minio/cmd/global-heal.go

336 lines
8.8 KiB
Go

// Copyright (c) 2015-2021 MinIO, Inc.
//
// This file is part of MinIO Object Storage stack
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package cmd
import (
"context"
"fmt"
"sort"
"time"
"github.com/minio/madmin-go"
"github.com/minio/minio/internal/color"
"github.com/minio/minio/internal/config/storageclass"
"github.com/minio/minio/internal/logger"
"github.com/minio/pkg/console"
"github.com/minio/pkg/wildcard"
)
const (
bgHealingUUID = "0000-0000-0000-0000"
)
// NewBgHealSequence creates a background healing sequence
// operation which scans all objects and heal them.
func newBgHealSequence() *healSequence {
reqInfo := &logger.ReqInfo{API: "BackgroundHeal"}
ctx, cancelCtx := context.WithCancel(logger.SetReqInfo(GlobalContext, reqInfo))
hs := madmin.HealOpts{
// Remove objects that do not have read-quorum
Remove: healDeleteDangling,
ScanMode: globalHealConfig.ScanMode(),
}
return &healSequence{
respCh: make(chan healResult),
startTime: UTCNow(),
clientToken: bgHealingUUID,
// run-background heal with reserved bucket
bucket: minioReservedBucket,
settings: hs,
currentStatus: healSequenceStatus{
Summary: healNotStartedStatus,
HealSettings: hs,
},
cancelCtx: cancelCtx,
ctx: ctx,
reportProgress: false,
scannedItemsMap: make(map[madmin.HealItemType]int64),
healedItemsMap: make(map[madmin.HealItemType]int64),
healFailedItemsMap: make(map[string]int64),
}
}
// getBackgroundHealStatus will return the
func getBackgroundHealStatus(ctx context.Context, o ObjectLayer) (madmin.BgHealState, bool) {
if globalBackgroundHealState == nil {
return madmin.BgHealState{}, false
}
bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID)
if !ok {
return madmin.BgHealState{}, false
}
status := madmin.BgHealState{
ScannedItemsCount: bgSeq.getScannedItemsCount(),
}
if globalMRFState.initialized() {
status.MRF = map[string]madmin.MRFStatus{
globalLocalNodeName: globalMRFState.getCurrentMRFRoundInfo(),
}
}
var healDisksMap = map[string]struct{}{}
for _, ep := range getLocalDisksToHeal() {
healDisksMap[ep.String()] = struct{}{}
}
if o == nil {
healing := globalBackgroundHealState.getLocalHealingDisks()
for _, disk := range healing {
status.HealDisks = append(status.HealDisks, disk.Endpoint)
}
return status, true
}
// ignores any errors here.
si, _ := o.StorageInfo(ctx)
indexed := make(map[string][]madmin.Disk)
for _, disk := range si.Disks {
setIdx := fmt.Sprintf("%d-%d", disk.PoolIndex, disk.SetIndex)
indexed[setIdx] = append(indexed[setIdx], disk)
}
for id, disks := range indexed {
ss := madmin.SetStatus{
ID: id,
SetIndex: disks[0].SetIndex,
PoolIndex: disks[0].PoolIndex,
}
for _, disk := range disks {
ss.Disks = append(ss.Disks, disk)
if disk.Healing {
ss.HealStatus = "Healing"
ss.HealPriority = "high"
status.HealDisks = append(status.HealDisks, disk.Endpoint)
}
}
sortDisks(ss.Disks)
status.Sets = append(status.Sets, ss)
}
sort.Slice(status.Sets, func(i, j int) bool {
return status.Sets[i].ID < status.Sets[j].ID
})
backendInfo := o.BackendInfo()
status.SCParity = make(map[string]int)
status.SCParity[storageclass.STANDARD] = backendInfo.StandardSCParity
status.SCParity[storageclass.RRS] = backendInfo.RRSCParity
return status, true
}
func mustGetHealSequence(ctx context.Context) *healSequence {
// Get background heal sequence to send elements to heal
for {
globalHealStateLK.RLock()
hstate := globalBackgroundHealState
globalHealStateLK.RUnlock()
if hstate == nil {
time.Sleep(time.Second)
continue
}
bgSeq, ok := hstate.getHealSequenceByToken(bgHealingUUID)
if !ok {
time.Sleep(time.Second)
continue
}
return bgSeq
}
}
// healErasureSet lists and heals all objects in a specific erasure set
func (er *erasureObjects) healErasureSet(ctx context.Context, buckets []BucketInfo, tracker *healingTracker) error {
bgSeq := mustGetHealSequence(ctx)
buckets = append(buckets, BucketInfo{
Name: pathJoin(minioMetaBucket, minioConfigPrefix),
})
scanMode := globalHealConfig.ScanMode()
// Heal all buckets with all objects
for _, bucket := range buckets {
if tracker.isHealed(bucket.Name) {
continue
}
var forwardTo string
// If we resume to the same bucket, forward to last known item.
