mirror of
https://github.com/minio/minio.git
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556a51120c
No locks are ever left in memory, we also have a periodic interval of clearing stale locks anyways. The lock instrumentation was not complete and was seldom used. Deprecate this for now and bring it back later if it is really needed. This also in-turn seems to improve performance slightly.
335 lines
9.2 KiB
Go
335 lines
9.2 KiB
Go
/*
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* Minio Cloud Storage, (C) 2016 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package cmd
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import (
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"context"
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"errors"
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pathutil "path"
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"runtime"
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"strings"
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"sync"
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"fmt"
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"time"
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"github.com/minio/dsync"
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"github.com/minio/lsync"
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"github.com/minio/minio-go/pkg/set"
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"github.com/minio/minio/cmd/logger"
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xnet "github.com/minio/minio/pkg/net"
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)
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// Global name space lock.
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var globalNSMutex *nsLockMap
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// Global lock server one per server.
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var globalLockServer *lockRPCReceiver
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// Instance of dsync for distributed clients.
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var globalDsync *dsync.Dsync
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// RWLocker - locker interface to introduce GetRLock, RUnlock.
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type RWLocker interface {
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GetLock(timeout *dynamicTimeout) (timedOutErr error)
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Unlock()
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GetRLock(timeout *dynamicTimeout) (timedOutErr error)
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RUnlock()
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}
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// RWLockerSync - internal locker interface.
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type RWLockerSync interface {
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GetLock(timeout time.Duration) bool
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Unlock()
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GetRLock(timeout time.Duration) bool
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RUnlock()
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}
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// Initialize distributed locking only in case of distributed setup.
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// Returns lock clients and the node index for the current server.
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func newDsyncNodes(endpoints EndpointList) (clnts []dsync.NetLocker, myNode int) {
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myNode = -1
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seenHosts := set.NewStringSet()
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for _, endpoint := range endpoints {
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if seenHosts.Contains(endpoint.Host) {
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continue
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}
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seenHosts.Add(endpoint.Host)
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var locker dsync.NetLocker
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if endpoint.IsLocal {
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myNode = len(clnts)
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receiver := &lockRPCReceiver{
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ll: localLocker{
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serverAddr: endpoint.Host,
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serviceEndpoint: lockServicePath,
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lockMap: make(map[string][]lockRequesterInfo),
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},
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}
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globalLockServer = receiver
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locker = &(receiver.ll)
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} else {
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host, err := xnet.ParseHost(endpoint.Host)
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logger.FatalIf(err, "Unable to parse Lock RPC Host", context.Background())
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locker, err = NewLockRPCClient(host)
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logger.FatalIf(err, "Unable to initialize Lock RPC Client", context.Background())
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}
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clnts = append(clnts, locker)
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}
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return clnts, myNode
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}
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// newNSLock - return a new name space lock map.
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func newNSLock(isDistXL bool) *nsLockMap {
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nsMutex := nsLockMap{
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isDistXL: isDistXL,
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lockMap: make(map[nsParam]*nsLock),
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counters: &lockStat{},
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}
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return &nsMutex
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}
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// initNSLock - initialize name space lock map.
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func initNSLock(isDistXL bool) {
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globalNSMutex = newNSLock(isDistXL)
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}
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// nsParam - carries name space resource.
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type nsParam struct {
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volume string
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path string
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}
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// nsLock - provides primitives for locking critical namespace regions.
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type nsLock struct {
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RWLockerSync
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ref uint
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}
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// nsLockMap - namespace lock map, provides primitives to Lock,
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// Unlock, RLock and RUnlock.
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type nsLockMap struct {
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// Lock counter used for lock debugging.
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counters *lockStat
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// Indicates if namespace is part of a distributed setup.
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isDistXL bool
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lockMap map[nsParam]*nsLock
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lockMapMutex sync.Mutex
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}
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// Lock the namespace resource.
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func (n *nsLockMap) lock(volume, path string, lockSource, opsID string, readLock bool, timeout time.Duration) (locked bool) {
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var nsLk *nsLock
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n.lockMapMutex.Lock()
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param := nsParam{volume, path}
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nsLk, found := n.lockMap[param]
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if !found {
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nsLk = &nsLock{
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RWLockerSync: func() RWLockerSync {
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if n.isDistXL {
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return dsync.NewDRWMutex(pathJoin(volume, path), globalDsync)
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}
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return &lsync.LRWMutex{}
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}(),
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ref: 0,
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}
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n.lockMap[param] = nsLk
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}
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nsLk.ref++ // Update ref count here to avoid multiple races.
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// Unlock map before Locking NS which might block.
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n.lockMapMutex.Unlock()
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// Locking here will block (until timeout).
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if readLock {
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locked = nsLk.GetRLock(timeout)
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} else {
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locked = nsLk.GetLock(timeout)
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}
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if !locked { // We failed to get the lock
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n.lockMapMutex.Lock()
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defer n.lockMapMutex.Unlock()
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nsLk.ref-- // Decrement ref count since we failed to get the lock
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if nsLk.ref == 0 {
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// Remove from the map if there are no more references.
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delete(n.lockMap, param)
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}
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}
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return
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}
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// Unlock the namespace resource.
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func (n *nsLockMap) unlock(volume, path, opsID string, readLock bool) {
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// nsLk.Unlock() will not block, hence locking the map for the
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// entire function is fine.
