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11dc723324
When minio runs with MINIO_CI_CD=on, it is expected to communicate with the locally running SUBNET. This is happening in the case of MinIO via call home functionality. However, the subnet-related functionality inside the console continues to talk to the SUBNET production URL. Because of this, the console cannot be tested with a locally running SUBNET. Set the env variable CONSOLE_SUBNET_URL correctly in such cases. (The console already has code to use the value of this variable as the subnet URL)
119 lines
3.3 KiB
Go
119 lines
3.3 KiB
Go
// Copyright (c) 2015-2023 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cmd
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import (
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"context"
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"fmt"
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"math/rand"
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"time"
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"github.com/minio/minio/internal/logger"
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"github.com/tidwall/gjson"
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)
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const (
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licUpdateCycle = 24 * time.Hour * 30
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licRenewPath = "/api/cluster/renew-license"
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)
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// initlicenseUpdateJob start the periodic license update job in the background.
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func initLicenseUpdateJob(ctx context.Context, objAPI ObjectLayer) {
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go func() {
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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// Leader node (that successfully acquires the lock inside licenceUpdaterLoop)
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// will keep performing the license update. If the leader goes down for some
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// reason, the lock will be released and another node will acquire it and
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// take over because of this loop.
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for {
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licenceUpdaterLoop(ctx, objAPI)
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// license update stopped for some reason.
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// sleep for some time and try again.
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duration := time.Duration(r.Float64() * float64(time.Hour))
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if duration < time.Second {
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// Make sure to sleep atleast a second to avoid high CPU ticks.
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duration = time.Second
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}
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time.Sleep(duration)
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}
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}()
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}
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func licenceUpdaterLoop(ctx context.Context, objAPI ObjectLayer) {
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ctx, cancel := globalLeaderLock.GetLock(ctx)
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defer cancel()
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licenseUpdateTimer := time.NewTimer(licUpdateCycle)
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defer licenseUpdateTimer.Stop()
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for {
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select {
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case <-ctx.Done():
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return
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case <-licenseUpdateTimer.C:
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if globalSubnetConfig.Registered() {
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performLicenseUpdate(ctx, objAPI)
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}
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// Reset the timer for next cycle.
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licenseUpdateTimer.Reset(licUpdateCycle)
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}
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}
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}
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func performLicenseUpdate(ctx context.Context, objectAPI ObjectLayer) {
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// the subnet license renewal api renews the license only
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// if required e.g. when it is expiring soon
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url := globalSubnetConfig.BaseURL + licRenewPath
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resp, err := globalSubnetConfig.Post(url, nil)
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if err != nil {
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logger.LogIf(ctx, fmt.Errorf("error from %s: %w", url, err))
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return
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}
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r := gjson.Parse(resp).Get("license")
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if r.Index == 0 {
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logger.LogIf(ctx, fmt.Errorf("license not found in response from %s", url))
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return
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}
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lic := r.String()
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if lic == globalSubnetConfig.License {
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// license hasn't changed.
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return
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}
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kv := "subnet license=" + lic
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result, err := setConfigKV(ctx, objectAPI, []byte(kv))
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if err != nil {
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logger.LogIf(ctx, fmt.Errorf("error setting subnet license config: %w", err))
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return
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}
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if result.Dynamic {
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if err := applyDynamicConfigForSubSys(GlobalContext, objectAPI, result.Cfg, result.SubSys); err != nil {
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logger.LogIf(ctx, fmt.Errorf("error applying subnet dynamic config: %w", err))
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return
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}
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globalNotificationSys.SignalConfigReload(result.SubSys)
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}
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}
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