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When minio runs with MINIO_CI_CD=on, it is expected to communicate with the locally running SUBNET. This is happening in the case of MinIO via call home functionality. However, the subnet-related functionality inside the console continues to talk to the SUBNET production URL. Because of this, the console cannot be tested with a locally running SUBNET. Set the env variable CONSOLE_SUBNET_URL correctly in such cases. (The console already has code to use the value of this variable as the subnet URL)
197 lines
5.1 KiB
Go
197 lines
5.1 KiB
Go
// Copyright (c) 2015-2022 MinIO, Inc.
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//
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// This file is part of MinIO Object Storage stack
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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package cmd
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import (
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"bytes"
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"compress/gzip"
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"context"
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"encoding/json"
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"errors"
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"fmt"
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"math/rand"
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"net/url"
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"time"
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"github.com/minio/madmin-go/v3"
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"github.com/minio/minio/internal/logger"
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)
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var callhomeLeaderLockTimeout = newDynamicTimeout(30*time.Second, 10*time.Second)
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// initCallhome will start the callhome task in the background.
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func initCallhome(ctx context.Context, objAPI ObjectLayer) {
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if !globalCallhomeConfig.Enabled() {
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return
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}
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go func() {
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r := rand.New(rand.NewSource(time.Now().UnixNano()))
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// Leader node (that successfully acquires the lock inside runCallhome)
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// will keep performing the callhome. If the leader goes down for some reason,
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// the lock will be released and another node will acquire it and take over
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// because of this loop.
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for {
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if !globalCallhomeConfig.Enabled() {
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return
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}
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if !runCallhome(ctx, objAPI) {
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// callhome was disabled or context was canceled
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return
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}
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// callhome running on a different node.
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// sleep for some time and try again.
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duration := time.Duration(r.Float64() * float64(globalCallhomeConfig.FrequencyDur()))
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if duration < time.Second {
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// Make sure to sleep atleast a second to avoid high CPU ticks.
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duration = time.Second
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}
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time.Sleep(duration)
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}
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}()
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}
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func runCallhome(ctx context.Context, objAPI ObjectLayer) bool {
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// Make sure only 1 callhome is running on the cluster.
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locker := objAPI.NewNSLock(minioMetaBucket, "callhome/runCallhome.lock")
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lkctx, err := locker.GetLock(ctx, callhomeLeaderLockTimeout)
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if err != nil {
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// lock timedout means some other node is the leader,
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// cycle back return 'true'
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return true
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}
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ctx = lkctx.Context()
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defer locker.Unlock(lkctx)
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callhomeTimer := time.NewTimer(globalCallhomeConfig.FrequencyDur())
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defer callhomeTimer.Stop()
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for {
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if !globalCallhomeConfig.Enabled() {
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// Stop the processing as callhome got disabled
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return false
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}
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select {
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case <-ctx.Done():
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// indicates that we do not need to run callhome anymore
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return false
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case <-callhomeTimer.C:
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if !globalCallhomeConfig.Enabled() {
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// Stop the processing as callhome got disabled
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return false
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}
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performCallhome(ctx)
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// Reset the timer for next cycle.
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callhomeTimer.Reset(globalCallhomeConfig.FrequencyDur())
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}
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}
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}
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func performCallhome(ctx context.Context) {
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deadline := 10 * time.Second // Default deadline is 10secs for callhome
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objectAPI := newObjectLayerFn()
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if objectAPI == nil {
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logger.LogIf(ctx, errors.New("Callhome: object layer not ready"))
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return
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}
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healthCtx, healthCancel := context.WithTimeout(ctx, deadline)
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defer healthCancel()
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healthInfoCh := make(chan madmin.HealthInfo)
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query := url.Values{}
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for _, k := range madmin.HealthDataTypesList {
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query.Set(string(k), "true")
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}
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healthInfo := madmin.HealthInfo{
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TimeStamp: time.Now().UTC(),
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Version: madmin.HealthInfoVersion,
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Minio: madmin.MinioHealthInfo{
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Info: madmin.MinioInfo{
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DeploymentID: globalDeploymentID(),
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},
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},
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}
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go fetchHealthInfo(healthCtx, objectAPI, &query, healthInfoCh, healthInfo)
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for {
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select {
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case hi, hasMore := <-healthInfoCh:
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if !hasMore {
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// Received all data. Send to SUBNET and return
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err := sendHealthInfo(ctx, healthInfo)
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if err != nil {
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logger.LogIf(ctx, fmt.Errorf("Unable to perform callhome: %w", err))
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}
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return
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}
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healthInfo = hi
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case <-healthCtx.Done():
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return
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}
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}
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}
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const (
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subnetHealthPath = "/api/health/upload"
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)
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func sendHealthInfo(ctx context.Context, healthInfo madmin.HealthInfo) error {
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url := globalSubnetConfig.BaseURL + subnetHealthPath
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filename := fmt.Sprintf("health_%s.json.gz", UTCNow().Format("20060102150405"))
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url += "?filename=" + filename
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_, err := globalSubnetConfig.Upload(url, filename, createHealthJSONGzip(ctx, healthInfo))
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return err
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}
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func createHealthJSONGzip(ctx context.Context, healthInfo madmin.HealthInfo) []byte {
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var b bytes.Buffer
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gzWriter := gzip.NewWriter(&b)
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header := struct {
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Version string `json:"version"`
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}{Version: healthInfo.Version}
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enc := json.NewEncoder(gzWriter)
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if e := enc.Encode(header); e != nil {
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logger.LogIf(ctx, fmt.Errorf("Could not encode health info header: %w", e))
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return nil
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}
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if e := enc.Encode(healthInfo); e != nil {
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logger.LogIf(ctx, fmt.Errorf("Could not encode health info: %w", e))
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return nil
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}
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gzWriter.Flush()
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gzWriter.Close()
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return b.Bytes()
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}
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