minio/vendor/github.com/minio/highwayhash/highwayhash_generic.go
Andreas Auernhammer 7f99cc9768 add HighwayHash256 support (#5359)
This change adds the HighwayHash256 PRF as bitrot protection / detection
algorithm. Since HighwayHash256 requires a 256 bit we generate a random
key from the first 100 decimals of π - See nothing-up-my-sleeve-numbers.
This key is fixed forever and tied to the HighwayHash256 bitrot algorithm.

Fixes #5358
2018-01-19 10:18:21 -08:00

162 lines
4.7 KiB
Go

// Copyright (c) 2017 Minio Inc. All rights reserved.
// Use of this source code is governed by a license that can be
// found in the LICENSE file.
package highwayhash
import (
"encoding/binary"
)
const (
v0 = 0
v1 = 4
mul0 = 8
mul1 = 12
)
var (
init0 = [4]uint64{0xdbe6d5d5fe4cce2f, 0xa4093822299f31d0, 0x13198a2e03707344, 0x243f6a8885a308d3}
init1 = [4]uint64{0x3bd39e10cb0ef593, 0xc0acf169b5f18a8c, 0xbe5466cf34e90c6c, 0x452821e638d01377}
)
func initializeGeneric(state *[16]uint64, k []byte) {
var key [4]uint64
key[0] = binary.LittleEndian.Uint64(k[0:])
key[1] = binary.LittleEndian.Uint64(k[8:])
key[2] = binary.LittleEndian.Uint64(k[16:])
key[3] = binary.LittleEndian.Uint64(k[24:])
copy(state[mul0:], init0[:])
copy(state[mul1:], init1[:])
for i, k := range key {
state[v0+i] = init0[i] ^ k
}
key[0] = key[0]>>32 | key[0]<<32
key[1] = key[1]>>32 | key[1]<<32
key[2] = key[2]>>32 | key[2]<<32
key[3] = key[3]>>32 | key[3]<<32
for i, k := range key {
state[v1+i] = init1[i] ^ k
}
}
func updateGeneric(state *[16]uint64, msg []byte) {
for len(msg) > 0 {
// add message
state[v1+0] += binary.LittleEndian.Uint64(msg)
state[v1+1] += binary.LittleEndian.Uint64(msg[8:])
state[v1+2] += binary.LittleEndian.Uint64(msg[16:])
state[v1+3] += binary.LittleEndian.Uint64(msg[24:])
// v1 += mul0
state[v1+0] += state[mul0+0]
state[v1+1] += state[mul0+1]
state[v1+2] += state[mul0+2]
state[v1+3] += state[mul0+3]
state[mul0+0] ^= uint64(uint32(state[v1+0])) * (state[v0+0] >> 32)
state[mul0+1] ^= uint64(uint32(state[v1+1])) * (state[v0+1] >> 32)
state[mul0+2] ^= uint64(uint32(state[v1+2])) * (state[v0+2] >> 32)
state[mul0+3] ^= uint64(uint32(state[v1+3])) * (state[v0+3] >> 32)
// v0 += mul1
state[v0+0] += state[mul1+0]
state[v0+1] += state[mul1+1]
state[v0+2] += state[mul1+2]
state[v0+3] += state[mul1+3]
state[mul1+0] ^= uint64(uint32(state[v0+0])) * (state[v1+0] >> 32)
state[mul1+1] ^= uint64(uint32(state[v0+1])) * (state[v1+1] >> 32)
state[mul1+2] ^= uint64(uint32(state[v0+2])) * (state[v1+2] >> 32)
state[mul1+3] ^= uint64(uint32(state[v0+3])) * (state[v1+3] >> 32)
