minio/internal/hash/checksum.go

365 lines
8.6 KiB
Go

// Copyright (c) 2015-2022 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package hash
import (
"bytes"
"crypto/sha1"
"encoding/base64"
"encoding/binary"
"fmt"
"hash"
"hash/crc32"
"net/http"
"strings"
"github.com/minio/minio/internal/hash/sha256"
xhttp "github.com/minio/minio/internal/http"
)
// MinIOMultipartChecksum is as metadata on multipart uploads to indicate checksum type.
const MinIOMultipartChecksum = "x-minio-multipart-checksum"
// ChecksumType contains information about the checksum type.
type ChecksumType uint32
const (
// ChecksumTrailing indicates the checksum will be sent in the trailing header.
// Another checksum type will be set.
ChecksumTrailing ChecksumType = 1 << iota
// ChecksumSHA256 indicates a SHA256 checksum.
ChecksumSHA256
// ChecksumSHA1 indicates a SHA-1 checksum.
ChecksumSHA1
// ChecksumCRC32 indicates a CRC32 checksum with IEEE table.
ChecksumCRC32
// ChecksumCRC32C indicates a CRC32 checksum with Castagnoli table.
ChecksumCRC32C
// ChecksumInvalid indicates an invalid checksum.
ChecksumInvalid
// ChecksumNone indicates no checksum.
ChecksumNone ChecksumType = 0
)
// Checksum is a type and base 64 encoded value.
type Checksum struct {
Type ChecksumType
Encoded string
Raw []byte
}
// Is returns if c is all of t.
func (c ChecksumType) Is(t ChecksumType) bool {
if t == ChecksumNone {
return c == ChecksumNone
}
return c&t == t
}
// Key returns the header key.
// returns empty string if invalid or none.
func (c ChecksumType) Key() string {
switch {
case c.Is(ChecksumCRC32):
return xhttp.AmzChecksumCRC32
case c.Is(ChecksumCRC32C):
return xhttp.AmzChecksumCRC32C
case c.Is(ChecksumSHA1):
return xhttp.AmzChecksumSHA1
case c.Is(ChecksumSHA256):
return xhttp.AmzChecksumSHA256
}
return ""
}
// RawByteLen returns the size of the un-encoded checksum.
func (c ChecksumType) RawByteLen() int {
switch {
case c.Is(ChecksumCRC32):
return 4
case c.Is(ChecksumCRC32C):
return 4
case c.Is(ChecksumSHA1):
return sha1.Size
case c.Is(ChecksumSHA256):
return sha256.Size
}
return 0
}
// IsSet returns whether the type is valid and known.
func (c ChecksumType) IsSet() bool {
return !c.Is(ChecksumInvalid) && !c.Is(ChecksumNone)
}
// NewChecksumType returns a checksum type based on the algorithm string.
func NewChecksumType(alg string) ChecksumType {
switch strings.ToUpper(alg) {
case "CRC32":
return ChecksumCRC32
case "CRC32C":
return ChecksumCRC32C
case "SHA1":
return ChecksumSHA1
case "SHA256":
return ChecksumSHA256
case "":
return ChecksumNone
}
return ChecksumInvalid
}
// String returns the type as a string.
func (c ChecksumType) String() string {
switch {
case c.Is(ChecksumCRC32):
return "CRC32"
case c.Is(ChecksumCRC32C):
return "CRC32C"
case c.Is(ChecksumSHA1):
return "SHA1"
case c.Is(ChecksumSHA256):
return "SHA256"
case c.Is(ChecksumNone):
return ""
}
return "invalid"
}
// Hasher returns a hasher corresponding to the checksum type.
// Returns nil if no checksum.
func (c ChecksumType) Hasher() hash.Hash {
switch {
case c.Is(ChecksumCRC32):
return crc32.NewIEEE()
case c.Is(ChecksumCRC32C):
return crc32.New(crc32.MakeTable(crc32.Castagnoli))
case c.Is(ChecksumSHA1):
return sha1.New()
case c.Is(ChecksumSHA256):
return sha256.New()
}
return nil
}
// Trailing return whether the checksum is traling.
func (c ChecksumType) Trailing() bool {
return c.Is(ChecksumTrailing)
}
// NewChecksumFromData returns a new checksum from specified algorithm and base64 encoded value.
func NewChecksumFromData(t ChecksumType, data []byte) *Checksum {
if !t.IsSet() {
return nil
}
h := t.Hasher()
h.Write(data)
raw := h.Sum(nil)
c := Checksum{Type: t, Encoded: base64.StdEncoding.EncodeToString(raw), Raw: raw}
if !c.Valid() {
return nil
}
return &c
}
// ReadCheckSums will read checksums from b and return them.
