mirror of
https://github.com/minio/minio.git
synced 2024-12-26 07:05:55 -05:00
51aa59a737
This PR adds a WebSocket grid feature that allows servers to communicate via a single two-way connection. There are two request types: * Single requests, which are `[]byte => ([]byte, error)`. This is for efficient small roundtrips with small payloads. * Streaming requests which are `[]byte, chan []byte => chan []byte (and error)`, which allows for different combinations of full two-way streams with an initial payload. Only a single stream is created between two machines - and there is, as such, no server/client relation since both sides can initiate and handle requests. Which server initiates the request is decided deterministically on the server names. Requests are made through a mux client and server, which handles message passing, congestion, cancelation, timeouts, etc. If a connection is lost, all requests are canceled, and the calling server will try to reconnect. Registered handlers can operate directly on byte slices or use a higher-level generics abstraction. There is no versioning of handlers/clients, and incompatible changes should be handled by adding new handlers. The request path can be changed to a new one for any protocol changes. First, all servers create a "Manager." The manager must know its address as well as all remote addresses. This will manage all connections. To get a connection to any remote, ask the manager to provide it given the remote address using. ``` func (m *Manager) Connection(host string) *Connection ``` All serverside handlers must also be registered on the manager. This will make sure that all incoming requests are served. The number of in-flight requests and responses must also be given for streaming requests. The "Connection" returned manages the mux-clients. Requests issued to the connection will be sent to the remote. * `func (c *Connection) Request(ctx context.Context, h HandlerID, req []byte) ([]byte, error)` performs a single request and returns the result. Any deadline provided on the request is forwarded to the server, and canceling the context will make the function return at once. * `func (c *Connection) NewStream(ctx context.Context, h HandlerID, payload []byte) (st *Stream, err error)` will initiate a remote call and send the initial payload. ```Go // A Stream is a two-way stream. // All responses *must* be read by the caller. // If the call is canceled through the context, //The appropriate error will be returned. type Stream struct { // Responses from the remote server. // Channel will be closed after an error or when the remote closes. // All responses *must* be read by the caller until either an error is returned or the channel is closed. // Canceling the context will cause the context cancellation error to be returned. Responses <-chan Response // Requests sent to the server. // If the handler is defined with 0 incoming capacity this will be nil. // Channel *must* be closed to signal the end of the stream. // If the request context is canceled, the stream will no longer process requests. Requests chan<- []byte } type Response struct { Msg []byte Err error } ``` There are generic versions of the server/client handlers that allow the use of type safe implementations for data types that support msgpack marshal/unmarshal.
288 lines
6.3 KiB
Go
288 lines
6.3 KiB
Go
// Copyright (c) 2015-2023 MinIO, Inc.
|
|
//
|
|
// This file is part of MinIO Object Storage stack
|
|
//
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU Affero General Public License as published by
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU Affero General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU Affero General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
// Package grid provides single-connection two-way grid communication.
|
|
package grid
|
|
|
|
import (
|
|
"context"
|
|
"errors"
|
|
"fmt"
|
|
"io"
|
|
"sync"
|
|
"time"
|
|
|
|
"github.com/gobwas/ws/wsutil"
|
|
)
|
|
|
|
// ErrDisconnected is returned when the connection to the remote has been lost during the call.
|
|
var ErrDisconnected = errors.New("remote disconnected")
|
|
|
|
const (
|
|
// minBufferSize is the minimum buffer size.
|
|
// Buffers below this is not reused.
|
|
minBufferSize = 1 << 10
|
|
|
|
// defaultBufferSize is the default buffer allocation size.
|
|
defaultBufferSize = 4 << 10
|
|
|
|
// maxBufferSize is the maximum buffer size.
|
|
// Buffers larger than this is not reused.
|
|
maxBufferSize = 64 << 10
|
|
|
|
// If there is a queue, merge up to this many messages.
|
|
maxMergeMessages = 20
|
|
|
|
// clientPingInterval will ping the remote handler every 15 seconds.
