Healing {
ss.HealStatus = "Healing"
ss.HealPriority = "high"
status.HealDisks = append(status.HealDisks, disk.Endpoint)
}
}
sortDisks(ss.Disks)
status.Sets = append(status.Sets, ss)
}
sort.Slice(status.Sets, func(i, j int) bool {
return status.Sets[i].ID < status.Sets[j].ID
})
backendInfo := o.BackendInfo()
status.SCParity = make(map[string]int)
status.SCParity[storageclass.STANDARD] = backendInfo.StandardSCParity
status.SCParity[storageclass.RRS] = backendInfo.RRSCParity
return status, true
}
func mustGetHealSequence(ctx context.Context) *healSequence {
// Get background heal sequence to send elements to heal
for {
globalHealStateLK.RLock()
hstate := globalBackgroundHealState
globalHealStateLK.RUnlock()
if hstate == nil {
time.Sleep(time.Second)
continue
}
bgSeq, ok := hstate.getHealSequenceByToken(bgHealingUUID)
if !ok {
time.Sleep(time.Second)
continue
}
return bgSeq
}
}
// healErasureSet lists and heals all objects in a specific erasure set
func (er *erasureObjects) healErasureSet(ctx context.Context, buckets []string, tracker *healingTracker) error {
bgSeq := mustGetHealSequence(ctx)
scanMode := madmin.HealNormalScan
// Make sure to copy since `buckets slice`
// is modified in place by tracker.
healBuckets := make([]string, len(buckets))
copy(healBuckets, buckets)
// Heal all buckets first in this erasure set - this is useful
// for new objects upload in different buckets to be successful
for _, bucket := range healBuckets {
_, err := er.HealBucket(ctx, bucket, madmin.HealOpts{ScanMode: scanMode})
if err != nil {
// Log bucket healing error if any, we shall retry again.
logger.LogIf(ctx, err)
}
}
var retErr error
// Heal all buckets with all objects
for _, bucket := range healBuckets {
if tracker.isHealed(bucket) {
continue
}
var forwardTo string
// If we resume to the same bucket, forward to last known item.
if tracker.Bucket != "" {
if tracker.Bucket == bucket {
forwardTo = tracker.Object
} else {
// Reset to where last bucket ended if resuming.
tracker.resume()
}
}
tracker.Object = ""
tracker.Bucket = bucket
// Heal current bucket again in case if it is failed
// in the being of erasure set healing
if _, err := er.HealBucket(ctx, bucket, madmin.HealOpts{
ScanMode: scanMode,
}); err != nil {
logger.LogIf(ctx, err)
continue
}
if serverDebugLog {
console.Debugf(color.Green("healDrive:")+" healing bucket %s content on %s erasure set\n",
bucket, humanize.Ordinal(tracker.SetIndex+1))
}
disks, _ := er.getOnlineDisksWithHealing()
if len(disks) == 0 {
logger.LogIf(ctx, fmt.Errorf("no online disks found to heal the bucket `%s`", bucket))
continue
}
// Limit listing to 3 drives.
if len(disks) > 3 {
disks = disks[:3]
}
type healEntryResult struct {
bytes uint64
success bool
entryDone bool
name string
}
healEntryDone := func(name string) healEntryResult {
return healEntryResult{
entryDone: true,
name: name,
}
}
healEntrySuccess := func(sz uint64) healEntryResult {
return healEntryResult{
bytes: sz,
success: true,
}
}
healEntryFailure := func(sz uint64) healEntryResult {
return healEntryResult{
bytes: sz,
}
}
// Collect updates to tracker from concurrent healEntry calls
results := make(chan healEntryResult)
go func() {
for res := range results {
if res.entryDone {
tracker.Object = res.name
if time.Since(tracker.LastUpdate) > time.Minute {
logger.LogIf(ctx, tracker.update(ctx))
}
continue
}
if res.success {
tracker.ItemsHealed++
tracker.BytesDone += res.bytes
} else {
tracker.ItemsFailed++
tracker.BytesFailed += res.bytes
}
}
}()
// Note: updates from healEntry to tracker must be sent on results channel.
healEntry := func(bucket string, entry metaCacheEntry) {
if entry.name == "" && len(entry.metadata) == 0 {
// ignore entries that don't have metadata.