func ReadCheckSums(b []byte) map[string]string {
res := make(map[string]string, 1)
for len(b) > 0 {
t, n := binary.Uvarint(b)
if n < 0 {
break
}
b = b[n:]
typ := ChecksumType(t)
length := typ.RawByteLen()
if length == 0 || len(b) < length {
break
}
res[typ.String()] = base64.StdEncoding.EncodeToString(b[:length])
b = b[length:]
}
if len(res) == 0 {
res = nil
}
return res
}
// NewChecksumWithType is similar to NewChecksumString but expects input algo of ChecksumType.
func NewChecksumWithType(alg ChecksumType, value string) *Checksum {
if !alg.IsSet() {
return nil
}
bvalue, err := base64.StdEncoding.DecodeString(value)
if err != nil {
return nil
}
c := Checksum{Type: alg, Encoded: value, Raw: bvalue}
if !c.Valid() {
return nil
}
return &c
}
// NewChecksumString returns a new checksum from specified algorithm and base64 encoded value.
func NewChecksumString(alg, value string) *Checksum {
return NewChecksumWithType(NewChecksumType(alg), value)
}
// AppendTo will append the checksum to b.
// ReadCheckSums reads the values back.
func (c *Checksum) AppendTo(b []byte) []byte {
if c == nil {
return nil
}
var tmp [binary.MaxVarintLen32]byte
n := binary.PutUvarint(tmp[:], uint64(c.Type))
crc := c.Raw
if len(crc) != c.Type.RawByteLen() {
return b
}
b = append(b, tmp[:n]...)
b = append(b, crc...)
return b
}
// Valid returns whether checksum is valid.
func (c Checksum) Valid() bool {
if c.Type == ChecksumInvalid {
return false
}
if len(c.Encoded) == 0 || c.Type.Is(ChecksumTrailing) {
return c.Type.Is(ChecksumNone) || c.Type.Is(ChecksumTrailing)
}
raw := c.Raw
return c.Type.RawByteLen() == len(raw)
}
// Matches returns whether given content matches c.
func (c Checksum) Matches(content []byte) error {
if len(c.Encoded) == 0 {
return nil
}
hasher := c.Type.Hasher()
_, err := hasher.Write(content)
if err != nil {
return err
}
sum := hasher.Sum(nil)
if !bytes.Equal(sum, c.Raw) {
return ChecksumMismatch{
Want: c.Encoded,
Got: base64.StdEncoding.EncodeToString(sum),
}
}
return nil
}
// AsMap returns the
func (c *Checksum) AsMap() map[string]string {
if c == nil || !c.Valid() {
return nil
}
return map[string]string{c.Type.String(): c.Encoded}
}
// TransferChecksumHeader will transfer any checksum value that has been checked.
func TransferChecksumHeader(w http.ResponseWriter, r *http.Request) {
t, s := getContentChecksum(r)
if !t.IsSet() || t.Is(ChecksumTrailing) {
// TODO: Add trailing when we can read it.
return
}
w.Header().Set(t.Key(), s)
}
// AddChecksumHeader will transfer any checksum value that has been checked.
func AddChecksumHeader(w http.ResponseWriter, c map[string]string) {
for k, v := range c {
fmt.Println(c, v)
cksum := NewChecksumString(k, v)
if cksum == nil {
continue
}
if cksum.Valid() {
w.Header().Set(cksum.Type.Key(), v)
}
}
}
// GetContentChecksum returns content checksum.
// Returns ErrInvalidChecksum if so.
// Returns nil, nil if no checksum.
func GetContentChecksum(r *http.Request) (*Checksum, error) {
t, s := getContentChecksum(r)
if t == ChecksumNone {
if s == "" {
return nil, nil
}
return nil, ErrInvalidChecksum
}
cksum := NewChecksumWithType(t, s)
if cksum == nil {
return nil, ErrInvalidChecksum
}
return cksum, nil
}
// getContentChecksum returns content checksum type and value.
// Returns ChecksumInvalid if so.
func getContentChecksum(r *http.Request) (t ChecksumType, s string) {
t = ChecksumNone
alg := r.Header.Get(xhttp.AmzChecksumAlgo)
if alg != "" {
t |= NewChecksumType(alg)
if t.IsSet() {
hdr := t.Key()
if s = r.Header.Get(hdr); s == "" {
if strings.EqualFold(r.Header.Get(xhttp.AmzTrailer), hdr) {
t |= ChecksumTrailing
} else {
t = ChecksumInvalid
}
return ChecksumNone, ""
}
}
return t, s
}
checkType := func(c ChecksumType) {
if got := r.Header.Get(c.Key()); got != "" {
// If already set, invalid
if t != ChecksumNone {
t = ChecksumInvalid
s = ""
} else {
t = c
s = got
}
}
}
checkType(ChecksumCRC32)
checkType(ChecksumCRC32C)
checkType(ChecksumSHA1)
checkType(ChecksumSHA256)
return t, s
}