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n.lockMapMutex.Lock()
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defer n.lockMapMutex.Unlock()
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param := nsParam{volume, path}
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if nsLk, found := n.lockMap[param]; found {
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if readLock {
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nsLk.RUnlock()
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} else {
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nsLk.Unlock()
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}
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if nsLk.ref == 0 {
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logger.LogIf(context.Background(), errors.New("Namespace reference count cannot be 0"))
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}
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if nsLk.ref != 0 {
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nsLk.ref--
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}
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if nsLk.ref == 0 {
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// Remove from the map if there are no more references.
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delete(n.lockMap, param)
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}
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}
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}
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// Lock - locks the given resource for writes, using a previously
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// allocated name space lock or initializing a new one.
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func (n *nsLockMap) Lock(volume, path, opsID string, timeout time.Duration) (locked bool) {
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readLock := false // This is a write lock.
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lockSource := getSource() // Useful for debugging
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return n.lock(volume, path, lockSource, opsID, readLock, timeout)
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}
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// Unlock - unlocks any previously acquired write locks.
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func (n *nsLockMap) Unlock(volume, path, opsID string) {
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readLock := false
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n.unlock(volume, path, opsID, readLock)
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}
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// RLock - locks any previously acquired read locks.
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func (n *nsLockMap) RLock(volume, path, opsID string, timeout time.Duration) (locked bool) {
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readLock := true
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lockSource := getSource() // Useful for debugging
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return n.lock(volume, path, lockSource, opsID, readLock, timeout)
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}
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// RUnlock - unlocks any previously acquired read locks.
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func (n *nsLockMap) RUnlock(volume, path, opsID string) {
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readLock := true
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n.unlock(volume, path, opsID, readLock)
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}
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// ForceUnlock - forcefully unlock a lock based on name.
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func (n *nsLockMap) ForceUnlock(volume, path string) {
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n.lockMapMutex.Lock()
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defer n.lockMapMutex.Unlock()
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// Clarification on operation:
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// - In case of FS or XL we call ForceUnlock on the local globalNSMutex
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// (since there is only a single server) which will cause the 'stuck'
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// mutex to be removed from the map. Existing operations for this
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// will continue to be blocked (and timeout). New operations on this
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// resource will use a new mutex and proceed normally.
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//
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// - In case of Distributed setup (using dsync), there is no need to call
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// ForceUnlock on the server where the lock was acquired and is presumably
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// 'stuck'. Instead dsync.ForceUnlock() will release the underlying locks
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// that participated in granting the lock. Any pending dsync locks that
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// are blocking can now proceed as normal and any new locks will also
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// participate normally.
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if n.isDistXL { // For distributed mode, broadcast ForceUnlock message.
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dsync.NewDRWMutex(pathJoin(volume, path), globalDsync).ForceUnlock()
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}
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param := nsParam{volume, path}
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if _, found := n.lockMap[param]; found {
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// Remove lock from the map.
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delete(n.lockMap, param)
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}
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}
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// lockInstance - frontend/top-level interface for namespace locks.
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type lockInstance struct {
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ns *nsLockMap
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volume, path, opsID string
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}
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// NewNSLock - returns a lock instance for a given volume and
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// path. The returned lockInstance object encapsulates the nsLockMap,
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// volume, path and operation ID.
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func (n *nsLockMap) NewNSLock(volume, path string) RWLocker {
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opsID := mustGetUUID()
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return &lockInstance{n, volume, path, opsID}
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}
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// Lock - block until write lock is taken or timeout has occurred.
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func (li *lockInstance) GetLock(timeout *dynamicTimeout) (timedOutErr error) {
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lockSource := getSource()
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start := UTCNow()
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readLock := false
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if !li.ns.lock(li.volume, li.path, lockSource, li.opsID, readLock, timeout.Timeout()) {
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timeout.LogFailure()
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return OperationTimedOut{Path: li.path}
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}
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timeout.LogSuccess(UTCNow().Sub(start))
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return
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}
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// Unlock - block until write lock is released.
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func (li *lockInstance) Unlock() {
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readLock := false
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li.ns.unlock(li.volume, li.path, li.opsID, readLock)
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}
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// RLock - block until read lock is taken or timeout has occurred.
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func (li *lockInstance) GetRLock(timeout *dynamicTimeout) (timedOutErr error) {
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lockSource := getSource()
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start := UTCNow()
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readLock := true
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if !li.ns.lock(li.volume, li.path, lockSource, li.opsID, readLock, timeout.Timeout()) {
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timeout.LogFailure()
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return OperationTimedOut{Path: li.path}
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}
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timeout.LogSuccess(UTCNow().Sub(start))
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return
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}
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// RUnlock - block until read lock is released.
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func (li *lockInstance) RUnlock() {
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readLock := true
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li.ns.unlock(li.volume, li.path, li.opsID, readLock)
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}
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func getSource() string {
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var funcName string
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pc, filename, lineNum, ok := runtime.Caller(2)
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if ok {
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filename = pathutil.Base(filename)
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funcName = strings.TrimPrefix(runtime.FuncForPC(pc).Name(),
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"github.com/minio/minio/cmd.")
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} else {
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filename = "<unknown>"
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lineNum = 0
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}
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return fmt.Sprintf("[%s:%d:%s()]", filename, lineNum, funcName)
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}
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