2024-02-23 13:28:14 -08:00

120 lines
3.1 KiB
Go

// Copyright (c) 2015-2024 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cachevalue
import (
"sync"
"time"
)
// Cache contains a synchronized value that is considered valid
// for a specific amount of time.
// An Update function must be set to provide an updated value when needed.
type Cache[I any] struct {
// Update must return an updated value.
// If an error is returned the cached value is not set.
// Only one caller will call this function at any time, others will be blocking.
// The returned value can no longer be modified once returned.
// Should be set before calling Get().
Update func() (item I, err error)
// TTL for a cached value.
// If not set 1 second TTL is assumed.
// Should be set before calling Get().
TTL time.Duration
// When set to true, return the last cached value
// even if updating the value errors out
Relax bool
// Once can be used to initialize values for lazy initialization.
// Should be set before calling Get().
Once sync.Once
// Managed values.
value I // our cached value
valueSet bool // 'true' if the value 'I' has a value
lastUpdate time.Time // indicates when value 'I' was updated last, used for invalidation.
mu sync.RWMutex
}
// New initializes a new cached value instance.
func New[I any]() *Cache[I] {
return &Cache[I]{}
}
// Get will return a cached value or fetch a new one.
// If the Update function returns an error the value is forwarded as is and not cached.
func (t *Cache[I]) Get() (item I, err error) {
item, ok := t.get(t.ttl())
if ok {
return item, nil
}
item, err = t.Update()
if err != nil {
if t.Relax {
// if update fails, return current
// cached value along with error.
//
// Let the caller decide if they want
// to use the returned value based
// on error.
item, ok = t.get(0)
if ok {
return item, err
}
}
return item, err
}
t.update(item)
return item, nil
}
func (t *Cache[_]) ttl() time.Duration {
ttl := t.TTL
if ttl <= 0 {
ttl = time.Second
}
return ttl
}
func (t *Cache[I]) get(ttl time.Duration) (item I, ok bool) {
t.mu.RLock()
defer t.mu.RUnlock()
if t.valueSet {
item = t.value
if ttl <= 0 {
return item, true
}
if time.Since(t.lastUpdate) < ttl {
return item, true
}
}
return item, false
}
func (t *Cache[I]) update(item I) {
t.mu.Lock()
defer t.mu.Unlock()
t.value = item
t.valueSet = true
t.lastUpdate = time.Now()
}