zipperMerge(state[v1+0], state[v1+1], &state[v0+0], &state[v0+1])
zipperMerge(state[v1+2], state[v1+3], &state[v0+2], &state[v0+3])
zipperMerge(state[v0+0], state[v0+1], &state[v1+0], &state[v1+1])
zipperMerge(state[v0+2], state[v0+3], &state[v1+2], &state[v1+3])
msg = msg[32:]
}
}
func finalizeGeneric(out []byte, state *[16]uint64) {
var perm [4]uint64
var tmp [32]byte
runs := 4
if len(out) == 16 {
runs = 6
} else if len(out) == 32 {
runs = 10
}
for i := 0; i < runs; i++ {
perm[0] = state[v0+2]>>32 | state[v0+2]<<32
perm[1] = state[v0+3]>>32 | state[v0+3]<<32
perm[2] = state[v0+0]>>32 | state[v0+0]<<32
perm[3] = state[v0+1]>>32 | state[v0+1]<<32
binary.LittleEndian.PutUint64(tmp[0:], perm[0])
binary.LittleEndian.PutUint64(tmp[8:], perm[1])
binary.LittleEndian.PutUint64(tmp[16:], perm[2])
binary.LittleEndian.PutUint64(tmp[24:], perm[3])
update(state, tmp[:])
}
switch len(out) {
case 8:
binary.LittleEndian.PutUint64(out, state[v0+0]+state[v1+0]+state[mul0+0]+state[mul1+0])
case 16:
binary.LittleEndian.PutUint64(out, state[v0+0]+state[v1+2]+state[mul0+0]+state[mul1+2])
binary.LittleEndian.PutUint64(out[8:], state[v0+1]+state[v1+3]+state[mul0+1]+state[mul1+3])
case 32:
h0, h1 := reduceMod(state[v0+0]+state[mul0+0], state[v0+1]+state[mul0+1], state[v1+0]+state[mul1+0], state[v1+1]+state[mul1+1])
binary.LittleEndian.PutUint64(out[0:], h0)
binary.LittleEndian.PutUint64(out[8:], h1)
h0, h1 = reduceMod(state[v0+2]+state[mul0+2], state[v0+3]+state[mul0+3], state[v1+2]+state[mul1+2], state[v1+3]+state[mul1+3])
binary.LittleEndian.PutUint64(out[16:], h0)
binary.LittleEndian.PutUint64(out[24:], h1)
}
}
func zipperMerge(v0, v1 uint64, d0, d1 *uint64) {
m0 := v0 & (0xFF << (2 * 8))
m1 := (v1 & (0xFF << (7 * 8))) >> 8
m2 := ((v0 & (0xFF << (5 * 8))) + (v1 & (0xFF << (6 * 8)))) >> 16
m3 := ((v0 & (0xFF << (3 * 8))) + (v1 & (0xFF << (4 * 8)))) >> 24
m4 := (v0 & (0xFF << (1 * 8))) << 32
m5 := v0 << 56
*d0 += m0 + m1 + m2 + m3 + m4 + m5
m0 = (v0 & (0xFF << (7 * 8))) + (v1 & (0xFF << (2 * 8)))
m1 = (v0 & (0xFF << (6 * 8))) >> 8
m2 = (v1 & (0xFF << (5 * 8))) >> 16
m3 = ((v1 & (0xFF << (3 * 8))) + (v0 & (0xFF << (4 * 8)))) >> 24
m4 = (v1 & 0xFF) << 48
m5 = (v1 & (0xFF << (1 * 8))) << 24
*d1 += m3 + m2 + m5 + m1 + m4 + m0
}
// reduce v = [v0, v1, v2, v3] mod the irreducible polynomial x^128 + x^2 + x
func reduceMod(v0, v1, v2, v3 uint64) (r0, r1 uint64) {
v3 &= 0x3FFFFFFFFFFFFFFF
r0, r1 = v2, v3
v3 = (v3 << 1) | (v2 >> (64 - 1))
v2 <<= 1
r1 = (r1 << 2) | (r0 >> (64 - 2))
r0 <<= 2
r0 ^= v0 ^ v2
r1 ^= v1 ^ v3
return
}