minio/pkg/dsync/drwmutex.go
Harshavardhana e9b2bf00ad Support MinIO to be deployed on more than 32 nodes (#8492)
This PR implements locking from a global entity into
a more localized set level entity, allowing for locks
to be held only on the resources which are writing
to a collection of disks rather than a global level.

In this process this PR also removes the top-level
limit of 32 nodes to an unlimited number of nodes. This
is a precursor change before bring in bucket expansion.
2019-11-13 12:17:45 -08:00

441 lines
12 KiB
Go

/*
* Minio Cloud Storage, (C) 2016 Minio, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package dsync
import (
"context"
"fmt"
golog "log"
"math/rand"
"os"
"path"
"runtime"
"sync"
"time"
)
// Indicator if logging is enabled.
var dsyncLog bool
func init() {
// Check for MINIO_DSYNC_TRACE env variable, if set logging will be enabled for failed REST operations.
dsyncLog = os.Getenv("MINIO_DSYNC_TRACE") == "1"
rand.Seed(time.Now().UnixNano())
}
func log(msg ...interface{}) {
if dsyncLog {
golog.Println(msg...)
}
}
// DRWMutexAcquireTimeout - tolerance limit to wait for lock acquisition before.
const DRWMutexAcquireTimeout = 1 * time.Second // 1 second.
const drwMutexInfinite = time.Duration(1<<63 - 1)
// A DRWMutex is a distributed mutual exclusion lock.
type DRWMutex struct {
Name string
writeLocks []string // Array of nodes that granted a write lock
readersLocks [][]string // Array of array of nodes that granted reader locks
m sync.Mutex // Mutex to prevent multiple simultaneous locks from this node
clnt *Dsync
ctx context.Context
}
// Granted - represents a structure of a granted lock.
type Granted struct {
index int
lockUID string // Locked if set with UID string, unlocked if empty
}
func (g *Granted) isLocked() bool {
return isLocked(g.lockUID)
}
func isLocked(uid string) bool {
return len(uid) > 0
}
// NewDRWMutex - initializes a new dsync RW mutex.
func NewDRWMutex(ctx context.Context, name string, clnt *Dsync) *DRWMutex {
return &DRWMutex{
Name: name,
writeLocks: make([]string, clnt.dNodeCount),
clnt: clnt,
ctx: ctx,
}
}
// Lock holds a write lock on dm.
//
// If the lock is already in use, the calling go routine
// blocks until the mutex is available.
func (dm *DRWMutex) Lock(id, source string) {
isReadLock := false
dm.lockBlocking(drwMutexInfinite, id, source, isReadLock)
}
// GetLock tries to get a write lock on dm before the timeout elapses.
//
// If the lock is already in use, the calling go routine
// blocks until either the mutex becomes available and return success or
// more time has passed than the timeout value and return false.
func (dm *DRWMutex) GetLock(id, source string, timeout time.Duration) (locked bool) {
isReadLock := false
return dm.lockBlocking(timeout, id, source, isReadLock)
}
// RLock holds a read lock on dm.
//
// If one or more read locks are already in use, it will grant another lock.
// Otherwise the calling go routine blocks until the mutex is available.
func (dm *DRWMutex) RLock(id, source string) {
isReadLock := true
dm.lockBlocking(drwMutexInfinite, id, source, isReadLock)
}
// GetRLock tries to get a read lock on dm before the timeout elapses.
//
// If one or more read locks are already in use, it will grant another lock.
// Otherwise the calling go routine blocks until either the mutex becomes
// available and return success or more time has passed than the timeout
// value and return false.
func (dm *DRWMutex) GetRLock(id, source string, timeout time.Duration) (locked bool) {
isReadLock := true
return dm.lockBlocking(timeout, id, source, isReadLock)
}
// lockBlocking will try to acquire either a read or a write lock
//
// The function will loop using a built-in timing randomized back-off
// algorithm until either the lock is acquired successfully or more
// time has elapsed than the timeout value.
