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6695fd6a61
In existing functionality we simply return a generic error such as "MalformedPolicy" which indicates just a generic string "invalid resource" which is not very meaningful when there might be multiple types of errors during policy parsing. This PR ensures that we send these errors back to client to indicate the actual error, brings in two concrete types such as - iampolicy.Error - policy.Error Refer #8202
148 lines
3.4 KiB
Go
148 lines
3.4 KiB
Go
/*
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* MinIO Cloud Storage, (C) 2018 MinIO, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package iampolicy
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import (
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"encoding/json"
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"fmt"
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"sort"
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"github.com/minio/minio-go/v6/pkg/set"
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)
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// ResourceSet - set of resources in policy statement.
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type ResourceSet map[Resource]struct{}
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// bucketResourceExists - checks if at least one bucket resource exists in the set.
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func (resourceSet ResourceSet) bucketResourceExists() bool {
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for resource := range resourceSet {
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if resource.isBucketPattern() {
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return true
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}
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}
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return false
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}
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// objectResourceExists - checks if at least one object resource exists in the set.
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func (resourceSet ResourceSet) objectResourceExists() bool {
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for resource := range resourceSet {
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if resource.isObjectPattern() {
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return true
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}
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}
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return false
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}
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// Add - adds resource to resource set.
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func (resourceSet ResourceSet) Add(resource Resource) {
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resourceSet[resource] = struct{}{}
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}
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// Intersection - returns resources available in both ResourceSet.
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func (resourceSet ResourceSet) Intersection(sset ResourceSet) ResourceSet {
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nset := NewResourceSet()
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for k := range resourceSet {
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if _, ok := sset[k]; ok {
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nset.Add(k)
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}
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}
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return nset
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}
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// MarshalJSON - encodes ResourceSet to JSON data.
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func (resourceSet ResourceSet) MarshalJSON() ([]byte, error) {
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if len(resourceSet) == 0 {
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return nil, Errorf("empty resource set")
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}
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resources := []Resource{}
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for resource := range resourceSet {
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resources = append(resources, resource)
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}
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return json.Marshal(resources)
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}
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// Match - matches object name with anyone of resource pattern in resource set.
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func (resourceSet ResourceSet) Match(resource string, conditionValues map[string][]string) bool {
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for r := range resourceSet {
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if r.Match(resource, conditionValues) {
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return true
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}
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}
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return false
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}
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func (resourceSet ResourceSet) String() string {
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resources := []string{}
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for resource := range resourceSet {
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resources = append(resources, resource.String())
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}
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sort.Strings(resources)
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return fmt.Sprintf("%v", resources)
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}
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// UnmarshalJSON - decodes JSON data to ResourceSet.
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func (resourceSet *ResourceSet) UnmarshalJSON(data []byte) error {
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var sset set.StringSet
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if err := json.Unmarshal(data, &sset); err != nil {
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return err
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}
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*resourceSet = make(ResourceSet)
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for _, s := range sset.ToSlice() {
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resource, err := parseResource(s)
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if err != nil {
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return err
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}
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if _, found := (*resourceSet)[resource]; found {
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return Errorf("duplicate resource '%v' found", s)
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}
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resourceSet.Add(resource)
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}
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return nil
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}
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// Validate - validates ResourceSet.
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func (resourceSet ResourceSet) Validate() error {
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for resource := range resourceSet {
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if err := resource.Validate(); err != nil {
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return err
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}
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}
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return nil
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}
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// NewResourceSet - creates new resource set.
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func NewResourceSet(resources ...Resource) ResourceSet {
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resourceSet := make(ResourceSet)
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for _, resource := range resources {
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resourceSet.Add(resource)
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}
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return resourceSet
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}
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