return
}
if entry.isDir() {
// ignore healing entry.name's with `/` suffix.
return
}
// We might land at .metacache, .trash, .multipart
// no need to heal them skip, only when bucket
// is '.minio.sys'
if bucket == minioMetaBucket {
if wildcard.Match("buckets/*/.metacache/*", entry.name) {
return
}
if wildcard.Match("tmp/.trash/*", entry.name) {
return
}
if wildcard.Match("multipart/*", entry.name) {
return
}
}
var result healEntryResult
fivs, err := entry.fileInfoVersions(bucket)
if err != nil {
err := bgSeq.queueHealTask(healSource{
bucket: bucket,
object: entry.name,
versionID: "",
}, madmin.HealItemObject)
if err != nil {
if isErrObjectNotFound(err) {
// queueing happens across namespace, ignore
// objects that are not found.
return
}
result = healEntryFailure(0)
logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s: %w", bucket, entry.name, err))
} else {
result = healEntrySuccess(0)
}
select {
case <-ctx.Done():
return
case results <- result:
}
return
}
var versionNotFound int
for _, version := range fivs.Versions {
if err := bgSeq.queueHealTask(healSource{
bucket: bucket,
object: version.Name,
versionID: version.VersionID,
}, madmin.HealItemObject); err != nil {
if isErrObjectNotFound(err) {
// queueing happens across namespace, ignore
// objects that are not found.
versionNotFound++
continue
}
// If not deleted, assume they failed.
result = healEntryFailure(uint64(version.Size))
if version.VersionID != "" {
logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s-v(%s): %w", bucket, version.Name, version.VersionID, err))
} else {
logger.LogIf(ctx, fmt.Errorf("unable to heal object %s/%s: %w", bucket, version.Name, err))
}
} else {
result = healEntrySuccess(uint64(version.Size))
}
bgSeq.logHeal(madmin.HealItemObject)
select {
case <-ctx.Done():
return
case results <- result:
}
}
// All versions resulted in 'ObjectNotFound'
if versionNotFound == len(fivs.Versions) {
return
}
select {
case <-ctx.Done():
return
case results <- healEntryDone(entry.name):
}
// Wait and proceed if there are active requests
waitForLowHTTPReq()
}
actualBucket, prefix := path2BucketObject(bucket)
// How to resolve partial results.
resolver := metadataResolutionParams{
dirQuorum: 1,
objQuorum: 1,
bucket: actualBucket,
}
err := listPathRaw(ctx, listPathRawOptions{
disks: disks,
bucket: actualBucket,
path: prefix,
recursive: true,
forwardTo: forwardTo,
minDisks: 1,
reportNotFound: false,
agreed: func(entry metaCacheEntry) {
healEntry(actualBucket, entry)
},
partial: func(entries metaCacheEntries, _ []error) {
entry, ok := entries.resolve(&resolver)
if !ok {
// check if we can get one entry atleast
// proceed to heal nonetheless.
entry, _ = entries.firstFound()
}
healEntry(actualBucket, *entry)
},
finished: nil,
})
close(results)
if err != nil {
// Set this such that when we return this function
// we let the caller retry this disk again for the
// buckets it failed to list.
retErr = err
logger.LogIf(ctx, err)
continue
}
select {
// If context is canceled don't mark as done...
case <-ctx.Done():
return ctx.Err()
default:
tracker.bucketDone(bucket)
logger.LogIf(ctx, tracker.update(ctx))
}
}
tracker.Object = ""
tracker.Bucket = ""
return retErr
}
// healObject sends the given object/version to the background healing workers
// and only returns when healing of the object is done.
func healObject(bucket, object, versionID string, scan madmin.HealScanMode) {
// Get background heal sequence to send elements to heal
globalHealStateLK.Lock()
bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID)
globalHealStateLK.Unlock()
if ok {
bgSeq.queueHealTask(healSource{
bucket: bucket,
object: object,
versionID: versionID,
noWait: true, // do not block callers.
opts: &madmin.HealOpts{
Remove: healDeleteDangling, // if found dangling purge it.
ScanMode: scan,
},
}, madmin.HealItemObject)
}
}