|
|
// Clients disconnect when we exceed 2 intervals.
|
|
clientPingInterval = 15 * time.Second
|
|
|
|
// Deadline for single (non-streaming) requests to complete.
|
|
// Used if no deadline is provided on context.
|
|
defaultSingleRequestTimeout = time.Minute
|
|
)
|
|
|
|
var internalByteBuffer = sync.Pool{
|
|
New: func() any {
|
|
m := make([]byte, 0, defaultBufferSize)
|
|
return &m
|
|
},
|
|
}
|
|
|
|
// GetByteBuffer can be replaced with a function that returns a small
|
|
// byte buffer.
|
|
// When replacing PutByteBuffer should also be replaced
|
|
// There is no minimum size.
|
|
var GetByteBuffer = func() []byte {
|
|
b := *internalByteBuffer.Get().(*[]byte)
|
|
return b[:0]
|
|
}
|
|
|
|
// PutByteBuffer is for returning byte buffers.
|
|
var PutByteBuffer = func(b []byte) {
|
|
if cap(b) >= minBufferSize && cap(b) < maxBufferSize {
|
|
internalByteBuffer.Put(&b)
|
|
}
|
|
}
|
|
|
|
// readAllInto reads from r and appends to b until an error or EOF and returns the data it read.
|
|
// A successful call returns err == nil, not err == EOF. Because readAllInto is
|
|
// defined to read from src until EOF, it does not treat an EOF from Read
|
|
// as an error to be reported.
|
|
func readAllInto(b []byte, r *wsutil.Reader) ([]byte, error) {
|
|
for {
|
|
if len(b) == cap(b) {
|
|
// Add more capacity (let append pick how much).
|
|
b = append(b, 0)[:len(b)]
|
|
}
|
|
n, err := r.Read(b[len(b):cap(b)])
|
|
b = b[:len(b)+n]
|
|
if err != nil {
|
|
if errors.Is(err, io.EOF) {
|
|
err = nil
|
|
}
|
|
return b, err
|
|
}
|
|
}
|
|
}
|
|
|
|
// getDeadline will truncate the deadline so it is at least 1ms and at most MaxDeadline.
|
|
func getDeadline(d time.Duration) time.Duration {
|
|
if d < time.Millisecond {
|
|
return 0
|
|
}
|
|
if d > MaxDeadline {
|
|
return MaxDeadline
|
|
}
|
|
return d
|
|
}
|
|
|
|
type writerWrapper struct {
|
|
ch chan<- []byte
|
|
ctx context.Context
|
|
}
|
|
|
|
func (w *writerWrapper) Write(p []byte) (n int, err error) {
|
|
buf := GetByteBuffer()
|
|
if cap(buf) < len(p) {
|
|
PutByteBuffer(buf)
|
|
buf = make([]byte, len(p))
|
|
}
|
|
buf = buf[:len(p)]
|
|
copy(buf, p)
|
|
select {
|
|
case w.ch <- buf:
|
|
return len(p), nil
|
|
case <-w.ctx.Done():
|
|
return 0, context.Cause(w.ctx)
|
|
}
|
|
}
|
|
|
|
// WriterToChannel will return an io.Writer that writes to the given channel.
|
|
// The context both allows returning errors on writes and to ensure that
|
|
// this isn't abandoned if the channel is no longer being read from.
|
|
func WriterToChannel(ctx context.Context, ch chan<- []byte) io.Writer {
|
|
return &writerWrapper{ch: ch, ctx: ctx}
|
|
}
|
|
|
|
// bytesOrLength returns small (<=100b) byte slices as string, otherwise length.