func (dm *DRWMutex) lockBlocking(timeout time.Duration, id, source string, isReadLock bool) (locked bool) {
doneCh, start := make(chan struct{}), time.Now().UTC()
defer close(doneCh)
// Use incremental back-off algorithm for repeated attempts to acquire the lock
for range newRetryTimerSimple(doneCh) {
select {
case <-dm.ctx.Done():
return
default:
}
// Create temp array on stack.
locks := make([]string, dm.clnt.dNodeCount)
// Try to acquire the lock.
success := lock(dm.clnt, &locks, dm.Name, id, source, isReadLock)
if success {
dm.m.Lock()
// If success, copy array to object
if isReadLock {
// Append new array of strings at the end
dm.readersLocks = append(dm.readersLocks, make([]string, dm.clnt.dNodeCount))
// and copy stack array into last spot
copy(dm.readersLocks[len(dm.readersLocks)-1], locks[:])
} else {
copy(dm.writeLocks, locks[:])
}
dm.m.Unlock()
return true
}
if time.Now().UTC().Sub(start) >= timeout { // Are we past the timeout?
break
}
// Failed to acquire the lock on this attempt, incrementally wait
// for a longer back-off time and try again afterwards.
}
return false
}
// lock tries to acquire the distributed lock, returning true or false.
func lock(ds *Dsync, locks *[]string, lockName, id, source string, isReadLock bool) bool {
// Create buffered channel of size equal to total number of nodes.
ch := make(chan Granted, ds.dNodeCount)
defer close(ch)
var wg sync.WaitGroup
for index, c := range ds.restClnts {
wg.Add(1)
// broadcast lock request to all nodes
go func(index int, isReadLock bool, c NetLocker) {
defer wg.Done()
args := LockArgs{
UID: id,
Resource: lockName,
Source: source,
}
var locked bool
var err error
if isReadLock {
if locked, err = c.RLock(args); err != nil {
log("Unable to call RLock", err)
}
} else {
if locked, err = c.Lock(args); err != nil {
log("Unable to call Lock", err)
}
}
g := Granted{index: index}
if locked {
g.lockUID = args.UID
}
ch <- g
}(index, isReadLock, c)
}
quorum := false
wg.Add(1)
go func(isReadLock bool) {
// Wait until we have either
//
// a) received all lock responses
// b) received too many 'non-'locks for quorum to be still possible
// c) time out
//
i, locksFailed := 0, 0
done := false
timeout := time.After(DRWMutexAcquireTimeout)
for ; i < ds.dNodeCount; i++ { // Loop until we acquired all locks
select {
case grant := <-ch:
if grant.isLocked() {
// Mark that this node has acquired the lock
(*locks)[grant.index] = grant.lockUID
} else {
locksFailed++
if !isReadLock && locksFailed > ds.dNodeCount-ds.dquorum ||
isReadLock && locksFailed > ds.dNodeCount-ds.dquorumReads {
// We know that we are not going to get the lock anymore,
// so exit out and release any locks that did get acquired
done = true
// Increment the number of grants received from the buffered channel.
i++
releaseAll(ds, locks, lockName, isReadLock)
}
}
case <-timeout:
done = true
// timeout happened, maybe one of the nodes is slow, count
// number of locks to check whether we have quorum or not
if !quorumMet(locks, isReadLock, ds.dquorum, ds.dquorumReads) {
releaseAll(ds, locks, lockName, isReadLock)
}
}
if done {
break
}
}
// Count locks in order to determine whether we have quorum or not
quorum = quorumMet(locks, isReadLock, ds.dquorum, ds.dquorumReads)
// Signal that we have the quorum
wg.Done()
// Wait for the other responses and immediately release the locks
// (do not add them to the locks array because the DRWMutex could
// already has been unlocked again by the original calling thread)
for ; i < ds.dNodeCount; i++ {
grantToBeReleased := <-ch
if grantToBeReleased.isLocked() {
// release lock
sendRelease(ds, ds.restClnts[grantToBeReleased.index], lockName, grantToBeReleased.lockUID, isReadLock)
}
}
}(isReadLock)
wg.Wait()
return quorum
}
// quorumMet determines whether we have acquired the required quorum of underlying locks or not
func quorumMet(locks *[]string, isReadLock bool, quorum, quorumReads int) bool {
count := 0
for _, uid := range *locks {
if isLocked(uid) {
count++
}
}
var metQuorum bool
if isReadLock {
metQuorum = count >= quorumReads
} else {
metQuorum = count >= quorum
}
return metQuorum
}
// releaseAll releases all locks that are marked as locked
func releaseAll(ds *Dsync, locks *[]string, lockName string, isReadLock bool) {
for lock := 0; lock < ds.dNodeCount; lock++ {
if isLocked((*locks)[lock]) {
sendRelease(ds, ds.restClnts[lock], lockName, (*locks)[lock], isReadLock)
(*locks)[lock] = ""
}
}
}
// Unlock unlocks the write lock.