if tracker.Bucket != "" {
if tracker.Bucket == bucket.Name {
forwardTo = tracker.Object
} else {
// Reset to where last bucket ended if resuming.
tracker.resume()
}
}
tracker.Object = ""
tracker.Bucket = bucket.Name
// Heal current bucket
if _, err := er.HealBucket(ctx, bucket.Name, madmin.HealOpts{
ScanMode: scanMode,
}); err != nil {
logger.LogIf(ctx, err)
}
if serverDebugLog {
console.Debugf(color.Green("healDisk:")+" healing bucket %s content on erasure set %d\n", bucket.Name, tracker.SetIndex+1)
}
disks, _ := er.getOnlineDisksWithHealing()
if len(disks) == 0 {
// all disks are healing in this set, this is allowed
// so we simply proceed to next bucket, marking the bucket
// as done as there are no objects to heal.
tracker.bucketDone(bucket.Name)
logger.LogIf(ctx, tracker.update(ctx))
continue
}
// Limit listing to 3 drives.
if len(disks) > 3 {
disks = disks[:3]
}
healEntry := func(entry metaCacheEntry) {
if entry.isDir() {
return
}
// We might land at .metacache, .trash, .multipart
// no need to heal them skip, only when bucket
// is '.minio.sys'
if bucket.Name == minioMetaBucket {
if wildcard.Match("buckets/*/.metacache/*", entry.name) {
return
}
if wildcard.Match("tmp/.trash/*", entry.name) {
return
}
if wildcard.Match("multipart/*", entry.name) {
return
}
}
fivs, err := entry.fileInfoVersions(bucket.Name)
if err != nil {
err := bgSeq.queueHealTask(healSource{
bucket: bucket.Name,
object: entry.name,
versionID: "",
}, madmin.HealItemObject)
logger.LogIf(ctx, err)
return
}
for _, version := range fivs.Versions {
if _, err := er.HealObject(ctx, bucket.Name, version.Name,
version.VersionID, madmin.HealOpts{
ScanMode: scanMode,
Remove: healDeleteDangling,
}); err != nil {
// If not deleted, assume they failed.
tracker.ItemsFailed++
tracker.BytesFailed += uint64(version.Size)
logger.LogIf(ctx, err)
} else {
tracker.ItemsHealed++
tracker.BytesDone += uint64(version.Size)
}
bgSeq.logHeal(madmin.HealItemObject)
}
tracker.Object = entry.name
if time.Since(tracker.LastUpdate) > time.Minute {
logger.LogIf(ctx, tracker.update(ctx))
}
// Wait and proceed if there are active requests
waitForLowHTTPReq()
}
// How to resolve partial results.
resolver := metadataResolutionParams{
dirQuorum: 1,
objQuorum: 1,
bucket: bucket.Name,
}
err := listPathRaw(ctx, listPathRawOptions{
disks: disks,
bucket: bucket.Name,
recursive: true,
forwardTo: forwardTo,
minDisks: 1,
reportNotFound: false,
agreed: healEntry,
partial: func(entries metaCacheEntries, nAgreed int, errs []error) {
entry, ok := entries.resolve(&resolver)
if !ok {
// check if we can get one entry atleast
// proceed to heal nonetheless.
entry, _ = entries.firstFound()
}
healEntry(*entry)
},
finished: nil,
})
if err != nil {
logger.LogIf(ctx, err)
return err
}
select {
// If context is canceled don't mark as done...
case <-ctx.Done():
return ctx.Err()
default:
logger.LogIf(ctx, err)
tracker.bucketDone(bucket.Name)
logger.LogIf(ctx, tracker.update(ctx))
}
}
tracker.Object = ""
tracker.Bucket = ""
return nil
}
// healObject heals given object path in deep to fix bitrot.
func healObject(bucket, object, versionID string, scan madmin.HealScanMode) {
// Get background heal sequence to send elements to heal
bgSeq, ok := globalBackgroundHealState.getHealSequenceByToken(bgHealingUUID)
if ok {
bgSeq.queueHealTask(healSource{
bucket: bucket,
object: object,
versionID: versionID,
opts: &madmin.HealOpts{
Remove: healDeleteDangling, // if found dangling purge it.
ScanMode: scan,
},
}, madmin.HealItemObject)
}
}