|
|
func bytesOrLength(b []byte) string {
|
|
if len(b) > 100 {
|
|
return fmt.Sprintf("%d bytes", len(b))
|
|
}
|
|
return fmt.Sprint(b)
|
|
}
|
|
|
|
type lockedClientMap struct {
|
|
m map[uint64]*muxClient
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (m *lockedClientMap) Load(id uint64) (*muxClient, bool) {
|
|
m.mu.Lock()
|
|
v, ok := m.m[id]
|
|
m.mu.Unlock()
|
|
return v, ok
|
|
}
|
|
|
|
func (m *lockedClientMap) LoadAndDelete(id uint64) (*muxClient, bool) {
|
|
m.mu.Lock()
|
|
v, ok := m.m[id]
|
|
if ok {
|
|
delete(m.m, id)
|
|
}
|
|
m.mu.Unlock()
|
|
return v, ok
|
|
}
|
|
|
|
func (m *lockedClientMap) Size() int {
|
|
m.mu.Lock()
|
|
v := len(m.m)
|
|
m.mu.Unlock()
|
|
return v
|
|
}
|
|
|
|
func (m *lockedClientMap) Delete(id uint64) {
|
|
m.mu.Lock()
|
|
delete(m.m, id)
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedClientMap) Range(fn func(key uint64, value *muxClient) bool) {
|
|
m.mu.Lock()
|
|
for k, v := range m.m {
|
|
if !fn(k, v) {
|
|
break
|
|
}
|
|
}
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedClientMap) Clear() {
|
|
m.mu.Lock()
|
|
m.m = map[uint64]*muxClient{}
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedClientMap) LoadOrStore(id uint64, v *muxClient) (*muxClient, bool) {
|
|
m.mu.Lock()
|
|
v2, ok := m.m[id]
|
|
if ok {
|
|
m.mu.Unlock()
|
|
return v2, true
|
|
}
|
|
m.m[id] = v
|
|
m.mu.Unlock()
|
|
return v, false
|
|
}
|
|
|
|
type lockedServerMap struct {
|
|
m map[uint64]*muxServer
|
|
mu sync.Mutex
|
|
}
|
|
|
|
func (m *lockedServerMap) Load(id uint64) (*muxServer, bool) {
|
|
m.mu.Lock()
|
|
v, ok := m.m[id]
|
|
m.mu.Unlock()
|
|
return v, ok
|
|
}
|
|
|
|
func (m *lockedServerMap) LoadAndDelete(id uint64) (*muxServer, bool) {
|
|
m.mu.Lock()
|
|
v, ok := m.m[id]
|
|
if ok {
|
|
delete(m.m, id)
|
|
}
|
|
m.mu.Unlock()
|
|
return v, ok
|
|
}
|
|
|
|
func (m *lockedServerMap) Size() int {
|
|
m.mu.Lock()
|
|
v := len(m.m)
|
|
m.mu.Unlock()
|
|
return v
|
|
}
|
|
|
|
func (m *lockedServerMap) Delete(id uint64) {
|
|
m.mu.Lock()
|
|
delete(m.m, id)
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedServerMap) Range(fn func(key uint64, value *muxServer) bool) {
|
|
m.mu.Lock()
|
|
for k, v := range m.m {
|
|
if !fn(k, v) {
|
|
break
|
|
}
|
|
}
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedServerMap) Clear() {
|
|
m.mu.Lock()
|
|
m.m = map[uint64]*muxServer{}
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *lockedServerMap) LoadOrStore(id uint64, v *muxServer) (*muxServer, bool) {
|
|
m.mu.Lock()
|
|
v2, ok := m.m[id]
|
|
if ok {
|
|
m.mu.Unlock()
|
|
return v2, true
|
|
}
|
|
m.m[id] = v
|
|
m.mu.Unlock()
|
|
return v, false
|
|
}
|
|
|
|
func (m *lockedServerMap) LoadOrCompute(id uint64, fn func() *muxServer) (*muxServer, bool) {
|
|
m.mu.Lock()
|
|
v2, ok := m.m[id]
|
|
if ok {
|
|
m.mu.Unlock()
|
|
return v2, true
|
|
}
|
|
v := fn()
|
|
m.m[id] = v
|
|
m.mu.Unlock()
|
|
return v, false
|
|
}
|