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484ba91b08
Migrate to new config format v4. ``` { "version": "4", "credential": { "accessKey": "WLGDGYAQYIGI833EV05A", "secretKey": "BYvgJM101sHngl2uzjXS/OBF/aMxAN06JrJ3qJlF" }, "region": "us-east-1", "logger": { "console": { "enable": true, "level": "fatal" }, "file": { "enable": false, "fileName": "", "level": "error" }, "syslog": { "enable": false, "address": "", "level": "debug" } } } ``` This patch also updates [minio cli spec](./minio.md)
71 lines
2.0 KiB
Go
71 lines
2.0 KiB
Go
/*
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* Minio Cloud Storage, (C) 2015, 2016 Minio, Inc.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package main
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import (
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"github.com/fatih/color"
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"github.com/minio/cli"
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"github.com/minio/mc/pkg/console"
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)
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// Global constants for Minio.
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const (
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minGoVersion = ">= 1.6" // Minio requires at least Go v1.6
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)
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// minio configuration related constants.
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const (
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globalMinioConfigVersion = "4"
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globalMinioConfigDir = ".minio"
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globalMinioCertsDir = ".minio/certs"
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globalMinioCertFile = "public.crt"
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globalMinioKeyFile = "private.key"
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globalMinioConfigFile = "config.json"
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)
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var (
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globalQuiet = false // Quiet flag set via command line
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globalDebug = false // Debug flag set via command line
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// Add new global flags here.
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)
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// global colors.
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var (
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colorMagenta = color.New(color.FgMagenta, color.Bold).SprintfFunc()
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colorWhite = color.New(color.FgWhite, color.Bold).SprintfFunc()
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colorGreen = color.New(color.FgGreen, color.Bold).SprintfFunc()
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)
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// Set global states. NOTE: It is deliberately kept monolithic to
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// ensure we dont miss out any flags.
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func setGlobals(quiet, debug bool) {
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globalQuiet = quiet
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globalDebug = debug
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// Enable debug messages if requested.
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if globalDebug {
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console.DebugPrint = true
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}
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}
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// Set global states. NOTE: It is deliberately kept monolithic to
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// ensure we dont miss out any flags.
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func setGlobalsFromContext(ctx *cli.Context) {
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quiet := ctx.Bool("quiet") || ctx.GlobalBool("quiet")
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debug := ctx.Bool("debug") || ctx.GlobalBool("debug")
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setGlobals(quiet, debug)
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}
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