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5885ffc8ae
Add new tests as well.
146 lines
5.6 KiB
Go
146 lines
5.6 KiB
Go
/*
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* Minio Cloud Storage, (C) 2016 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"encoding/json"
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"fmt"
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"net/url"
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"path"
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"time"
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"github.com/minio/cli"
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)
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// SystemLockState - Structure to fill the lock state of entire object storage.
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// That is the total locks held, total calls blocked on locks and state of all the locks for the entire system.
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type SystemLockState struct {
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TotalLocks int64 `json:"totalLocks"`
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TotalBlockedLocks int64 `json:"totalBlockedLocks"` // count of operations which are blocked waiting for the lock to be released.
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TotalAcquiredLocks int64 `json:"totalAcquiredLocks"` // count of operations which has successfully acquired the lock but hasn't unlocked yet( operation in progress).
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LocksInfoPerObject []VolumeLockInfo `json:"locksInfoPerObject"`
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}
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// VolumeLockInfo - Structure to contain the lock state info for volume, path pair.
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type VolumeLockInfo struct {
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Bucket string `json:"bucket"`
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Object string `json:"object"`
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LocksOnObject int64 `json:"locksOnObject"` // All locks blocked + running for given <volume,path> pair.
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LocksAcquiredOnObject int64 `json:"locksAcquiredOnObject"` // count of operations which has successfully acquired the lock but hasn't unlocked yet( operation in progress).
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TotalBlockedLocks int64 `json:"locksBlockedOnObject"` // count of operations which are blocked waiting for the lock to be released.
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LockDetailsOnObject []OpsLockState `json:"lockDetailsOnObject"` // state information containing state of the locks for all operations on given <volume,path> pair.
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}
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// OpsLockState - structure to fill in state information of the lock.
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// structure to fill in status information for each operation with given operation ID.
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type OpsLockState struct {
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OperationID string `json:"opsID"` // string containing operation ID.
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LockOrigin string `json:"lockOrigin"` // contant which mentions the operation type (Get Obejct, PutObject...)
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LockType string `json:"lockType"`
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Status string `json:"status"` // status can be running/ready/blocked.
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StatusSince string `json:"statusSince"` // time info of the since how long the status holds true, value in seconds.
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}
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// Read entire state of the locks in the system and return.
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func generateSystemLockResponse() (SystemLockState, error) {
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nsMutex.lockMapMutex.Lock()
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defer nsMutex.lockMapMutex.Unlock()
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if nsMutex.debugLockMap == nil {
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return SystemLockState{}, errLockNotInitialized
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}
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lockState := SystemLockState{}
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lockState.TotalBlockedLocks = nsMutex.blockedCounter
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lockState.TotalLocks = nsMutex.globalLockCounter
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lockState.TotalAcquiredLocks = nsMutex.runningLockCounter
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for param := range nsMutex.debugLockMap {
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volLockInfo := VolumeLockInfo{}
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volLockInfo.Bucket = param.volume
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volLockInfo.Object = param.path
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volLockInfo.TotalBlockedLocks = nsMutex.debugLockMap[param].blocked
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volLockInfo.LocksAcquiredOnObject = nsMutex.debugLockMap[param].running
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volLockInfo.LocksOnObject = nsMutex.debugLockMap[param].ref
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for opsID := range nsMutex.debugLockMap[param].lockInfo {
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opsState := OpsLockState{}
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opsState.OperationID = opsID
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opsState.LockOrigin = nsMutex.debugLockMap[param].lockInfo[opsID].lockOrigin
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opsState.LockType = nsMutex.debugLockMap[param].lockInfo[opsID].lockType
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opsState.Status = nsMutex.debugLockMap[param].lockInfo[opsID].status
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opsState.StatusSince = time.Now().UTC().Sub(nsMutex.debugLockMap[param].lockInfo[opsID].since).String()
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volLockInfo.LockDetailsOnObject = append(volLockInfo.LockDetailsOnObject, opsState)
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}
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lockState.LocksInfoPerObject = append(lockState.LocksInfoPerObject, volLockInfo)
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}
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return lockState, nil
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}
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var lockCmd = cli.Command{
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Name: "lock",
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Usage: "info about the locks in the node.",
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Action: lockControl,
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Flags: globalFlags,
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CustomHelpTemplate: `NAME:
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minio control {{.Name}} - {{.Usage}}
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USAGE:
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minio control {{.Name}} http://localhost:9000/
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FLAGS:
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{{range .Flags}}{{.}}
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{{end}}
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EAMPLES:
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1. Get all the info about the blocked/held locks in the node:
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$ minio control lock http://localhost:9000/
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`,
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}
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// "minio control lock" entry point.
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func lockControl(c *cli.Context) {
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if len(c.Args()) != 1 {
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cli.ShowCommandHelpAndExit(c, "lock", 1)
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}
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parsedURL, err := url.Parse(c.Args()[0])
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fatalIf(err, "Unable to parse URL.")
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authCfg := &authConfig{
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accessKey: serverConfig.GetCredential().AccessKeyID,
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secretKey: serverConfig.GetCredential().SecretAccessKey,
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secureConn: parsedURL.Scheme == "https",
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address: parsedURL.Host,
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path: path.Join(reservedBucket, controlPath),
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loginMethod: "Controller.LoginHandler",
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}
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client := newAuthClient(authCfg)
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args := &GenericArgs{}
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reply := &SystemLockState{}
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err = client.Call("Controller.LockInfo", args, reply)
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// logs the error and returns if err != nil.
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fatalIf(err, "RPC Controller.LockInfo call failed")
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// print the lock info on the console.
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b, err := json.MarshalIndent(*reply, "", " ")
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fatalIf(err, "Failed to parse the RPC lock info response")
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fmt.Print(string(b))
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}
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