//
// It is a run-time error if dm is not locked on entry to Unlock.
func (dm *DRWMutex) Unlock() {
// create temp array on stack
locks := make([]string, dm.clnt.dNodeCount)
{
dm.m.Lock()
defer dm.m.Unlock()
// Check if minimally a single bool is set in the writeLocks array
lockFound := false
for _, uid := range dm.writeLocks {
if isLocked(uid) {
lockFound = true
break
}
}
if !lockFound {
panic("Trying to Unlock() while no Lock() is active")
}
// Copy write locks to stack array
copy(locks, dm.writeLocks[:])
// Clear write locks array
dm.writeLocks = make([]string, dm.clnt.dNodeCount)
}
isReadLock := false
unlock(dm.clnt, locks, dm.Name, isReadLock)
}
// RUnlock releases a read lock held on dm.
//
// It is a run-time error if dm is not locked on entry to RUnlock.
func (dm *DRWMutex) RUnlock() {
// create temp array on stack
locks := make([]string, dm.clnt.dNodeCount)
{
dm.m.Lock()
defer dm.m.Unlock()
if len(dm.readersLocks) == 0 {
panic("Trying to RUnlock() while no RLock() is active")
}
// Copy out first element to release it first (FIFO)
copy(locks, dm.readersLocks[0][:])
// Drop first element from array
dm.readersLocks = dm.readersLocks[1:]
}
isReadLock := true
unlock(dm.clnt, locks, dm.Name, isReadLock)
}
func unlock(ds *Dsync, locks []string, name string, isReadLock bool) {
// We don't need to synchronously wait until we have released all the locks (or the quorum)
// (a subsequent lock will retry automatically in case it would fail to get quorum)
for index, c := range ds.restClnts {
if isLocked(locks[index]) {
// broadcast lock release to all nodes that granted the lock
sendRelease(ds, c, name, locks[index], isReadLock)
}
}
}
// sendRelease sends a release message to a node that previously granted a lock
func sendRelease(ds *Dsync, c NetLocker, name, uid string, isReadLock bool) {
args := LockArgs{
UID: uid,
Resource: name,
}
if isReadLock {
if _, err := c.RUnlock(args); err != nil {
log("Unable to call RUnlock", err)
}
} else {
if _, err := c.Unlock(args); err != nil {
log("Unable to call Unlock", err)
}
}
}
// DRLocker returns a sync.Locker interface that implements
// the Lock and Unlock methods by calling drw.RLock and drw.RUnlock.
func (dm *DRWMutex) DRLocker() sync.Locker {
return (*drlocker)(dm)
}
type drlocker DRWMutex
var letterRunes = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")
func randString(n int) string {
b := make([]rune, n)
for i := range b {
b[i] = letterRunes[rand.Intn(len(letterRunes))]
}
return string(b)
}
func getSource() string {
var funcName string
pc, filename, lineNum, ok := runtime.Caller(2)
if ok {
filename = path.Base(filename)
funcName = runtime.FuncForPC(pc).Name()
} else {
filename = "<unknown>"
lineNum = 0
}
return fmt.Sprintf("[%s:%d:%s()]", filename, lineNum, funcName)
}
func (dr *drlocker) Lock() { (*DRWMutex)(dr).RLock(randString(16), getSource()) }
func (dr *drlocker) Unlock() { (*DRWMutex)(dr).RUnlock() }